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Soldat 2 News

Movement improvements + major FPS issues fixed



Greetings!

After much debate about the movement on our Discord and after some objective comparisons to Soldat 1 [previewyoutube][/previewyoutube] I made some, I hope, significant improvements. The biggest issue was momentum not being preserved by the gostek with multiple moves stacked up. It should be much better now (too high ground drag seemed to be the issue).

Superman is now EASIER to use. Just hold Shift (or your configured key) and you can jet horizontally like in Soldat 1. If you want to do Superman 360 hold the RMB (jet key).

I put a lot of work into finding the reasons for FPS drops and general lag. I think I managed to fix most of the issues. The game is MUCH smoother now! These changes also affect the dedicated server so the netcode should be better too.

More improvements ahead!
See you in the game!

Changelog 0.7.17-0.7.18:
+ less ground drag (momentum isn't lost so much)
+ increased max velocity slightly / decreased max jets velocity slightly
+ added superman auto-jet horizontally (hold superman key [shift])
+ added superman 360 with superman + jet key
+ transition to superman takes a bit more time
+ spawn armor time -> 1.2s
+ spawn armor stops on fire, change weapon and grenade
+ improved gostek glow on spawn
+ improved cursor player names visibility
+ improved killog font visiblity
+ fixed too much movementspray
+ movement spray is minimized with crouch
+ glow objects work for all graphic settings
+ added sharpen default at graphics 5
+ fixed games list refresh erroring out if too much requests
+ fixed shininess on gosteks
+ removed weapons model from basecamp
+ fixed net lag capsules appearing
+ optimized laos scenery
+ optimized glow objects
+ optimized explosions and hits
+ optimized modifiers
+ optimized flag cloth
+ optimized property syncing
+ optimized weapon meshes
+ optimized dynamic lights shadows
+ optimized bullet creation


(tell me what you think of the recent changes)

Kill log + hitreg fixes + weapon balance


SOLDAT 2 UPDATE 0.7.17

Hi guys!
After about 2 weeks of a long needed break (+a week of working on this) I'm back with another update. As mentioned on Discord, I will be fairly regular with these updates. Either once a week with small changes or bi-weekly with a bit larger updates like this patch.


The most voted suggestion on Discord is done. A kill log similar in style to the CS:GO kill log. I hope it's useful!


I'm constantly improving ctf_strike. I hope these changes are good. Please let me know!

There's a bunch of weapon balancing done thanks to iMPUcz. They are aimed at longer lasting fights. Most notable should be less bullet push.

And last but not least I fixed an issue causing the infamous respawn bug and hit registration for knife and nade should be significantly improved!



Changelog:
0.7.16 - 0.7.17
+ added killlog
+ improved nade/knife hit registration
+ removed weapon menu dissapearing with move keys
+ added spawn armor glow indicator
+ fixed clones spawning issue
+ knife can go through obstacles
+ fixed knife stick angle
+ ctf_strike layout changed - flag and spawns moved
+ weapon balance for longer lasting fights and less bullet push (thx to iMPUcz)
+ Spas now has point blank enabled
+ MP5 has a larger clip
+ Dragunov RoF reduced
+ chainsaw damage increased
+ fixed MovementSpray (and added to dragunov, flak, barrett)
+ added kill info to console log


How do you like these changes?

Have fun!
MM

PS.
There's a new Trello board with suggestions and bugs I will be working on: https://trello.com/b/X07eK50H/feedbackbugs

Soldat 2 nominated to Pixel Heaven 2020 Awards

[h3]It's so cool that Soldat 2 is nominated for Pixel Heaven 2020 Awards Europe. In two categories:[/h3]
[h2]Best Gameplay
Retro Roots[/h2]


The winners will be announced on December 5. Details soon!

[h2]Pixel Heaven 2020 Games Festival is online this year, so 'see' you there😎[/h2]
Check out their website, lots of info:
https://www.pixelheavenfest.com/en/

[h2]This is our favourite gaming event in Poland :) The atmosphere there is so oldshool![/h2]

Kasia 'Kate Flow' Urmanowicz [THD Team, Community Ninja - yes, it's me who's writing this announcement for you:)] playing some retro game.
Pixel Heaven 2016 - An old bus depot filled with computers, consoles and all the electronic stuff. Games everywhere!



