Rec Room UPDATE - the "Reloaded" edition
[h2]Customizable Ranged Weapon Props[/h2]
Many ranged weapon props are now more customizable:
Radio, Holding Maker Pen, Data table, Rewards, XP, Levels, and Progression chips are no longer in Beta. This includes the following chips/events:
Please see here for convenient links to controls, tutorials, comfort options, etc.:https://recroom.com/community
We love to hear your feedback, so please don't hesitate to let us know what you think.
Many ranged weapon props are now more customizable:
- Projectile and weapon body colors can now be set both through circuits and with the maker pen.
- Damage values for players and objects can now be set both through circuits and with the maker pen.
- Aim assist and auto-fire settings can be configured with the maker pen.
- 'Gun Fired' circuit events will run in the props' object boards when fired by a player.
- 'Reload Started', 'Reload Completed', and 'Reload Cancelled' circuit events will run on supported weapons.
- 'On Pickup' and 'On Release' circuit events will run when the weapons are grabbed or released by a player.
- The 'Projectile Hit Player' events in the Projectile Launcher and Player Definition Board have been deprecated and replaced with variants that output Collision Data.
- 'Projectile Hit Other' and 'Projectile Hit Any' events have been added to all Ranged Weapons, including the Projectile Launcher, similar to the Collision Detection Volume.
- Many ranged prop weapons are now available in Rooms 2.
Radio, Holding Maker Pen, Data table, Rewards, XP, Levels, and Progression chips are no longer in Beta. This includes the following chips/events:
- Radio: Player Get Players In Radio Channel, Player Get Radio Channel, Remove Player From Radio Channel, Player Set Radio Channel
- MakerPen: Player Is Holding Maker Pen
- Data table: Data Table, Data Table Read Cell, Data Table Get All Rows Containing, Data Table Get Column Count, Data Table Get First Row Containing, Data Table Get Row Count
- Reward: Reward, List, Grant Reward, Show Reward Notification, Show Banner Notification
- Progression/Level/XP: Player Award XP, Player Get XP, Room Levels, Player Get Room Level, Level Reached (Event)
- Fixed scrolling jump when navigating back to the Home page.
- Fixed the VR interaction bug that was caused by the infinite bow bug fix.
- Fixed a bug where your friend would never receive your invites if you appeared offline.
- Fix to prevent one maker pen action from affecting items held by another player's maker pen.
- MakerPen Undo Stack Redo operations no longer fall into the abyss if an operation is already in progress.
- Fixed an issue where MakerPen audio looped.
- We now inform the user when they are using an invalid name when trying to create rooms or subrooms.
- Fixed an issue where "Circuits Transform Behavior" wasn't respected on containers in Rooms 2.
- The
Rec Room Studio
window now opens automatically the first time you open a RRStudio project - Fixed an issue that allowed scaling custom Studio Objects non-uniformly in Rooms 2.0 rooms
Please see here for convenient links to controls, tutorials, comfort options, etc.:https://recroom.com/community
We love to hear your feedback, so please don't hesitate to let us know what you think.