Angeldust v3.11 release notes
Here's the list of changes in Angeldust v3.11:
Angeldust v3.11 lets you summon a creature right from the in-game shop. For a small fee you can call any previously ridden or tamed creature back into existence. A great way to show off your exquisite animal collection:

As this totally NOT Photoshopped® image shows, you:
Literally as easy as 1, 2, 3.
The previous update introduced the 'Watch list' where you can monitor nearby player health and status. Angeldust v3.11 takes it one step further and shows all watched players on the world map, too:

Additionally, the world map will now continue to show the compass, the orientation bar and the watch list at the top of the screen. It's your one-stop shop for situational awareness.
Ever found an extremely rare creature? Tried to hunt it, but accidentally pressed the E-key and rode it? Players have gone furious—and fast—due to this. So there's now a menu option to restrict the saddle to riding only your currently ridden creature:

You might already have noticed that the Angeldust v3.11 update addresses long-standing issues and frustrations. Thanks to Hummm, ColtsWalker, obi-, Loki The Witful and others for reporting these.
This catchphrase had become a meme in itself. Angeldust v3.11 updates the Angeldust website, PlayAngeldust.com, with proper text placeholders:

So yeah, Alexi makarov—I went ahead and did it…
Even long-time Angeldust players didn't know that the E- and F-keys offer quick functionality in many in-game screens. Angeldust v3.11 introduces subtle hints to remind you of this:

Hopefully this prevents you looking back in ten years and realizing she was into you all along you could have sat, zoomed and filtered much quicker in Angeldust.
If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:
Managed menagerie
Angeldust v3.11 lets you summon a creature right from the in-game shop. For a small fee you can call any previously ridden or tamed creature back into existence. A great way to show off your exquisite animal collection:

As this totally NOT Photoshopped® image shows, you:
- buy the 'Summon a creature' action from the shop
- select the creature to spawn
- click the 'Summon' button to actually summon it
Literally as easy as 1, 2, 3.
I'll be watching you… even more!
The previous update introduced the 'Watch list' where you can monitor nearby player health and status. Angeldust v3.11 takes it one step further and shows all watched players on the world map, too:

Additionally, the world map will now continue to show the compass, the orientation bar and the watch list at the top of the screen. It's your one-stop shop for situational awareness.
Fast-ened Furious
Ever found an extremely rare creature? Tried to hunt it, but accidentally pressed the E-key and rode it? Players have gone furious—and fast—due to this. So there's now a menu option to restrict the saddle to riding only your currently ridden creature:

You might already have noticed that the Angeldust v3.11 update addresses long-standing issues and frustrations. Thanks to Hummm, ColtsWalker, obi-, Loki The Witful and others for reporting these.
"Type your message here."
This catchphrase had become a meme in itself. Angeldust v3.11 updates the Angeldust website, PlayAngeldust.com, with proper text placeholders:

So yeah, Alexi makarov—I went ahead and did it…
10 signs she's into you Subtle hints
Even long-time Angeldust players didn't know that the E- and F-keys offer quick functionality in many in-game screens. Angeldust v3.11 introduces subtle hints to remind you of this:

Hopefully this prevents you looking back in ten years and realizing she was into you all along you could have sat, zoomed and filtered much quicker in Angeldust.
Additional changes
- Fix sitting pose switching on touchscreen devices
- Hide «» indicators for sitting or dancing heroes
- Fix land claim hints not showing when elevated or looking up
Be social!
If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance: