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TROUBLESHOOTER: Abandoned Children News

[Notice] [Finished] Maintenance extension

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

Critical server issue has been found while maintenance.

We are currently cooperating with server vendor to solve this issue.

Server will be opened at the time below.
- 12:30 CET
- 20:30 JST
- 03:30 PST
- 11:30 UTC

Thank you for your cooperation.

[Notice] Update and Maintenance Announcement. - April 18th, 2020

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

Some contents are still under development and they will be updated through extra update and maintenance on April 21.

We're sorry for annoying your game play.


We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: April 18th, 2020
  • Saturday 09:00 ~ 11:00 CET
  • Saturday 17:00 ~ 19:00 JST
  • Saturday 00:00 ~ 02:00 PST
  • Saturday 08:00 ~ 10:00 UTC


Update Details:
  • Scenario mission [ For you ] has updated.
    - The last scenario mission will be released at April 21. I'm sorry for completing a scenario mission is being late.
  • [ Profile ] function has added to the bottom of roster information.
  • You can make 10, 60, 100 [ Training Manual ] and [ Blueprint ] on the [ Mastery Researching ].
  • Steam Achivements have added.
    - For You
    - The Moment
    - First-mover Advantage
    - Kill Evil Quickly

  • Ability preset now has been able to be shared between classes.
  • Abilities that hit enemy multiple times has changed to triggers opponent's mastery activation message only once.
    - This applies only on the way of displaying message system. Not affect to the ability itself.
  • Look and feel of the Company UI, mastery UI, and mail UI have changed.
  • Masteries that are not developed yet or can't acquire now have been removed from [ Mastery researching ].

  • Fixed typos.

  • Applying player-edited translation is work in progress. Amount of applied translation will be increased every week.


Thank you very much.

[Notice] Maintenance extension

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

In the process of maintenance, we found the critical system error and we need about 30 minutes more to fix this issue.

Server will be open at the time below.
- 11:30 CET
- 19:30 JST
- 02:30 PST
- 10:30 UTC

We're sincerely sorry again.

Thank you.

[Notice] Maintenance and Update Announcement. - April 11th, 2020

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: April 11th, 2020
  • Saturday 09:00 ~ 11:00 CET
  • Saturday 17:00 ~ 19:00 JST
  • Saturday 00:00 ~ 02:00 PST
  • Saturday 08:00 ~ 10:00 UTC


Update Details:
  • Scenario mission [ For Each Other ](* working title ) has added.
  • [ Ability Preset ] function has added.
    - You can save some abilities as a set in the ability formation menu.
    - Saved preset can be used when you change the mastery board.
  • Minimap function has added.
    - If VHPD units are at the site and communication condition is good, the rest of enemies will be spotted on the minimap when the amount of enemies lower than certain number.
    - If there are jammers in the mission, a function that spotting the rest of enemies won't work until they are all destroyed.
  • A function that allows you to check whole mastery sets has been added to [ Mastery Set ] UI.
  • A condition 'Put all enemies Out of Action' has been added to the achievement condition of Steam Achievements [ We can't leave anyone out ].
  • Some constraints have added to retreat condition.
    - Fixed members to that mission cannot be retreated.
    - Retreat option will be disabled when there is only one controllable unit left.
  • [ Sending log files ] function has added to the game option.
    - When you are in trouble while playing the game, you can send development team your log files. It would greatly helpful to development team.

  • In the aim mode, an order of target list has been changed to be put a target that is in the influence of Giselle's taming ability at the end of it.

  • Fixed a bug that the [ Quick Reaction ] had activated when the [ Acceleration Propeller ] malfunctioned.
  • Fixed a bug that some battle information was omitted in the [ Enemy Block ] section of aim mode.
  • Fixed a bug that the [ Salvage All ] malfunctioned intermittently.
  • Fixed a bug that sorting hadn't been operated when you try to use the [ Warehouse keeper ].
  • Fixed typos.

  • 'Red-Black' costume will be provided whenever a new member has joined.
    - Providing method of costume has changed from mailbox to inventory.
    - If you already have characters, new costumes will be sent to your inventory automatically after this maintenance.
  • Applying player-edited translation is work in progress. Amount of applied translation will be increased every week.


Thank you very much.

The date of full release has been postponed until April 22th, 2020.



Hello, everyone. This is the Troubleshooter development team.

The development team is currently working on an ending scenario mission, fixing bugs, and applying your suggestions for translation. However, with all the work the development team is working on and due to our lack of people and capacity, we will not be able to full release on April 13th.

Due to our lack of capacity, we are putting our full release date off to April 22nd.

We are deeply sorry.

According to the change of schedule, we are planning to make regular updates on April 11th and 18th and will put our full effort to make the best out of our game along the way.

All of the inconveniences you are experiencing are the result of our lack of capacity. We once again apologize and would like to remind you that we are deeply sorry for the current situation.

Additional updates prior to full release
Date: Saturday, April 11th / Saturday, April 18th
Time:
- Saturday 09:00 ~ 11:00 CET
- Saturday 17:00 ~ 19:00 JST
- Saturday 00:00 ~ 02:00 PST
- Saturday 08:00 ~ 10:00 UTC

To compensate for the delay of full release, we will do our best to update enjoyable game contents.



We would also like to inform you of some matters the development team faces regarding full release.

1. Development after full release
After full release, we will be focusing on improving inconveniences in the game and making up for the lack of game contents for a while. We will try our best to maintain the period of regular updates.
In long terms, we are going to add multi-play in some parts, partial applications of game pad, and contents we promised during early access. We will announce the development schedule regarding the above features later through road map.

2. New character
As soon as our first goal is achieved, we are going to update untold stories of episode 1. And through that, you will be able to get a new character as your company. We will also inform you of this as soon as we have it scheduled out.

3. About DLC
We understand that to keep our development team going, DLC is crucial. With full release, we are going to release OST along with it. We are also releasing digital artbook as soon as it is ready.
We are also enthusiastically considering costume DLC which a lot of you suggested. However, unlike other DLCs, this requires time and efforts which we are currently in short of. We will get right into it and release costume DLC reflecting various concepts you suggested as soon as the development team has the resource for it.

4. Discount on Launch
From the date of full release, we are going to give you a 20% discount on our game for two weeks. The profits gained will be invested back into the development to provide you all with better experiences and more enjoyable game contents in Troubleshooter.

Please feel free to ask anything about full release.

Thank you very much.