- X3: Farnham's Legacy
- News
- X3: Farnham's Legacy Update 1.1 Released
X3: Farnham's Legacy Update 1.1 Released
- Added Option to transfer station to hired TL while you are docked
- Added button to Complex Planner to automatically complete complex
- Added Trading System Extension to all plot starts
- Added Cargo Bay Hacker Software to Military outpost in Holy Vision
- Added Transporter Device to Research Station in The Void
- Added Trading System Extension to Research Station in The Void
- Added Tooltip to licence display
- Improved destination HSAP unlocking
- Improved HQ display for Min/Max storage
- Improved CBH ware size to S
- Improved Price Calculation of used ships
- Improved German Localisation
- Improved prices of station kits
- Fixed Covered pirates docking at pirate stations
- Fixed Lost TerraCorp Pilot keeping Advanced Spacesuit
- Fixed Being able to turn in Special Discoveries
- Fixed Survival Guide "new" state being saved
- Fixed Using influence with Yaki
- Fixed Too many ships being created
- Fixed Stop, Thief! Achievement
- Fixed Asteroid Explorers Guild Reward display
- Fixed UT trying to refuel with no cargo space
- Fixed Ship bailing
- Fixed Being able to install incompatible weapons
- Fixed Installing equipment at player Equipment Docks/Xenon Hub
- Fixed Freeze caused by ST/UT
- Fixed Station Manager remembering prices
- Fixed Interplanetary drive using Energy Cells
- Fixed Complex Planner context menu
- Fixed Shield check in Surrender comm
- Fixed Caiman Super freighter cargo hold size
- Fixed Wrong variable in Transport Location RML
- Fixed Split TL being unfriendly in some cases
- Fixed Paranid Trading Station being unfriendly in some cases
- Fixed aranid TP escorts not being removed from group on bail
- Fixed HUB gates not being unlocked for realignment
- Fixed Wrong amount displaying in steal rifles briefing
- Fixed Split captain idling after leaving TL
- Fixed being able to un-deploy drones while docked
- Fixed Journal Page 11 not being spawned near research station
- Fixed Being able to undeploy relay beacons
- Fixed Terran Dynamic notoriety
- Fixed Notoriety gain in Missions
- Fixed Piracy Plunder ships command
- Fixed Weapon Transporters staying around after mission
- Fixed Outpost in 18 Billion only have 1 ware to trade
- Fixed Complex Planner crashing with last asteroid mine
- Fixed Deliver command being able to select stations within a complex
- Fixed Fetch command being able to select stations within a complex
- Fixed ware transfer after selecting Built-In Ware
- Fixed changing relation of OTAS (Global Commands)
- Fixed ware transfer menu of Cargo Bay Hacker having no localisation
- Fixed Ignoring attacks after Scan
- Fixed Freeze from Blackmarket Couriers
- Fixed Money overflow with Equipment Packs
- Fixed Custom Start LFL/IPDS Availability
- Fixed Custom Start random start sector
- Fixed Freeze after building TOA
- Fixed NPC Claiming Sectors
- Fixed Advanced Spacesuit Repair Laser
- Fixed Advanced Spacesuit initial speed
- Fixed Pirate Rank Achievement
- Fixed Notoriety gain from missions when in negative rank
- Fixed Trading while in Advanced Spacesuit
- Removed Warp Tunnel from HSAP
- Removed Single-Use Jump Beacon from collect deployed ware