August Kickstarter Update
Are you ready for this months update?
I am thinking that we should start off this update with a bathroom break.

Level Design
Last month we showed a concept from the maintenance level, and now here it is coming together.


Here is another concept from Robb Waters of the maintenance level.

Moving along to some things in progress...
Character Design
Here are some concept and work in progress models for the Protoborgs, yet-unprocessed Citadel crew members awaiting full cyberconversion. Whether a thrall of Shodan or a minion of Trioptimum, all cybernetic humans are marked by bio-mechanical circuitry running within the connective fascia tissue beneath their skin. Male and female protoborgs can be found in coma-like stasis around the Medical level, and their bodies are also the organic base for cyborg enemies such as the Drone, Enforcer, Elite and Assassin.




An update to the hood for the Cyborg Assassin. Robb decided that tucking the visor under the hood made its presence too subtle, so we’ve opted to install it over the hood to better evoke the iconic look of the original.
Then Robb's sleek redesign of the Autobomb.


Environment Props
Last month you may have noticed the proxy table in the operating theater, here it is complete!

Can you imagine the meetings that must have happened at this TriOp executive table?

GamePig
VMU is not liable for any accidents which may occur due to distraction from playing GamePigTM games in a heads-up display. Oink!
Robb Waters has really outdone himself in this awesome Space Minotaur poster.


Our programmer Matt K. has been hard at work to bring back the GamePig to Citadel Station, we hope you don't get too distracted!
Be sure to follow us on:
Nightdive Twitter
System Shock Twitter
Nightdive Facebook
Nightdive Discord
Nightdive Instagram
See you next time!

I am thinking that we should start off this update with a bathroom break.

Level Design
Last month we showed a concept from the maintenance level, and now here it is coming together.


Here is another concept from Robb Waters of the maintenance level.

Moving along to some things in progress...
Character Design
Here are some concept and work in progress models for the Protoborgs, yet-unprocessed Citadel crew members awaiting full cyberconversion. Whether a thrall of Shodan or a minion of Trioptimum, all cybernetic humans are marked by bio-mechanical circuitry running within the connective fascia tissue beneath their skin. Male and female protoborgs can be found in coma-like stasis around the Medical level, and their bodies are also the organic base for cyborg enemies such as the Drone, Enforcer, Elite and Assassin.




An update to the hood for the Cyborg Assassin. Robb decided that tucking the visor under the hood made its presence too subtle, so we’ve opted to install it over the hood to better evoke the iconic look of the original.
Then Robb's sleek redesign of the Autobomb.


Environment Props
Last month you may have noticed the proxy table in the operating theater, here it is complete!

Can you imagine the meetings that must have happened at this TriOp executive table?

GamePig
VMU is not liable for any accidents which may occur due to distraction from playing GamePigTM games in a heads-up display. Oink!
Robb Waters has really outdone himself in this awesome Space Minotaur poster.


Our programmer Matt K. has been hard at work to bring back the GamePig to Citadel Station, we hope you don't get too distracted!
Be sure to follow us on:
Nightdive Twitter
System Shock Twitter
Nightdive Facebook
Nightdive Discord
Nightdive Instagram
See you next time!
