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SMILE GAME BUILDER News

Update Information (June 11th, 2018)

Updated on June 11th, 2018 Bug Fix Information SMILE GAME BUILDER Ver.1.11.2
  • We've fixed an error: after adding materials, copy and paste didn't work properly.
  • We've fixed an error: Make Player Walk, Make Player Invisible/Visible or other panels didn't work properly on the Party Train.
  • We've fixed an error: you couldn't add/remove choices on the Display Selection in Text Mode.
  • We've fixed an error: monster's magic attack cannot be set.
  • We've fixed an error: the skill which lowers monsters' defense didn't work properly after Ver.1.11.0.
  • We've added a new feature: the default in-game BGM and SE volume can be adjusted from Edit Game Data > Option.

Update Information (May 18th, 2018)

Updated on May 18th, 2018 Bug Fix Infomation SMILE GAME BUILDER ver1.11.1

  • We've fixed an error: when the party train moves to other maps, it didn't work properly.
  • We've fixed an error: Game Over Setting didn’t work properly under certain conditions.

Update Information (May 17th, 2018)

Updated on May 17th, 2018 Update Information

SMILE GAME BUILDER ver1.11.0

  • Party Train and Party Train Order.
  • Monster Spawn Regions.
  • Moving Range of NPC.
  • Number of Item Slots and Maximum Quantity for Each Item.
  • Game Over Setting.
  • Text Input.
  • Display/Control String Variables.
  • Loop in Events.
  • Re-design Event Panels.
  • Additional FPS Sample Game.

Update Information (March 15th, 2018)

Updated on March 15th, 2018 Update Information


SMILE GAME BUILDER Ver.1.10.2

  • We've fixed an error: the scrollbar in the event editor doesn't display or work properly.
  • We've added a feature: you can update your game file thumbnail on the top menu by right-clicking the preview screen of Edit Game Data > Title Screen.
  • We've fixed an error: if you have changed DPI settings of Windows, the main window is disarranged when you export the preset materials.
  • We've fixed an error: when you select "Choose from the Installed Font" in "In-Game Font Style", playtests sometimes process very slow.
  • We've fixed an error: when you move from a map to another without darken the screen, the player faces the south direction a moment.
  • We've fixed an error: during a playtest in FPS mode, if there are events with a battle effect icon or an emotion icon, the mirrored icon has been displayed at the opposite direction.
  • We've fixed an error: during a playtest in FPS mode, if you move the playtest window, the player cannot make turns properly.
  • We've fixed an error: even in FPS mode, the mouse cursor will be displayed in the title screen.
  • We've fixed an error: even in FPS mode, the mouse cursor will be displayed during battles.
  • We've fixed an error: if a monster's resistance was set to "Heal" and a critical attack was performed by a party member, the monster gets the damage from it.
  • We've fixed an error: cross map objects overhead if 'Allow Underpass' (in Add Assets) is set.
  • We've fixed an error: when you use the renaming resource file name feature, it doesn't rename the def file.
  • We've fixed an error: some parts of stairs and slopes had a wrong passage determination.
  • We've fixed an error: when you run a common event, Move to Another Location, from a map event, the rest of the events are not executed.
  • We've fixed an error: you cannot select motions for 2D graphics on the event panel "Change Character Graphics".


Exporter for Unity 1.1.1

  • We've fixed an error: when it's dividing motions using def files, it doesn't take into account its frame rate.
  • We've fixed an error: when a character has multiple meshes, display and hidden didn't work properly.
  • We've fixed an error: when you play FPS mode on a smartphone, the player can only speak to events which are facing the north direction.
  • We've fixed an error: the diagonal moves cannot be achieved on the Xbox game pad.
  • We've fixed an error: motioned map objects only repeat one time.
  • We've fixed a feature: when you build games for PC, the window can be switched to a full screen mode by pressing F4 or Alt+Enter.
  • We've fixed an error: the drawing priorities of billboard characters were different from PC.
  • We've fixed a feature: fogs can be achieved.
  • We've fixed an error: characters that were made by 3D Character Editor don't play their motions.
  • We've fixed an error: some preset 3D materials don't play their motions properly.
  • We've fixed an error: the shake effect level was different from PC.
  • We've fixed an error: after event battles, the event cannot move from its coordinates.
  • We've fixed an error: after losing event battles, it sometimes crushes in the middle of the branch.
  • We've fixed an error: if the names of maps contain “”, sometimes it fails to create map folders for mesh and material.

Update Information (January 31th, 2018)

Updated on January 31th, 2018 Bug Fix Information

SMILE GAME BUILDER ver1.10.1

  • Fixed the following bug. - When you import Unity project file with map names contain a space in the beginning/end, it might give you an error during the importing process.