0.175.2 - Various fixes, more logging
0.175.2
-fixed UDP initialization issue with server reconnect
-added a lot of various logging
-apparently fixed the RiftS through Steam, using Oculus SDK issue a user was having
-updated recentering logic to put 750ms delay between various headset events and auto recentering (quest bug)
-room positioning bug fixes, re-enabled limit range, and added code to force vertically aligned rotations only (though one user said it still acted weird, but i'm troubleshooting that)
-added a send log step through process to help collect information
-added fix that caused frame skips for non english languages
-added ability for me (the developer) to inject a ball machine into a multiplayer session. This could would end up being used later by users, but i’ve added this to troubleshoot a particular user’s tracking/forehand issues.
-while i figure out why the server isn't sending a proper leave-room message, when you press "exit room" it will (should) now severe all user connections..so no more users being visible to you after you leave the room.
Update:
aaand more loggin