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TROUBLESHOOTER: Abandoned Children News

[Notice] [Finished] Update and Maintenance Announcement.

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

Below changes and bugs fix have updated.

Update Details:
  • Fixed a bug that [ Spider Web Movement ] had not been affected by [ Sly Fisherman ].
  • Fixed a bug that [ Emergency Fuel ] and SP abilties had not been affected by [ Cast Delay ] decrease effect of [ Supplementary Control Program ].
  • Fixed a bug that [ Alchemic Bag ] and [ Grenadier's bag ] had not been detached when you changed mastery board.
  • Fixed a bug that description of [ Reinforce Weapon Aim ] module was not right.
  • Fixed a bug that updated mastery set hadn't been applied when you have already equipped that mastery set before its update.
  • Fixed a bug that some prefix of items and its stats hadn't been matched.
  • Fixed a bug that Irene's appearance animation had been played in the mission result screen in the [ A spreading magenta ] scenario mission.
  • Fixed a bug that [ Skip Scenes ] function didn't work in some missions.
  • Fixed a bug that [ Save Formation ] function didn't work in a specific condition.
  • Fixed a bug that contents of received mail hadn't not been displayed all in a specific screen resolution.
  • Fixed a bug that the ice property critical hit chance decrease effect of [ Clear ] weather condition didn't effective.

  • Weather effect has changed.
    • Clear
      - Increase Critical Hit Chance by 20% when a unit uses fire attack ability.
      - Increase Critical Hit Chance by 10% when a unit uses earth attack ability.
      - Decrease Critical Hit Chance by 30% when a unit uses ice attack ability.
    • Cloud
      - Increase Critical Hit Chance by 10% when a unit uses fire attack ability.
      - Decrease Critical Hit Chance by 10% when a unit uses earth attack ability.
    • Rain
      - Increase Critical Hit Chance by 20% when a unit uses lightning attack ability.
      - Increase Critical Hit Chance by 20% when a unit uses water attack ability.
      - Decrease Critical Hit Chance by 10% when a unit uses earth attack ability.
      - Decrease Critical Hit Chance by 20% when a unit uses fire attack ability.
      - Decrease Hit Chance by 10% when a unit uses attack ability.
    • Snow
      - Increase Critical Hit Chance by 20% when a unit uses ice attack ability.
      - Increase Critical Hit Chance by 10% when a unit uses water attack ability.
      - Decrease Critical Hit Chance by 10% when a unit uses earth attack ability.
      - Decrease Critical Hit Chance by 20% when a unit uses fire attack ability.
      - Decrease Hit Chance by 10% when a unit uses shooting, throwing, and fall attack ability.
    • Fog
      - Increase Critical Hit Chance by 10% when a unit uses water attack ability.
      - Decrease Hit Chance by 10% when a unit uses shooting, throwing, and fall attack ability.


Above update has finished now and it'll be applied once you update the game client.

Thank you very much.

[Notice] [Fixed] Unstable North America server issue

Hello everyone, this is the Troubleshooter development team.

We've received the report that the North America server has been Unstable. So we are finding the issue.

We will find the problem as soon as possible and normalize it!

We're sorry about this issue.

Thank you.


[h3]** Updated **[/h3]

The issue has been fixed.

I'm sorry for the inconvenience and thank you for your cooperation.

[Notice] [Fixed] Unstable mission issue

Hello everyone, this is the Troubleshooter development team.

We've received the report that mission has been crashed when you try to enter the mission after today's update.

The cause has been found and we are currently fixing it.

This issue will be fixed without server maintenance soon.

I'm sorry for the unstable maintenance.

Thank you.


** Updated **

The issue has been fixed.

I'm sorry for the inconvenience and thank you for your cooperation.

[Notice] Update and Maintenance Announcement. - May 8, 2020



( This text is written with the help of machine translation service. )

Greetings, this is the Troubleshooter development team.

We would like to first address that with all of your help, Troubleshooter was full-released and successfully ended the full release special sales. Once again, thank you all.

The fund that has been raised since the full release is enough for the development team to keep working for the next three months.

This might not be a success that every person looks up to, but considering the time before the full release when we had to concern the upcoming situation every month, this is certainly a significant transition.

Hence, the development team is planning to regularly update Troubleshooter to enhance your game experience as promised. Furthermore, we will post the long term development road map as soon as possible.

We deeply appreciate all of you for offering us the opportunity.

Thank you.



We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: May 8, 2020
  • Wednesday 15:00 ~ 17:00 CET
  • Wednesday 23:00 ~ 01:00 JST
  • Wednesday 06:00 ~ 08:00 PST
  • Wednesday 14:00 ~ 16:00 UTC


Update Details:
  • Some scenario missions have changed.
    - [ A spreading magenta ]: Reduces the moveable space by 20% and makes battle happens more frequently.
    - [ To Make Matters Worse ]: Time to happen battles between the repair squad and beasts have pushed back.
  • You can check the information in the ability tooltip whether or not an ability could have been used to counterattack or responsive attack.
  • You can check the stats such as [ Night Sight ] that are effective only on a specific condition in the roster information screen.
  • You can check the license information of the character in the character profile screen.

  • Beast slots of the [ Beast Keeper ] in the [ Shooter Street ] have increased up to 50.
  • At the start of the turn, If no enemies are in the line of sight the [ Rampage ] have been changed to be ended the turn and to be removed.
  • Some units' [ Berserker ] animation has changed.

  • Fixed a bug that the [ Flanking Target ] had not been applied properly in a specific melee combat condition.
  • Fixed a bug that the [ Multi Processing ] mastery didn't work in specific condition.
  • Fixed a bug that the [ Reckless Charge ] that is triggered by the [ Bomber ] mastery worked didn't work properly in specific condition.
  • Fixed a bug that the [ Close Suppression Fire ] had been activated to the unit who is in the [ Hide ] state.
  • Fixed a bug that the item in the slot that is expanded by [ Alchemic Bag ], [ Grenadier's bag ], and [ Sub Gear ] was still usable after those masteries are unequipped.
  • Fixed a bug that the checkpoint doesn't work properly in the scenario mission [ Fetter of the past ].
  • Fixed a bug that mission completion record had been recorded as [ Normal ] when you used the [ Continue Mission ] function in [ Hard ] or higher difficulty.
  • Fixed a bug that a changed name of the mastery board had not been applied when you tried to change the name of currently equipped mastery board.
  • Fixed a bug that WASD key doesn't work while the [ Overcharge ] animation.
  • Fixed a bug that camera setup had been reset when network connection is not stable.
  • Fixed typos.

  • Applying player-edited translation is work in progress. Amount of applied translation will be increased every week.

  • Mastery sets have added.


Thank you very much.

[Notice] [Finished] Update and Maintenance Announcement.

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

Below changes and bugs fix have updated.

Update Details:
  • Fixed a bug that extra effect of [ Black Iron Storm Sword ] and [ Hellfire Bangle ] didn't work properly.
  • Fixed a bug that amount of materials in result board didn't show right amount when you tried to salvage in specific condition.
  • Fixed a bug that Alisa's [ Military pocket ] mastery didn't work properly.
  • Fixed a bug that error window popped up when you tried to play next music while no music had been played in jukebox.
  • Fixed a bug that some camera work and animation playing speed doesn't properly when you'd skipped specific animation such as [ Overcharge ] and [ Open Chest ].
  • Fixed a bug that the grenade damage was neutralized by [ Cover Move ] mastery.
  • The translation suggested by the community has been applied.


Above update has finished now and it'll be applied once you update the game client.

Thank you very much.