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"Pre-Early Access" Demo Updated

We've added a new version of the Pre-Early Access Demo!

It includes a number of bugfixes, UX refinements and overhauls to the onboarding (registration and login) and menu layouts. It also contains new game elements such as a first look version of seasonal and territorial attrition and related features, as well as several user requested features.

[h3]Gameplay Changes[/h3]
  • Attrition: we've added a first look version of attrition, though you can still expect balance changes with it. Attrition happens to any company on any tile, except Garrisons. Attrition depends on the terrain type, the local authority (a tile is considered friendly, neutral - aka wilderness - or hostile depending on who it belongs to), and the current season. Winters will now be much deadly for companies, and raiding will be a bit more troublesome (feudums will benefit from garrisons when calculating attrition against hostile forces)
  • Automatic Encampment: we've also added automatic encampment to make companies more viable after a dangerous encounter or in a hostile environment. You can now set an autocamp threshold for each company using the Manage Company command. If a company's fatigue reaches the set threshold, the company will automatically camp until it recovers and then resume its original duties.

[h3]UX/UI Changes[/h3]
  • Added Preferences under Settings, to allow players to tweak some of the local Video, Audio, Auto Sign-In and other settings for their device.
  • Added ability to unlink Steam or Google accounts under Settings -> Profile.
  • Changed how mandatory re-authorization works (when trying to change some of the "sensitive" data, such as your password) to handle accounts that only has 3rd party authentication providers.
  • Overhauled the login and registration processes and layouts.
  • Simplified the onboarding process via Steam. The game will now automatically register a new account for you when you first login the game on Steam if your Steam account is not yet linked to any account. If you already have an account, make sure you have your Steam account linked under Settings -> Profile. Please follow the on-screen instructions during login and on the Settings layout.
  • Overhauled the Menu system. Dialogs and layouts now have their own dedicated buttons instead of sharing a Menu button at the bottom of the screen.
  • Slightly updated how World Cards appear on the Dashboard and added buttons to them, so one can jump back to their game by a single click. Some other parts of the World Cards have been also updated.
  • Slightly updated the Company Card (more information in tooltips) and the Season Indicator (tooltip now also contains information about seasonal jobs, important agricultural dates and seasonal attrition multiplier)
  • Updated several warnings and tooltips for clarity.
  • Added more feedback in terms of reports on the individual commands in the Command Queues.
  • Some other changes.

[h3]Bugfixes[/h3]
  • Added / fixed English localization on several layouts.
  • Fixed multiple errors regarding logout.
  • Fix: company reports now show health and morale regen reports for units.
  • Fix: incorrect error messages on company name change
  • Fix: multiple server-side issues regarding pathfinding.
  • Fix: demolishing an improvement didn't delete the garrison entity.
  • Various stability and performance fixes and optimizations on the servers.


The full changelog is available here:
https://feudums.com/comment/1071#comment-1071

We hope you'll appreciate and enjoy the changes. More is coming shortly, so make sure that you clicked on Follow us to stay informed. :) Have fun!

Our demos are always updated when new milestone builds are completed or we have quality of life (QoL) improvements to add. We always invite the community to play our early demo and give us any feedback you have afterwards. We love to hear from our players!

Just remember, we are PRE-early access: much of the game is not yet available as we continue to plug away on development. This is a "first impression" demo, so you can tell us whether we're on the right track. While we do our best to ship stable previews, don’t be surprised if you find a few bugs. If you are unlucky enough to find one, please make sure to report it so we can fix it for our next update!

If pre-beta games are not your cup of tea, that is completely fine. Please bear with us until we ship a more or less feature-complete public beta.

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Join our Discord community to chat, get more info about the game and participate in pre-EA testing!
https://discord.gg/QgERDnU

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https://www.patreon.com/feudums