[Notice] Maintenance and Update Announcement. - March 9th, 2020
( This text is written with the help of machine translation service. )
Hello everyone, this is the Troubleshooter development team.
We beg to inform you that game server maintenance and update details.
Thank you.
Hello everyone, this is the Troubleshooter development team.
We beg to inform you that game server maintenance and update details.
- During the maintenance, all servers will be unavailable.
- Please finish the missions completely before server shutdown.
- Update Detail will be release after maintenance is started.
Maintenance Schedule
- Daylight saving time is not applied.
- Date: March 9th, 2020
- Monday 15:00 ~ 17:00 CET
- Monday 23:00 ~ 01:00 JST
- Monday 06:00 ~ 08:00 PST
- Monday 14:00 ~ 16:00 UTC
Update Details:
- Quests have added.
- Million
- Sam
- Al
- Oleg
- Savana
- Million
- Filter that shows only locked mastery and module has added to the [ Mastery Research ] and [ Module Crafting ] UI.
- [ Texture Details ] Option has added.
- Some texture files have been fixed so update file size has increased.(700MB+) Please note this when you update the client. - Class information has added to the UI on the Summon Beast and Summon Machine.
- Attack information has added to the cross hair when you use AOE abilities.
- [ Always hits ] property on mastery ignores [ Always dodge ] property. But [ Luck ] buff ignores enemy's [ Always hits ] property.
- Battle in [ Iron Forest Railway Halt ] scenario mission has been simplified.
- When you equip the [ Lost Property Collecting Bag ], Its effect will be activated only when you win the mission.
- The 'N' Mark on the UI will be removed once you view next tab or page.
- Fixed a bug that a beast could be summoned to the unavailable location.
- Fixed a bug that [ Forestallment ] was activated twice when a unit change its state from patrol to battle.
- Fixed a bug that [ Cannibalism ] was activated twice when a unit in [ Cannibalism ] is hit.
- Fixed a bug that a unit who was put [ Out of Action ] by [ Reactive Matrix Protocol ] tried to process its scheduled action after it revives from Out of Action.
- Fixed a bug that some sound effect were played too loudly.
- Fixed some typos.
Thank you.