Big Update Is Nearly Finished
The BIG PATCH IS COMING! Just a few weeks if all goes well... Thank you for everyone's patience. I know it will be worth the wait!
As always you can play this on the test branch on Steam.
Join Discord for details.
Full changelog is available here: https://soldat2.com/changelog.txt
Literally hundreds of improvements have been made over the past 2 months. Here are some notable ones:
[h2]PRE-GAME LOBBY[/h2]
A window for waiting for players to join, arranging teams and voting for gamemode, map and modifiers is now part of the experience after joining a server.

Everyone can invite their friends through Steam or Discord with a link that will have them join the game immediately! No more copy pasting IP's and ports :). You can also view player avatar's and Steam profiles on this screen.

[h2]END GAME SCREEN WITH STATS[/h2]
Statistics are now calculated during the match such as caps/returns, kills/deaths, accuracy, favourite weapon etc. and viewed as a summary at the end of each game.

[h2]MINI MAP VOTE[/h2]
Pre-game lobby can be disabled and instead a simple 3-map vote can be used.
This is also what will be used in the new Matchmaking/Gather system.

[h2]UI IMPROVEMENTS[/h2]
Many HUD and menu improvements. This is mainly thanks to the help of our testers community. Giving me feedback, suggestions and encouragement!

[h2]DOMINATION[/h2]
CTB has returned as Domination!
It's not done yet and there's only one unfinished map called dom_stronghold but it is a sign of what to expect.
Biggest addition is a very wide custom designed map instead of the generated ones.

Best played with "UltraTactical" modifier!

Second biggest addition are base areas instead of flags (indicated by a team colored outline).


[h2]MOVEMENT IMPROVEMENTS[/h2]
Many improvements have been made to the movement system thanks to the support of testers.
Hard-roll is now possible like in Soldat 1. Use it to stop and change direction immediately! An enhancement over S1 is the ability to hard-roll off of walls.

There's a new move called FRONT-FLIP. Works just like back-flip but forward. It's a big change but it has been warmly welcomed.
(darDar showing off movement possibilties)

[h2]SUPERMAN DASH [experimental][/h2]
Dropkick has been replaced with Superman-Dash. Basically doing superman adds the ability to bump into people with your head. If you go fast enough - it's deadly!

[h2]STEAM FRIENDS INVITE + STATUS[/h2]
Proper status display + ability to join a friends game directly

[h2]DISCORD CHANNEL INVITES + STATUS[/h2]

[h2]VISUAL AND AUDIO CLEANUPS[/h2]
Lots of work on general cleanup, FPS improvements, sound clarity etc.
Ambient sounds have been added to maps.
Less particles for greater visual clarity.

Tons of customization options including "no backgrounds", "less HUD" etc.

Nicer 3D lighting.

As always you can play this on the test branch on Steam.
Join Discord for details.
Full changelog is available here: https://soldat2.com/changelog.txt
Thanks for reading!
... and back to work for me.
Have fun!
MM
As always you can play this on the test branch on Steam.
Join Discord for details.
Full changelog is available here: https://soldat2.com/changelog.txt
Literally hundreds of improvements have been made over the past 2 months. Here are some notable ones:
[h2]PRE-GAME LOBBY[/h2]
A window for waiting for players to join, arranging teams and voting for gamemode, map and modifiers is now part of the experience after joining a server.

Everyone can invite their friends through Steam or Discord with a link that will have them join the game immediately! No more copy pasting IP's and ports :). You can also view player avatar's and Steam profiles on this screen.

[h2]END GAME SCREEN WITH STATS[/h2]
Statistics are now calculated during the match such as caps/returns, kills/deaths, accuracy, favourite weapon etc. and viewed as a summary at the end of each game.

[h2]MINI MAP VOTE[/h2]
Pre-game lobby can be disabled and instead a simple 3-map vote can be used.
This is also what will be used in the new Matchmaking/Gather system.

[h2]UI IMPROVEMENTS[/h2]
Many HUD and menu improvements. This is mainly thanks to the help of our testers community. Giving me feedback, suggestions and encouragement!





[h2]DOMINATION[/h2]
CTB has returned as Domination!
It's not done yet and there's only one unfinished map called dom_stronghold but it is a sign of what to expect.
Biggest addition is a very wide custom designed map instead of the generated ones.

Best played with "UltraTactical" modifier!

Second biggest addition are base areas instead of flags (indicated by a team colored outline).


[h2]MOVEMENT IMPROVEMENTS[/h2]
Many improvements have been made to the movement system thanks to the support of testers.
Hard-roll is now possible like in Soldat 1. Use it to stop and change direction immediately! An enhancement over S1 is the ability to hard-roll off of walls.


There's a new move called FRONT-FLIP. Works just like back-flip but forward. It's a big change but it has been warmly welcomed.
(darDar showing off movement possibilties)




[h2]SUPERMAN DASH [experimental][/h2]
Dropkick has been replaced with Superman-Dash. Basically doing superman adds the ability to bump into people with your head. If you go fast enough - it's deadly!

[h2]STEAM FRIENDS INVITE + STATUS[/h2]
Proper status display + ability to join a friends game directly


[h2]DISCORD CHANNEL INVITES + STATUS[/h2]



[h2]VISUAL AND AUDIO CLEANUPS[/h2]
Lots of work on general cleanup, FPS improvements, sound clarity etc.
Ambient sounds have been added to maps.
Less particles for greater visual clarity.

Tons of customization options including "no backgrounds", "less HUD" etc.

Nicer 3D lighting.

As always you can play this on the test branch on Steam.
Join Discord for details.
Full changelog is available here: https://soldat2.com/changelog.txt
Thanks for reading!
... and back to work for me.
Have fun!
MM