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Introducing Vaultbreakers

Greetings Masters,

Today, we're officially unveiling BetaDwarf's New Title: Vaultbreakers. 

If you have been following us for a while now, you probably already heard us talk about it under the name "Project F4E". We're now ready to move the game to the next level by officially revealing its final name and first trailer. You can Watch it by clicking on the video below.

[previewyoutube][/previewyoutube]

[h2]About Vaultbreakers[/h2]

Vaultbreakers is a Hardcore Fantasy Extraction ARPG that delivers intense action, deep strategy, and high-stakes combat. Whether you’re a lone warrior or thrive in co-op, you’ll face relentless challenges as you fight to escape with powerful treasures. It’s an experience built for players who love competition, mastery, and teamwork.

Vaultbreakers is set in the same universe as Minion Masters, so if you want to try it out, you might see several familiar faces! 

We have a Playtest happening from January 31st until February 7th. If you want to join, you can grab a key on our Website.

Minion Masters remains an important part of the BetaDwarf universe, and while we are not adding new content to the game, we are working with key community members to release frequent balance updates and support community tournaments. 

You can join the Minion Masters Discord Server to stay updated and take part in the game balance discussion! 

2.12

STR1K3 F0RC3





[h2]BUFFS[/h2]

Caeleth
  • Health increased from 600 → 625.
  • Damage increased from 130 → 150.


City Watch
  • Cost reduced from 6 → 4.
  • Cost increases by 2 when Empyrean Army is active.


Crystal Construct
  • Gains Haste.


Dormant Defenders
  • Building duration increased from 40s → 50s.


Jade Flingers
  • Health increased from 90 → 125.


Jez'Ra
  • Void Tear (ability) cost reduced by 1.


Morgrul's Ragers
  • Cost reduced from 5 → 4.
  • Voidborne Wound effect now increases the cost by 1.


Slithering Summons
  • Soul Stealer summoned from this gains Vampiric.




[h2]REBALANCE[/h2]

Blastmancer
  • Cost reduced from 5 → 4.
  • Soul Detonate damage reduced from 35 → 26.


Tantrum Throwers
  • Cost increased from 2 → 3.
  • Amount summoned increased from 2 → 3.


Tronveir Perk 1: Runic Attunement
  • Minions played now give you the Wind Stone.
  • Buildings played now give you the Frost Stone.
  • Mana spent on Spells required to get an Ancestry Stone reduced from 16 → 14.




[h2]NERFS[/h2]

Cleaver
  • Copies allowed in team battles reduced from 3 → 1.


Elite Swarmer
  • Health reduced from 225 → 175.


Guardian
  • Damage absorption reduced from 75% → 66%.


Kamikazeppelin
  • Master damage reduced from 100 → 80.


Shieldguard of Light
  • Health reduced from 800 → 750.


Valorian Perk 1: Searing Light
  • Number of hits reduced from 5 → 4.

2.11

2.11 - Scratpocalypse






[h2]BUFFS[/h2]

Diona Perk 2: Fetch!
  • Gains 2 mana when picking up a mana potion.
  • Movement speed increased by 1.




Windwalker Shi-Hou
  • Gains Bulwark.




Living Statue
  • Gains Slitherbind (1).




Morellia Perk 1: Rites of the Dead
  • Cooldown reduced from 15 → 13 seconds.




Feng, the Wanderer
  • Attack speed buffed from 1.8 → 1.6 seconds.




Drone Walker
  • Summoned with one Gn4t.



Stormbringer Perk 1: Cloud Cover
  • Gives the minion Shield.




Wall
  • Health increased from 325 → 375.



[h2]REBALANCE[/h2]

Rimargaal's Breath
  • Damage increased from 180 → 200.
  • AoE radius reduced from 3 → 2.5.




Bazooka Scrat
  • Cost reduced from 3 → 2.
  • Health reduced from 140 → 100.
  • Damage reduced from 250 → 150 (master damage from 125 → 75).




Kamikazeppelin
  • Cost reduced from 5 → 4.
  • Damage reduced from 200 → 160.



[h2]NERFS[/h2]

Woggosaur Pup
  • Attack speed nerfed from 1.5 → 1.7.




Karmic
  • Damage reduced from 30 → 24.
  • Range reduced from 4 → 3.




R3-KT perk 1: Gun Kata
  • Bonus shield health reduced from 150 → 100.




Woodsman
  • Attack speed nerfed from 1.7 → 1.9 seconds.




Frostfeathers
  • Health reduced from 25 → 20.




Valorian Perk 1: Searing Light
  • Cooldown increased from 25 → 28 seconds.




Prowler
  • Damage reduced from 85 → 75 (jump damage from 170 → 150).


