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Arkane founder Raphael Colantonio gave up on the System Shock remake because the cyberspace sequences were 'too hard,' and I can't tell you how disappointed I am right now




For me, the name Raphael Colantonio is basically synonymous with immersive sims, which for the record I love deeply. He founded Arkane, headed up Arx Fatalis, Dishonored, and Prey, and then proved immsims could work from an isometric perspective with the excellent Weird West...
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Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled

The System Shock remake from Nightdive Studios was originally funded on Kickstarter, and after delays it was eventually released on May 30th, 2023 but two platforms have been missing - Linux and macOS.

Read the full article here: https://www.gamingonlinux.com/2024/05/nightdive-studios-confirm-linux-and-macos-ports-of-system-shock-are-cancelled

Patch 1.2.18898

[h2]SHODAN continues to evolve![/h2]
[h3]Fixed:[/h3]
  • Looking around in Cyberspace has improved on when using gamepad controls,
  • Fixed scaling of buttons in software hotbar list,
  • Added dedicated gamepad icons to support different Options Button icon.


Thanks again to all insects who throw themselves at the alter of Shodan. Your support and helps us reach the vision we've always had for this classic game. Enjoy your improved experience within the warrens of Citadel Station.

- Your System Shock Team

Patch 1.2.18890

[h2]SHODAN continues to perfect![/h2]
[h3]Fixed:[/h3]
  • Full-auto modkit now allow the AR to fire individual shots as fast as it should have.
  • A case where an empty hotbar slot could be highlighted as if it was equipped has been fixed.
  • The Hacker's gender no longer resets to male when loading a game. This is in order to handle 1.1 saves properly due to the field not being serialized. Bug only occurs when swapping between 1.2 female and 1.1 male saves.
  • Force update dismembered limb bounds when visible = true.


Thanks again to all insects who throw themselves at the alter of Shodan. Your support and helps us reach the vision we've always had for this classic game. Enjoy your improved experience within the warrens of Citadel Station.

- Your System Shock Team

Patch 1.2.18887

[h2]Behold![/h2]
[h3]Fixed:[/h3]
  • Fix for 1.1 saves not loading properly on maps with a Loader Bot present.
  • Fix a case where after loading a save the player would remain in a combat state indefinitely.
  • Fix several cases where mission waypoints were showing up incorrectly.
  • Fix for user waypoints not showing up on the map.
  • Fix for Shodan not animating in the final pseudospace sequence.
  • Fix for several effects not rendering properly on the female hacker.
  • Fix vertical spacing issues on subtitle text on certain display configs.
  • Fix for movement inputs sticking when entering and exiting menus.
  • Fix for not being able to throw grenades when jumping.
  • Fix for corpses and limbs being frustum culled while still on the screen.
  • Fix for computer node monitors on Storage not displaying the correct code in certain cases.
  • Fix Reactor region labels on the automap.
  • Fix for cargo lift screen not displaying level transition properly in some cases.
  • Fix for cyberspace FOV interfering with realspace FOV in certain cases.
  • Fix for Diego remaining invisible if staggered while teleporting.
  • Fix for coins sometimes being invisible when dispensed from Credit Machines.

[h3]Adjusted:[/h3]
  • Shotgun reloading will now prioritize small ammo stacks.
  • 'Vaporize All' will ignore existing scrap items.
  • Reduced Avian Mutant health from 125 to 100.
  • Force Diego V3 to reappear when he dies to prevent cases where his corpse would be invisible.
  • Hacking a robot will reduce their awareness by 90% instead of only 50%, but the effect wears off instantly if they are damaged.
  • Hooked up cooldown and disabled states for cyberspace software.
  • Made Decoy and Recall software obey stacking mechanics and consume only one per use.

[h3]Added:[/h3]
  • Added the ability to create messages for user waypoints.
  • Added a health bar for the player in the final pseudospace sequence.
  • Added shortcuts to use Explosives and Consumables on the RB/LB buttons on the gamepad.

In case you missed the latest update, read about it here:
https://store.steampowered.com/news/app/482400/view/4185606994277120701

Thanks again for the players support and helping us reach the vision we've always had for this classic game. We look forward to seeing you insects once more in Citadel Station.
- Your System Shock Team