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  3. [Notice] Contents Update and System Maintenance Announcement

[Notice] Contents Update and System Maintenance Announcement



Hello everyone, this is the Troubleshooter development team.

First of all, thank you to everyone who has been waiting for our updates for a long time.

The development team is building graphic resources for the next DLC and also building some costume concepts that were introduced in the artbook .

We're going to improve the shortcomings of the game. At the same time, we're going to introduce various game mode using the Joint Drill that is updated today.

Joint Drill provides both PVE and PVP.

Both mode still has lots of shorcomings. However, we will continue to improve with the mindset that today's update is not the end, but the beginning.

We're sorry that we couldn't update more often due to the lack of the team.

The development team will do its best again to show you more updates.

We beg to inform you that the game contents update and system maintenance.

  • During the maintenance, players who use the Online mode can't play the game.
  • Please end the game normally before the maintenance begins.
  • During the maintenance, players who use the Offline mode can play the game.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: April 11th, 2022
  • Monday 10:00 ~ 13:00 CET
  • Monday 17:00 ~ 20:00 JST
  • Monday 01:00 ~ 04:00 PST
  • Monday 08:00 ~ 11:00 UTC


Update Details:
Added an 'Joint Drill'.
  • Once you complete the scenario mission 'To Not Regret... - Drill Hall of the Wind Wall District VHPD' of White Lion and Black Witch, a quest will be activated through Roberto on the Shooter Street.
  • 'Joint Drill' is a kind of mission that has to defeat small amount of elite enemies. This content still lacks in many areas. But the dev team will improve it throught the continuous update.
  • If you are using the online mode, you can play 'Friendly Joint Drill' with other player on the Shooter Street. You can find the menu by clicking right mouse button on the other player.
Added an 'Mind-Body Unity' mode on the 'Additional Game Difficulty Settings'.
  • 'Overload' will be activated if you select the mode.
  • 'Overload' is applied to prevent an unit acts multiple times through repetitive recover of the Action Point or an unit gets its turn faster than the minimum Action Time. It will make game harder.
Added an 'Show Max HP' on the game option. When the option is activated, the HP digits will be displayed in yellow when an unit's HP is full. You can find this in 'GAMEPLAY' category.
Added an 'Add to my favorite' function on the Jukebox. You can listing the music you want to listen to and listen them.
Added Anne's costume art to the artbook.

Changed the 'Minimize Camera Movement' to 'Minimize Camera Movement' and the subject of application of the function was subdivided.
Changed the earning EXP message log of max level character to be hided.
Changed the amount of information point from 1 point to 25% points of its max point when you evolve the beasts you tamed yourself.
Changed the effect area to be displayed when you use the 'Spin Cutter'.
Changed the tooltip of ESP Power on the character information to be displayed the attack damage.

Fixed a bug that the 'Sub Attack Equipment' and 'Sub Support Equipment' of some machine units cannot be acquired through the reward on the Troublemaker List.

Thank you.