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TROUBLESHOOTER: Abandoned Children News

[Notice] Simplified Chinese and Japanese translation update - April 9th, 2020

Hello everyone, this is Troubleshooter development team.

Translations of Japanese and Simplified Chinese for the contents that were released on April 4th have updated.

Updated translation will take effect after you update the Troubleshooter client.

Thank you.

[Notice] Temporary maintenance announcement - April 4th, 2020

Hello everybody, this is Troubleshooter development team.

We've received report that bugs have been found after today's update.

We are going to have temporary maintenance to fix these bugs.

Fixed bugs:
  • Fixed a bug that scenario mission [ Role of Each ] hasn't been progressed in specific difficulty.
  • Fixed a bug that NPC that cannot be retreated was able to retreat in the scenario mission [ Role of Each ].
  • Fixed a bug that masteries has been looked disappeared when you put masteries to newly-given mastery board.
  • Fixed a bug that name of the mastery board cannot be changed.


[h2]Please be aware that you can't access the server while in maintenance.[/h2]

[h3]Schedule:[/h3]
  • Date: April 4th 2020
  • Saturday 14:00 ~ 14:10 CET
  • Saturday 21:00 ~ 21:10 JST
  • Saturday 05:00 ~ 05:10 PST
  • Saturday 12:00 ~ 12:10 UTC


We're really sorry for your inconveniences.

Thank you.

[Notice][Updated] Maintenance and Update Announcement. - April 3rd, 2020

( This text is written with the help of machine translation service. )

[h3]Maintenance and update schedule has changed to April 4th, Saturday! Please refer to below time zone based on your region.[/h3]

Hello everyone, this is the Troubleshooter development team.

We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: April 4th, 2020
  • Saturday 09:00 ~ 11:00 CET
  • Saturday 17:00 ~ 19:00 JST
  • Saturday 00:00 ~ 02:00 PST
  • Saturday 08:00 ~ 10:00 UTC


Update Details:
  • Every chapter in the Case Record has been reconfigured for the next scenario mission. Because of this, order of some missions have changed too. Please note this.

  • Scenario missions have added.
    • Tear drops along rain...
    • Role of Each
    • Bitter but Once Again...

    • We've thought that it's almost impossible to end the first episode using only one mission. So we decided to split the ending scenario into several small sized missions and building each of them consequently.
  • Besides VHPD units, you can grant battle command to some NPC.
  • A stop button and the function that allows users to set their playlist by location has added to the jukebox.
  • You can check the message when your units resist to the [ Headshot ] by activating that unit's mastery.
  • You can check whether or not an ability has multiple hit property. ( Ex. 11 hits )
  • Steam Achivement has added.

  • In the difficulty of [ Normal ], [ Hard ], and [ Cruel ], level of boss monsters whose grade is Epic or more has changed to be adjusted based on the recommendation level of the mission.
    • [ Normal ] - level adjusted up to -10 of recommendation level and given random masteries.
    • [ Hard ] - level adjusted up to -5 of recommendation level and given random masteries.
    • [ Cruel ] - level adjusted same to the recommendation level and given random masteries.
  • One extra Mastery Board will be given to the unit who changes his/her class for the first time.
    ㄴ One extra Mastery Board will also be automatically given to those whom already have changed his/her class.
  • When you put enemies Out of Action, you can get twice information point of the Troublemaker in the [ Challenge Mode ].
  • Workmanship of items that is in the same category of professional crafting skills will be increased slightly when you craft items.
  • While you are in a mission, quest board will be collapsed if you double click it.
  • Cutscenes will be skipped more than before by single ESC input.
  • [ Select all ] button has changed to remember of its last state when you order foods.

  • Fixed a bug that masteries that use SP such as [ Giant Thunder ], [ The Spirit of Hero ], and [ Sharp Spirit ] hadn't taken effect when a unit uses SP abilities.
  • Fixed a bug that [ Bladestorm ] hadn't been triggered when [ Skull Seal ] has taken effect.
  • Fixed a bug that fuel consumption of [ Auto Dodge Mobility ] module was set abnormally.
  • Fixed a bug that cooldown of [ Prey Fishing ] hadn't been applied.
  • Fixed a bug that [ Pincer Attack with Beast ] caused increase of Action Time when Yasha used [ Climbing the Spider Web ].
  • Fixed a bug that [ Black Iron Flash Glove ] hadn't triggered [ Destroy Armor ] effect.
  • Fixed a bug that special effect of [ Baby A ] series machine gun hadn't taken effect.
  • Fixed a bug that a unit who revived was attacked by [ Fire Support ].
  • Fixed a bug that [ Action Point ] hadn't recovered when the [ Counterattack ] and [ Bladestorm ] are activated consequently by [ Forestallment ] and the target is put Out of Action.
  • Fixed a bug that [ Recovery Breath ] hadn't taken effect.
  • Fixed a bug that Yasha was looked remained in the land when Yasha used [ Climbing the Spider Web ] ability in the specific condition.
  • Fixed typos.

  • Applying player-edited translation is work in progress. Amount of applied translation will be increased every week.


Thank you very much.

[Notice] Update and server maintenance schedule - March 30th.



Hello everyone, this is Troubleshooter development team.

First of all, we hope for the health of you and the people around you.

Development team has returned to ordinary working hours and every single member is doing their job.

We're using whole resources as possible as we can to fit the schedule but our lack of development power is haunting us.

The official release date can't be pushed back for this reason and we've decided to start marketing and developing DLC after official release.

For now, we're going to concentrate on new contents.

Therefore, development topics on the March roadmap will be pushed back until April 10th.

Apart from the delay of the whole March roadmap, we are going to have an update for improved game functions at April 3rd.

We are deeply sorry for our lack of capabilities.

Thank you.

[Notice] Maintenance and Update Announcement. - March 16th, 2020

English translation is still under processing. Rest of them will be updated at 01:30 (GMT + 9)


Hello everyone, this is Troubleshooter development team.

Adjusted office hours is having an effect on development process badly.

We didn't get many things ready. We're sorry.

The development team is going to back to normal office hours next week.

We'll do our best to prepare enough amount of contents.


We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: March 16th, 2020
  • Monday 15:00 ~ 17:00 CET
  • Monday 23:00 ~ 01:00 JST
  • Monday 06:00 ~ 08:00 PST
  • Monday 14:00 ~ 16:00 UTC


Update Details:
  • Quests has added.
    • Dumbel
    • Roberto
  • Hotkey has added to the choices in mission.
  • You can create sub masteries of mastery set using [ Alt + left mouse click ] in the list of mastery set.

  • You can change the class when you try to change the mastery board.
  • You can create materials that are needed to evolution of beasts when you are in the beasts evolution process.
  • [ Darkness Hunter ] has changed to not to be activated when the unit is in [ Location Exposed ].
  • Item name in the UI of the [ Item Identification ] and [ Crafting Item ] has changed to be clearer.
  • You can select the language when you use the [ Proofreading Tool ].

  • Fixed a bug that the [ Precision Fire ] mastery hadn't been removed when Heixing tried to change personal mastery.
  • Fixed a bug that Critical Hit Chance was increased when masteries reduces enemies' block below to zero.
  • User-edited translation has applied (partially).


Thank you very much.