1. SMILE GAME BUILDER
  2. News

SMILE GAME BUILDER News

February 27, 2020 updated

Update Information

SMILE GAME BUILDER Ver1.12.3

=== New Features ===


  • "Take one step forward when it moves" option has been added in the Character Setting.
  • "Take one step forward when it moves" option has been added in the Monster Setting.
  • "Flip Horizontal" option has been added in the event panel, Display Dialogue.
  • New obtainable information has been added in the event panel, Advanced Variable Box Op. The information is the player/events' X and Y coordinates on the screen.
  • The event panel, "Change String Variable Box" has been improved.
  • The event panel, "Play Environmental Sound" has been added.
  • "No change" option has been added to the Music and Environmental Sound in the map setting.


=== Fixed Bugs ===


  • A warning message is now displayed when a common event used in an event is deleted.If you delete a common event from the common event list, the selection on the "Run Common Event" panel will be deleted and left blank.
  • When changing the music and environmental sound by an event during the game play, save the game, load the saved data again, and resume play, the defined music in "Map Settings" was played, but now the changed music by an event will be played.

Update Information (February 3, 2020)

February 3, 2020
Update Information

  • We've fixed an error: when changing a monster graphic in a created game file, an exception error may occur.

3D Model "Type B" Customized Version is available for free!

Now, this DLC resource pack is available. It contains preset 3D models in SMILE GAME BUILDER "Type B", which are customized to modern outfits, and two types of symbol models (4 colors each). The SMILE GAME BUILDER users can download it for free.

This resource pack is royalty-free and available for commercial or non-commercial use only within games rendered using SMILE GAME BUILDER, or both using SMILE GAME BUILDER and Exporter for Unity to build to other consoles. (Please read the SMILE GAME BUILDER EULA for details.)

Download Now!

January 29, 2020 updated

January 29, 2020 updated Update Information SMILE GAME BUILDER Ver1.12.2 New Features

  • You can now set individual colors for battle damage values.
  • The speed can now be set in the "Camera Control" event panel.
        
  • The following camera switching key input values have been added to the operation of the "Advanced Variable Box Op." event panel.
        1; Switch Viewpoints
        2: Camera: Rotate Up
        3: Camera: Rotate Down
        4: Camera: Rotate Left
        5: Camera: Rotate Right
        6; Camera: Zoom In
        7: Camera: Zoom Out
        8: Camera: Reset
  • An event panel has been added that allows you to turn on/off the camera controls that occur during battles.
  • Added "Same effect as a skill" in character battle command settings.
  • When exporting a Unity project, an option to "use or not use the virtual controller" has been added.
  • The event panel, "Display Web Browser (Beta)", has been implemented.
Fixed Bugs

  • We've fixed an error: during a battle, an abnormal state could be cleared by the action of a battle event.
  • We've fixed an error: commands may not be able to be deleted if the branch end panel disappears in the branch system event panel
  • We've fixed an error: camera height is not working properly in battle events.
  • We've fixed an error: the cursor position stored in the previous battle is reset when the next battle occurs.
  • We've fixed an error: Now Loading string cannot be edited.

Update Information: December 13rd, 2019

Updated on December 13rd, 2019
Update Information



  • We've fixed an error: if a player character uses a skill which monster's attribute is "Heal", the monster will be damaged instead of healed.