PH 2016
MM playing Mosh Pit Simulator - a game made by Sos Sosowski (Mikołaj Kamiński).


PH 2017
From right: MM [creator of Soldat], Sos Sosowski [McPixel], Patrick Stepniewski [gameDNA], Krzysztof 'Dalton' Pachulski [Epic Games].


PH 2017
Happy Guys (from right): Michał 'MM' Marcinkowski, Krzysztof 'Wolfgang' Chomicki [Butcher, Phobia Game Studio: Carrion], Sebastian Krośkiewicz [Butcher, Phobia Game Studio: Carrion].


PH 2017
From right: Kate Flow, MM, Wolfgang, Sebastian Krośkiewicz.


PH 2016
Sebastian Krośkiewicz and Krzysztof 'Wolfgang' Chomicki playing the new DOOM.


PH 2016
Kate Flow playing Wolfenstein.

[h3][h2]Lots of indie game devs with their cool games to play.
Lectures, knowledge, gaming movies, gaming music....[/h2][/h3]

[h3]Guys, you just gotta be there :)[/h3]
Even if it's online this time - it will be a great gaming event.
And if you're not from Poland, you have an occasion to feel this unique retro vibe with us :)

[h3]But when?!? The organizers will tell everything soon! [/h3]


Stay tuned... and...

Have fun!
THD Team



Chainsaw + gore + new masks = Halloween Update!

The long awaited Soldat CHAINSAW is here!


It might still be a little rough around the edges (:P) so please give me feedback how do you like it? Is there something to improve?

I added 4 new halloween themed masks

(Different looks based on the new masks)

(in-game)



I improved the gore in general. The soldier bodies should now show blood if they are damaged like in Soldat 1.



KILL'EM ALL!!

☠️ Soldat 2 🎃HALLOWEEN🎃 Play with the Devs ☠️

Last but not least we're gathering on the: Official Server Team THD to play together!
Read all the info (What, where) here: https://steamcommunity.com/games/474220/announcements/detail/2948129482728243538

Changes 0.7.14-0.7.15:
+ added secondary: chainsaw
+ added halloween masks
+ added body damage blood/gore
+ more bloody blood splats
+ fixed 3 weapons change when carrying flag
+ faster and less bright screen flashes
+ added skin detail texture
+ added generic quick join button
+ increased quick join ping to 300
+ [server] added game cycle shuffle
+ [server] fixed first map from cycle doesnt use condition
+ [server] new conditional default cycle with 4 gamemodes


See you on the battlefield :)
And...
Have fun!
MM + THD Team

Chainsaw + gore + new masks = Halloween Update!

The long awaited Soldat CHAINSAW is here!


It might still be a little rough around the edges (:P) so please give me feedback how do you like it? Is there something to improve?

I added 4 new halloween themed masks

(Different looks based on the new masks)

(in-game)



I improved the gore in general. The soldier bodies should now show blood if they are damaged like in Soldat 1.



KILL'EM ALL!!

☠️ Soldat 2 🎃HALLOWEEN🎃 Play with the Devs ☠️

Last but not least we're gathering on the: Team THD server to play together!
Read all the info (What, where) here: https://steamcommunity.com/games/474220/announcements/detail/2948129482728243538

Changes 0.7.14-0.7.15:
+ added secondary: chainsaw
+ added halloween masks
+ added body damage blood/gore
+ more bloody blood splats
+ fixed 3 weapons change when carrying flag
+ faster and less bright screen flashes
+ added skin detail texture
+ added generic quick join button
+ increased quick join ping to 300
+ [server] added game cycle shuffle
+ [server] fixed first map from cycle doesnt use condition
+ [server] new conditional default cycle with 4 gamemodes


See you on the battlefield :)
And...
Have fun!
MM + THD Team