Neon Nights / BNG 1.1 Dev Update 3
Hey everyone, it's time for another development update!
5 out of 6 tracks for Neon Nights are now complete. Development of the final track, Metro, will be starting very soon. Once Metro is done the Neon Nights campaign can be created and then it's time for release!
We're currently on track for releasing Neon Nights in July! A more specific release date will be revealed in the next development update.
Previously we had shown screenshots of Basin, so here it is finally in action:
https://youtu.be/HVyspR9yIcE
Unlike the other tracks in Neon Nights, Thunderhead has more of a focus on terrain then it does dense buildings. This short track has you flying by the side of Vega City's industry district.

5 out of 6 tracks for Neon Nights are now complete. Development of the final track, Metro, will be starting very soon. Once Metro is done the Neon Nights campaign can be created and then it's time for release!
We're currently on track for releasing Neon Nights in July! A more specific release date will be revealed in the next development update.
Basin
Previously we had shown screenshots of Basin, so here it is finally in action:
https://youtu.be/HVyspR9yIcE
Thunderhead
Unlike the other tracks in Neon Nights, Thunderhead has more of a focus on terrain then it does dense buildings. This short track has you flying by the side of Vega City's industry district.




Other Changes