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SMILE GAME BUILDER News

3D Model "Type B" Customized Version is available for free!

Now, this DLC resource pack is available. It contains preset 3D models in SMILE GAME BUILDER "Type B", which are customized to modern outfits, and two types of symbol models (4 colors each). The SMILE GAME BUILDER users can download it for free.

This resource pack is royalty-free and available for commercial or non-commercial use only within games rendered using SMILE GAME BUILDER, or both using SMILE GAME BUILDER and Exporter for Unity to build to other consoles. (Please read the SMILE GAME BUILDER EULA for details.)

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January 29, 2020 updated

January 29, 2020 updated Update Information SMILE GAME BUILDER Ver1.12.2 New Features

  • You can now set individual colors for battle damage values.
  • The speed can now be set in the "Camera Control" event panel.
        
  • The following camera switching key input values have been added to the operation of the "Advanced Variable Box Op." event panel.
        1; Switch Viewpoints
        2: Camera: Rotate Up
        3: Camera: Rotate Down
        4: Camera: Rotate Left
        5: Camera: Rotate Right
        6; Camera: Zoom In
        7: Camera: Zoom Out
        8: Camera: Reset
  • An event panel has been added that allows you to turn on/off the camera controls that occur during battles.
  • Added "Same effect as a skill" in character battle command settings.
  • When exporting a Unity project, an option to "use or not use the virtual controller" has been added.
  • The event panel, "Display Web Browser (Beta)", has been implemented.
Fixed Bugs

  • We've fixed an error: during a battle, an abnormal state could be cleared by the action of a battle event.
  • We've fixed an error: commands may not be able to be deleted if the branch end panel disappears in the branch system event panel
  • We've fixed an error: camera height is not working properly in battle events.
  • We've fixed an error: the cursor position stored in the previous battle is reset when the next battle occurs.
  • We've fixed an error: Now Loading string cannot be edited.

Update Information: December 13rd, 2019

Updated on December 13rd, 2019
Update Information



  • We've fixed an error: if a player character uses a skill which monster's attribute is "Heal", the monster will be damaged instead of healed.

Fixed bug in Unity Exporter

We've fixed an error: when Android is selected for the Build Platform and a build is executed, a compile error occurs.

SMILE GAME BUILDER ver1.12.1.4

Unity Exporter
  • The new feature, Save Data Manager, has been implemented: you can import save data of exported public game files from SMILE GAME BUILDER to Unity project game data. Please take a look at page 97 of the manual for operation method.


We've adjusted the Player Camera:
  • - The issue that the camera may not move smoothly when it is moved horizontally during movement has been improved.
  • - The camera left-right rotation speed has been doubled.