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Rec Room News

Rec Room PATCH - for the "Try Before You Buy" Edition

Heads up... We now have recroom.com! We've started to migrate a bunch of things over to that domain. Againstgrav.com will continue to work for the time being, but eventually we plan to migrate everything over to recroom.com! Rec.net is unaffected by this change...

We've done a pretty major revision to "Comfort Mode". Comfort Mode is a VR-specific setting that can allow motion-sensitive players to experience a wide variety of locomotion types (e.g., walking, Rec Royale hang gliders, etc.). This feature has existed since we shipped Rec Royale as the "TV Mode Vehicles" setting. Comfort Mode replaces and considerably enhances "TV Mode Vehicles".

You can find Comfort Mode settings in Watch > Settings > Gameplay > Comfort Options. Comfort Mode can be set to:
  • Off (default) - in this case it does nothing!
  • Vehicle Only - in this case Comfort Mode will turn on automatically when you're in a vehicle (currently only the Rec Royale hang gliders... but we're planning ahead here people!). This emulates the old "TV Mode Vehicles" setting.
  • On - in this case it is on all the time. This is a new capability that means you can play the entire game with Comfort Mode if you want. This means that players who mostly use teleport can experiment with using Comfort Mode to experience walk-only rooms. In our internal testing, some of our most motion sensitive players have been able to play walk-only games using Comfort Mode. For now, you'll have to enable Comfort Mode manually, but in the next update we plan to add an prompt to switch it on automatically (and temporarily) if you're a teleporter going to a walk-only room.


Since different players have different levels of sensitivity, there are some additional settings to play with:
  • Mode - can be 2D or 3D. In 2D mode it's like Rec Room is playing on a TV in front of your face (that's why we used to call this "TV mode"). In 3D mode, the stereoscopic nature of the VR world is preserved. 3D mode adds some additional immersion at the risk of reducing comfort for some sensitive players.
  • Size - can be Small or Large. Small gives you a small view port that optimizes for comfort. Large gives you a substantially larger view port that increases immersion (while still limiting peripheral visual information).


OK, apart from Comfort Mode, we've also fixed a bunch of bugs:
  • Paintball - removed an invisible wall that was blocking a window on the Red side of Spillway
  • Rec Royale - repaired shipping container in Frontier Power that had its door halfway in the ground
  • Subrooms - removed "not yet supported" banner on "none" room when changing parent rooms.
  • Fixed a bug where "try to match me with non-juniors" toggle could be cleared after switching rooms.
  • Emails should now be sent from recroom.com.


Some fixes that only affect screen mode players:
  • Fixed an issue where UI icons would flicker when using weapons
  • Charged melee attacks are now much more reliable
  • Selecting an item from your backpack will now pick it up automatically
  • Point gesture no longer expires after two seconds


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room UPDATE - the "Try Before You Buy" Edition

Ooh look an update! Here's what's new...

  • We added an item preview to the purchase confirmation screen so you can see your item nice and large before you commit to buying it!
  • We decided to add nine more Saved Outfit slots for no reason. Weird that nobody ever asked us for this!
  • There's a new "Try" button on the Store page (in your Watch) that lets you try on items before you buy them!
  • You can only try on items in your Dorm Room
  • You can only try on one item at a time...
  • Added "Get More Clothes" and "Saved Outfits" buttons to the mirror & dresser in the dorm
  • WMR - Fix for throwing objects and picking up the whip while using Windows Mixed Reality headsets


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room PATCH - the the "Living in a Material World" Edition

Just fixed some stuff we broke with our last update - sorry about that! :-/

  • Room Chat works for VR players again!
  • Fixed an issue for VR players where the Room Chat mute setting would not be applied
  • Fixed a bug where VR players could cancel sprinting by clicking the thumbstick on some platforms
  • Fixed a bug where teleport players would get sucked out of the Rec Royale Gondola
  • Fixed a bug where VR players who were flying would accidentally walk
  • You can now correctly teleport out of the hang glider in Rec Royale


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room PATCH for the “Living in a Material World" Edition

Here's our weekly update, featuring some changes and a bunch of bug fixes! Check out the details below:
  • We've streamlined the account creation process for new users! You can now create a new account with a single click, and will be prompted for additional information after you have gone through new user experience
  • We adjusted rotations of held objects for Index controllers
  • The Mobile dashboard screen loads faster and locks up less
  • Fixed the Lasertag scoreboard to show 'Points' instead of 'Revives' as the final player stat - sorry about that! =]
  • Fixed a bug where canceling the photo step during Invention creation caused the Invention not to save
  • Fixed issue where snapping was not working properly when moving objects
  • Improved messaging of errors during Invention creation
  • Fixed an issue on PS4 where creators would see duplicated shapes after moving or deleting the original
  • Fixed a bug where the Inventions and Rooms tabs of the profile page in the watch would be blank for any user whose name was longer than 15 characters
  • LookAt gizmo's 'Tag to Follow' field now shows the correct value to other players in a room
  • Fixed exception on room load when there are an invalid number of teams
  • Fixed dice faces not being readable under certain lighting conditions


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]

Rec Room PATCH for the “Living in a Material World" Edition

Just another quick update with some new features and bug fixes!

First up, we've made some improvements to the Clone Tool:
  • Clone now supports clicking to select
  • Having a selection in clone now brings up clone specific handles
    --Quick clicking on a handle duplicates the object in the direction of the handle, and lines it up right next to the original for easier tiling
    --Dragging the handle instead allows duplication and movement in the indicated direction


Other additions:
  • Clicking on handles in contexts like move, rotate, and scale have different functionality if it fits your needs
    --Move: Clicking on a handle in move, moves the object by its length once in the axis clicked (only on bounding box handles)
    --Rotate: Clicking on a rotation handle now does quick 90 degree rotations clockwise
    --Scale: Clicking a scale handle now doubles the size of the object in the indicated direction
  • New selection material


Plus some bug fixes, including:
  • Fixed a bug that was preventing players from receiving hair dyes they had purchased and/or received as gifts. If you were in this state, you will now receive your hair dyes correctly (and the rest of your gift boxes that had been queued up behind them). Sorry about that!
  • Players can successfully purchase hair dyes again!
  • Fixed a bug that was causing neon colors and metal materials to display incorrectly in the streamer cam
  • Fixed several bugs with Circuits
  • Fixed an issue where avatars would sometimes display as invisible


Please see here for convenient links to controls, tutorials, comfort options, etc.: https://www.againstgrav.com/community/

Thanks for playing Rec Room! As always, don't hesitate to give us your feedback =]