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TROUBLESHOOTER: Abandoned Children News

[Notice] Next Update Schedule Announcement



Hello everyone, this is Troubleshooter development team.

Happy New Year to one and all !!

The development team returned to work after the end of the year vacation.

The DLC update has been delayed more than expected. The update will be carried out at 11 p.m.(GMT + 9) next Wednesday to ensure no further delay.

We will do our best to normalize the development speed as soon as possible so that we can keep the regular update schedule.

Thank you.

[Notice] Hotfix and Changes announcement



[h3]Merry Christmas and Happy New Year![/h3]


Hello eveyrone, this is Troubleshooter development team.

This year was a difficult year for everyone because of COVID-19.

And April this year was a moment when the development team was in trouble with development budget.

We knew there was still a lot to be updated in the game, but we ended up choosing the official release.

It is you who gave us the opportunity to continue developing the game when we were in such a hurry.

I sincerely thank you all.


Social Distancing is currently being strengthened in Korea due to the re-proliferation of COVID19.

The development team will have time to recharge during the end of the year holiday considering these external environments and development schedules.

This may cause the next update to be delayed a little longer.

We will let you know the exact date as soon as possible.

Although the update has been delayed, the development team will do its best to show you better content!

Thank you very much.

[h3]Below fixes and changes have already applied. There'll be no server downtime.[/h3]

Fixed bugs:
  • Game controller
    • Fixed a bug that the mouse cursor disappeared in a specific condition.
    • Fixed a bug that some key input didn't work in a specific UI.
    • Zoom in/out function has been changed to be operated by DPAD up/down.
    • Upper menu selects and [ Grant Battle Command ] select function has been changed to be operated by 'LT + Up/Down'.
  • Fixed a bug that Anne's aura type buff was removed in a specific condition.


Changes:
  • Changed the level 47 violent case, [ The northern extremity of the Shadow Wall culvert ].
    - [ Baby ash-covered Yasha ] will appear 300 action time after the mission starts.
    - Increased the appearance interval of [ Baby ash-covered Yasha ].
  • Added the effect of [ decrease Block by 10% ] and [ decrease Dodge by 10% ] to [ Taunt ] debuff.
  • [ Twister Kick ] Changed the [Suppression possible] to [Unavoidable] .
  • Changed the damage of [ Straight Thrust ] to be increased.
  • Changed the percentage of 'decrease damage' effect in [ Weapon Return ] from 25% to 33%.
  • Changed the effect of Action Time decrease in [ An opportunity not be lost ] from 10 to 30.
  • In the case of the abilities like [ Snatch ] and [ Frost Crescent Kick ] that make characters move to the enemies, you can check the location after use in the [ Combat Preview ] mode.
  • Reduced the required EXP in crafting by 20%.
  • You can check the Bonding Traits on the bottom right of the screen while you are on a mission.
  • Quests about Javer has changed to be repeatable.
    - We received the report that there is a bug on this quest. This quest update will be applied again after stabilization work. I'm sorry for the inconvenience.


Thank you.

[Notice] Date of Chinese Translation Update has been changed.

Hello everyone, this is Troubleshooter development team.

Currently, the simplified Chinese translation has not been completed, and the development team has promised to complete the translation by December 16th.

However, the Corona virus has caused a change in the translator's working environment, which overlaps with the translator's personal schedule, so it is unlikely that the translation will be applied on the date promised by the development team.

The scheduled completion date of the translation has been changed to 7 p.m.(GMT+9) on Friday, December 18.

Once the translation is complete, even before the promised date, the development team will update it immediately.

We apologize again for the inconvenience to the users of the game in Chinese.

Thank you.

[Notice] Maintenance extension

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

In the process of maintenance, we found the critical system error and we need about 30 minutes more to fix this issue.

Server will be open at the time below.
- 18:30 CET
- 02:30 JST
- 09:30 PST
- 17:30 UTC

All the update files have been uploaded.

If your Troubleshooter client has no response to update, please refer to below link and do CLEAR DOWNLOAD CACHE.

https://support.steampowered.com/kb_article.php?ref=3134-TIAL-4638&l=english

We'll do our best to open the server as possible as we can.

** We found some translation error and we fixed it for now. Once you update the Troubleshooter client again, the issue will be solved. I'm sorry for the inconveniences. **

Thank you.

[Notice] Update and Server Maintenance Announcement



( This notice was written with the help of machine translation. )

Hello everyone, this is Troubleshooter development team.

First of all, Thank you for waiting for the update for a long time.

And we're sorry to disappoint you due to frequent schedule delays.


Currently, Corona virus is spreading again in Korea, and Social Distancing is strengthening again.

In order to join the quarantine efforts, the development team will shorten the work during this period.

This will likely result in the next update being prepared later than the development team promised.

We also expect the next update to be available in the last week of December as Christmas and the end of the year continue.

We'll reschedule our work in a hurry to let you know the exact date and time.


We'll do our best to prepare good updates for you who continue to support immature development team.

I'm really sorry for the small amount of updates you've been waiting for so long.

Thank you very much.


We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: Dec 9th, 2020
  • Wednesday 17:00 ~ 19:00 CET
  • Wednesday 24:00 ~ 02:00 JST
  • Wednesday 08:00 ~ 10:00 PST
  • Wednesday 15:00 ~ 17:00 UTC


Update Details:
  • Added the partial game pad support.
    - Currently, we mainly support functions for in-game battles. The development team has been developing it for a long time, but there are still many features that are lacking.
    - Please tell us what needs to be improved from the current version, the development team will reflect as much as possible.
    - If the controller is connected before the game starts, the client automatically recognizes the controller.
    - Before you start the game, please check the controller configuration of Steam.

  • Added [ If it must be done... ] scenario mission of [ White Lion and Black Witch ] DLC.

  • Added new Steam Achievements.
    - If it must be done...
    - No one won't be left alone.


  • Changed the effect of [ Outrage ] mastery.
  • Changed the effect range of [ Anger Strike ] from 'four tiles adjacent' to 'adjacent'.
  • Changed the mastery effect that is activated when a unit gets hit (like [ Skull Seal ]) not to be activated when it encounters an effect that cancels the damage.
  • In mission, added the distance information to the tooltip of the target icon.
  • Changed the game mode can be changed from Challenge Mode to Normal Mode in Mission Control even though you are using [ Always activate challenge mode ].


  • Fixed a bug that [ Shaking ] effect had not been removed when a unit attacks land that has no enemies in its surround.
  • Fixed a bug that the amount of HP recovery had not been applied properly when your unit attacks multiple enemies using [ Blood Absorbing Sword ].
  • Fixed a bug that [ Encouraged Warrior ] and [ Frenzied Charge ] had not included [ Passion ] when they count Excitement type buffs.
  • Fixed a bug that Hit Chance had displayed the wrong value when a unit equips [ Ruthless Shot ] mastery.
  • Fixed a bug that mission had not been ended when a beast in [ Vindictive Spirit ] state and is returned automatically.
  • Fixed a bug that the chance of getting [ Lunacy ] mastery from [ White Clown Mask ] and [ Black Clown Mask ] was 0%.
  • Fixed a bug that you could start the mission that was displayed '???' using 'Alt + click' in the [ Troublemaker List ].
  • Fixed a bug that some mastery set that cannot be equipped to the unit was shown in the [ Mastery Set ].
  • Fixed a bug that Negoori had attacked through the wall that screens line of sight.
  • Fixed a bug that some battle voice hadn't been played in a specific condition.


Thank you very much.