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Rec Room News

Rec Room PATCH for the "(Don't) Dye Another Day" Edition

Just a quick patch to fix some bugs with our Permanent Hair Dye release!
  • Fixed a bug where players with lots of friends would sometimes see a blank friend list
  • Fixed a bug where groups were getting split apart at the end of paintball games


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room UPDATE - the "(Don't) Dye Another Day" Edition

Your hair, that is =P We're excited to announce that Permanent Hair Dyes are now available for sale in the store!
  • You can find Permanent Hair Dyes in Your Watch -> Store -> "Dye" (make sure to turn off your filters when searching - there's currently a bug preventing hair dyes from showing up when you have the potions filter enabled
  • Once you've purchased a Permanent Hair Dye, the relevant color will always be available via a new button under Hair Customization in your Dorm Room mirror
  • Note that Temporary Hair Dye is still available for purchase


We also cleaned a few things up, including:
  • Fixed (we think) a bug that would cause drawn shapes to despawn - let us know if you are still running into this one!
  • Fixed a bug where whiteboards and sticky notes could not be drawn on after they were erased


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room PATCH - for the "Let There Be Lights!" Edition

We just pushed a patch to fix some issues:

  • Fixed player name tag bugs - levels are visible again, no longer displays "Player Name" instead of the players actual name.
  • Fixed a bug with player faces getting scrambled.
  • Streamer cams now work correctly again.
  • Stores in 'Crescendo Of The Blood Moon' and 'Isle Of Lost Skulls' now correctly display available items.
  • Fixed a bug where Paintball Team Battle would sometimes leave flags on the map.
  • Fixed a crash caused by spawning a Coconut Bomb in Screens Mode.
  • Fixed a crash caused by interacting with non-frozen costume dummies.
  • Fixed a crash caused by interacting with state machines in inventions.


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room UPDATE - the "Let There Be Lights!" Edition

It's good to be back! We've spent the past few weeks undergoing a pretty massive update to our lighting and rendering tech, so expect some fresh paint! We hope you enjoy the updates, and let us know if you run into anything... weird =]

Trailer:

https://youtu.be/hkRrEWel_1o



These are from ^LightsTutorial by Meriesa, where you can learn how to use the lights, attach them to gizmos, control them with circuits, etc.

Speaking of game changers, we're excited to introduce our headline feature - new Dynamic Light Gadgets! More details below, but first check out the before/after comparison shots below for a preview:



^DarkCrowsNest by Mr Legolas



^TheGiant by Jay and Infinity



^TacoWinterLodge by AfewGoodTacos



Photo credit to Mr Legolas

Not too shabby, eh? Give 'em a go yourself with the new Point Light gadget!

  • The Point Light is a single light that shines in all directions (like a light bulb).
  • It can be shining at all times, or turned on and off with a circuit signal.
  • It can be customized in 3 ways:
    • Color: The color of the light can be modified with either the Maker Pen Recolor tool, or with a circuit signal.
    • Intensity: The brightness of the light. Can be modified with either the Maker Pen Configure tool, or with a circuit signal.
    • Range: The area the light covers. Can be modified with either the Maker Pen Configure tool, or with a circuit signal.

  • Find it in the Maker Pen Palette, under Gadgets -> Other.


And don't miss the new Spotlight!

  • The Spotlight is a cone of light that shines forward from the bulb (like a flashlight).
  • It can be customized in the same way as the point light, with one additional setting:
    • Angle: In Spotlight terms, the range is how far the light goes and the angle is how wide it is (in degrees). Can be modified with either the Maker Pen Configure tool, or with a circuit signal.
  • Find it in the Maker Pen Palette, under Gadgets -> Other


In addition to the general sprucing, we also underwent some pretty substantial performance optimizations:

  • Everything should be running smoother now, especially on PS4!
  • We've re-tuned the various quality settings, so Fastest should now run even faster (at the expense of certain visual effects). EDIT: Actually we removed "Fastest" completely, and re-tuned the others...


Plus a bunch of updates, including:

  • You may start encountering some Oculus Quest players... please make them feel welcome!
  • We've added neon Maker Pen colors! We hope you enjoy them as much as have been =]
  • We also added an Outer Space mood to the Maker Room:
https://imgur.com/GlYGPFN
  • Various weapon animations were added back in!
  • You can now shoot through the separations in ladders.
  • It's spring again, and somebody closed the Rec Center window =P
  • Added Charades Pen to Maker Pen palette (Props -> Creative)
  • Added BeeDM (Radio Edit) to the Radio
  • Object-Player Mapping chip's "Last Held Player" output has changed. Instead of changing current player output when an object is picked up, it now outputs the previous holder's ID until the object changes hands.
  • Updated Stage Light colors to match the order of other circuit-colored objects (Emitter, Lights, Beacon). This means the default color is red, and circuit signals are now assigned in the same order as other objects (0 = red, 1 = orange and so on). If you're using Stage Lights, you'll probably need to go adjust your object's color after this ship. Sorry about that!


And some bug fixes, including:

  • Improved precision of Maker Pen shape positions.
  • Fixed issue with Delay and Timer chips losing data when players leave the room.
  • Fixed a bug that prevented circuit-driven color objects (Emitter, Lights, Beacon) from rendering in black, the last value in the color palette. Now you can! The corresponding circuit signal is '15'.
  • Fixed a bug in Clear Cut where you could see through rock meshes by getting really close to them (especially near the blue side flag).




Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room PATCH - for the "Gifting" edition

  • Fixed issue where melee weapons didn't work correctly in Quests (and other rooms)
  • Fixed issues where PSVR players could turn into a weird clump in the Rec Center after a while (!? ok)
  • Tweaked memory settings on PS4 to improve stability


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]