Heads up... We now have recroom.com! We've started to migrate a bunch of things over to that domain. Againstgrav.com will continue to work for the time being, but eventually we plan to migrate everything over to recroom.com! Rec.net is unaffected by this change...
We've done a pretty major revision to "Comfort Mode". Comfort Mode is a VR-specific setting that can allow motion-sensitive players to experience a wide variety of locomotion types (e.g., walking, Rec Royale hang gliders, etc.). This feature has existed since we shipped Rec Royale as the "TV Mode Vehicles" setting. Comfort Mode replaces and considerably enhances "TV Mode Vehicles".
You can find Comfort Mode settings in Watch > Settings > Gameplay > Comfort Options. Comfort Mode can be set to:
- Off (default) - in this case it does nothing!
- Vehicle Only - in this case Comfort Mode will turn on automatically when you're in a vehicle (currently only the Rec Royale hang gliders... but we're planning ahead here people!). This emulates the old "TV Mode Vehicles" setting.
- On - in this case it is on all the time. This is a new capability that means you can play the entire game with Comfort Mode if you want. This means that players who mostly use teleport can experiment with using Comfort Mode to experience walk-only rooms. In our internal testing, some of our most motion sensitive players have been able to play walk-only games using Comfort Mode. For now, you'll have to enable Comfort Mode manually, but in the next update we plan to add an prompt to switch it on automatically (and temporarily) if you're a teleporter going to a walk-only room.
Since different players have different levels of sensitivity, there are some additional settings to play with:
- Mode - can be 2D or 3D. In 2D mode it's like Rec Room is playing on a TV in front of your face (that's why we used to call this "TV mode"). In 3D mode, the stereoscopic nature of the VR world is preserved. 3D mode adds some additional immersion at the risk of reducing comfort for some sensitive players.
- Size - can be Small or Large. Small gives you a small view port that optimizes for comfort. Large gives you a substantially larger view port that increases immersion (while still limiting peripheral visual information).
OK, apart from Comfort Mode, we've also fixed a bunch of bugs:
- Paintball - removed an invisible wall that was blocking a window on the Red side of Spillway
- Rec Royale - repaired shipping container in Frontier Power that had its door halfway in the ground
- Subrooms - removed "not yet supported" banner on "none" room when changing parent rooms.
- Fixed a bug where "try to match me with non-juniors" toggle could be cleared after switching rooms.
- Emails should now be sent from recroom.com.
Some fixes that only affect screen mode players:
- Fixed an issue where UI icons would flicker when using weapons
- Charged melee attacks are now much more reliable
- Selecting an item from your backpack will now pick it up automatically
- Point gesture no longer expires after two seconds
Please see here for convenient links to controls, tutorials, comfort options, etc.:
https://recroom.com/communityThanks for playing Rec Room! As always, don't hesitate to give us your feedback =]