2.10

Patch 2.10 - Hammer of the Dawn




[h2]Buffs[/h2]
  • Soul Stealer
  • Gains Vampiric.


Empowered Soul Stealer
  • Gains Vampiric.


Cloud Cover
  • Duration increased from 5 seconds → 8 seconds.


Settsu Perk 3: Air Support
  • Summons a Gn4t when using the ability.


Cowardly Imps
  • Movement speed increased from 5 → 6.


Dragon Whelp
  • Gains "Voidborne Wound: gain Rage."


Frostfeathers
  • Attack Cooldown reduced from 0.8 → 0.7.
  • Attack Damage reduced from 14 → 13.
  • Health increased from 20 → 25.


Nezara
  • Health increased from 450 → 480.


Ravager Perk 1: Overpower
  • Bonus damage increased from 70 → 80.


Tronveir Perk 1: Runic Attunement
  • Rune of Frost mana required reduced from 18 → 17.
  • Rune of Ancestry mana required reduced from 18 → 16.


[h2]Rebalance[/h2]
Fervent Warrior
  • Now has a regular Shield instead of Divine Shield.
  • Cost reduced from 3 mana → 2 mana.


[h2]Nerfs[/h2]
  • Bearzerker
  • Fear range reduced from 8 → 6.


Shroom Puff
  • Now waits on the bridge for 2 seconds before becoming a shroom.


Volco Perk 3: Endless Rage
  • Mana gained reduced from 10 → 7.
  • Duration reduced from 10 → 7 seconds.


Legionnaires
  • Legionnaire count reduced from 3 → 2.
  • Now has Legion (1).


Magma Cannon
  • Attack rate nerfed from 1.1 → 1.2 seconds.


Spear Throwers
  • Attack Cooldown increased from 1.7 → 1.9.

2.9

Patch 2.9 - Moonstruck


[h2]NEW CARDS/PERKS[/h2]
[h3]The Revenant[/h3]






[h3]Ravager Perk 2: Onslaught Codex[/h3]





[h3]Valorian Perk 1: Holy Fire[/h3]




[h2]BUFFS[/h2]

Bannerman
  • Spawns with Shield


Chain Gang
  • Unit count 3 → 4


Denver
  • Movespeed 3 → 4


Frostfang Familiar
  • Will move to friendly minions anywhere


Frostfeathers
  • Movespeed 10 → 7


Healing Fireball
  • Cast delay 1 → 0.5


Jez’Ra
  • Health 700 → 750


Kamikazeppelin
  • Mana cost 6 → 5


Mana Puff Madness
  • Mana Freeze 2 → 1


Net Blaster
  • Damage 80 → 90
  • Protocol 45-54-55-1N
  • Health 350 → 419


Spiderlings
  • Poison duration 1.1 → 1.3


Stormtamer
  • Damage 40 → 45


Thelec
  • Mana cost 10 → 8
  • Add 2 Mana Freeze





[h2]REBALANCE [/h2]
Apep Perk 2: Papyrus of the Black Obelisk
  • Cooldown will start when the spellbook is played and run for 5 seconds, after which the cooldown will pause until a card is played.


Milloween Perk 2: Xanian Spellbook
  • Cooldown will start when the spellbook is played and run for 5 seconds, after which the cooldown will pause until a card is played.



[h2]NERFS[/h2]

Battle Shi-Hou
  • Damage 75 → 70


Bats Bats and one more Bat
  • Duration 6 → 5


Disruptor Puff
  • Stun duration 2 sec → 1 sec


Feng the Wanderer
  • Damage 75 → 70


Haunting Hugger
  • Damage 100 → 80


Heal Puff
  • 15 heal/sec → 12 heal/sec


Illusions
  • AoE Radius 2.5 → 2


Illusory Dragon Whelp
  • Voidborne wound also increases mana cost


Jadespark Shi-Hou
  • Damage 75 → 70


Karmic
  • Health 300 → 270


Legionnaires
  • Mana cost 5 → 4
  • Legionnaires summoned 4 → 3
  • Gain Empyrean Army increase mana cost by 1 and summon 1 extra legionnaire


Mana Puff
  • First tick 10 → 15 sec


Netherbats
  • Attack Cooldown 1.2 → 1.3


R3KT Perk 1: Gun Kata
  • Cooldown 20 → 23


R3KT Perk 1: Shadow Dance
  • Cooldown 20 → 23


R3KT Perk 3: Mass Illusion
  • Now only copies ground minions


Ratbo Perk 2: Squeak Attack
  • Now has a cooldown of 5 seconds


Void Altar
  • Health 450 → 350


Windwalker Shi-Hou
  • Damage 75 → 70