1. X3: Farnham's Legacy
  2. News
  3. X3: Farnham's Legacy Update 1.1 Released

X3: Farnham's Legacy Update 1.1 Released

  • Added Option to transfer station to hired TL while you are docked
  • Added button to Complex Planner to automatically complete complex
  • Added Trading System Extension to all plot starts
  • Added Cargo Bay Hacker Software to Military outpost in Holy Vision
  • Added Transporter Device to Research Station in The Void
  • Added Trading System Extension to Research Station in The Void
  • Added Tooltip to licence display
  • Improved destination HSAP unlocking
  • Improved HQ display for Min/Max storage
  • Improved CBH ware size to S
  • Improved Price Calculation of used ships
  • Improved German Localisation
  • Improved prices of station kits
  • Fixed Covered pirates docking at pirate stations
  • Fixed Lost TerraCorp Pilot keeping Advanced Spacesuit
  • Fixed Being able to turn in Special Discoveries
  • Fixed Survival Guide "new" state being saved
  • Fixed Using influence with Yaki
  • Fixed Too many ships being created
  • Fixed Stop, Thief! Achievement
  • Fixed Asteroid Explorers Guild Reward display
  • Fixed UT trying to refuel with no cargo space
  • Fixed Ship bailing
  • Fixed Being able to install incompatible weapons
  • Fixed Installing equipment at player Equipment Docks/Xenon Hub
  • Fixed Freeze caused by ST/UT
  • Fixed Station Manager remembering prices
  • Fixed Interplanetary drive using Energy Cells
  • Fixed Complex Planner context menu
  • Fixed Shield check in Surrender comm
  • Fixed Caiman Super freighter cargo hold size
  • Fixed Wrong variable in Transport Location RML
  • Fixed Split TL being unfriendly in some cases
  • Fixed Paranid Trading Station being unfriendly in some cases
  • Fixed aranid TP escorts not being removed from group on bail
  • Fixed HUB gates not being unlocked for realignment
  • Fixed Wrong amount displaying in steal rifles briefing
  • Fixed Split captain idling after leaving TL
  • Fixed being able to un-deploy drones while docked
  • Fixed Journal Page 11 not being spawned near research station
  • Fixed Being able to undeploy relay beacons
  • Fixed Terran Dynamic notoriety
  • Fixed Notoriety gain in Missions
  • Fixed Piracy Plunder ships command
  • Fixed Weapon Transporters staying around after mission
  • Fixed Outpost in 18 Billion only have 1 ware to trade
  • Fixed Complex Planner crashing with last asteroid mine
  • Fixed Deliver command being able to select stations within a complex
  • Fixed Fetch command being able to select stations within a complex
  • Fixed ware transfer after selecting Built-In Ware
  • Fixed changing relation of OTAS (Global Commands)
  • Fixed ware transfer menu of Cargo Bay Hacker having no localisation
  • Fixed Ignoring attacks after Scan
  • Fixed Freeze from Blackmarket Couriers
  • Fixed Money overflow with Equipment Packs
  • Fixed Custom Start LFL/IPDS Availability
  • Fixed Custom Start random start sector
  • Fixed Freeze after building TOA
  • Fixed NPC Claiming Sectors
  • Fixed Advanced Spacesuit Repair Laser
  • Fixed Advanced Spacesuit initial speed
  • Fixed Pirate Rank Achievement
  • Fixed Notoriety gain from missions when in negative rank
  • Fixed Trading while in Advanced Spacesuit
  • Removed Warp Tunnel from HSAP
  • Removed Single-Use Jump Beacon from collect deployed ware