9/8/20 Free Content Patch 1.3.4
Disgraced,
Hey everyone!
Well, it's been quite some years since the game came out, and several months since I've done a free patch for one of my favorite projects, so here I am.
This patch is a quick one, but should better balance the game from start to finish so that you aren't dying so horribly in the beginning and then killing everything by looking at them menacingly in the end game.
Update 1.3.4 Change Log:
Bug Fixes:
-None required!
Changes & Additions:
-Better balanced the enemy scaling (By roughly 5% each per virtue)
-Improved scaling enemy EXP rewards (7.5% higher now)
-Improved scaling enemy Ryo rewards (about 3.5% higher now)
-Enemy level random fluctuation is now 2 instead of 1 (so at level 3, you can encounter enemies of level 1-5)
-Lessened bulk upgrades to enemy stats across the board
I do actually pay attention to reviews and feedback. This update is based on them.
The update will be available shortly.
Enjoy!
-Corrosion ːCStudiosː
Hey everyone!
Well, it's been quite some years since the game came out, and several months since I've done a free patch for one of my favorite projects, so here I am.
This patch is a quick one, but should better balance the game from start to finish so that you aren't dying so horribly in the beginning and then killing everything by looking at them menacingly in the end game.
Update 1.3.4 Change Log:
Bug Fixes:
-None required!
Changes & Additions:
-Better balanced the enemy scaling (By roughly 5% each per virtue)
-Improved scaling enemy EXP rewards (7.5% higher now)
-Improved scaling enemy Ryo rewards (about 3.5% higher now)
-Enemy level random fluctuation is now 2 instead of 1 (so at level 3, you can encounter enemies of level 1-5)
-Lessened bulk upgrades to enemy stats across the board
I do actually pay attention to reviews and feedback. This update is based on them.
The update will be available shortly.
Enjoy!
-Corrosion ːCStudiosː