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2.21

Balance Changes
[p][/p][h3]Impatient Statue[/h3]
  • [p]Will now gain Haste and Divine Shield when played during Mana Frenzy, even if not played impatiently[/p]
[h3]Net Blaster[/h3]
  • [p]Attacks now also inflicts Slow[/p]
[h3]Nyrvir Slumbers[/h3]
  • [p]Now has Accursed Ascension: Reduce cost by 2[/p]
[h3]Jungle Jumble[/h3]
  • [p]Instead of adding 3 random Zen-Chi minions to your deck, it will now give you a 1–3 cost, a 4–6 cost, and a 7+ cost Zen-Chi minion card[/p]
[h3]Woodsman[/h3]
  • [p]Revelry effect changed to "Gain Haste"[/p]
[h3]Groggy Woodsman[/h3]
  • [p]Revelry effect changed to "Gain Haste"[/p]
[h3]Caber Tosser[/h3]
  • [p]Revelry effect changed to "Gain Haste"[/p]
[h3]Ion Grenade[/h3]
  • [p]Damage per explosion reduced from 50 to 40[/p]
  • [p]Tech cost reduced from 25 to 20[/p]
[h3]Magnetic Bombs[/h3]
  • [p]Explosion radius increased from 3.5 to 4[/p]
[h3]Mar'Dred, Prince of Nightmares[/h3]
  • [p]Destroy threshold reduced from 40% to 30% health[/p]
[h3]Nezara's Ability - Frost Nova[/h3]
  • [p]Cost reduced from 2 to 1[/p]
[h3]Gambler's Ball[/h3]
  • [p]Sacrifice cost reduced from 3 to 2[/p]
[h3]Bahra the Witchwolf[/h3]
  • [p]Health increased from 300 to 350[/p]
[h3]The Revenant[/h3]
  • [p]Cost reduced from 8 to 7[/p]
  • [p]Healing when killing a Marked for Death minion reduced from 200 to 100[/p]
[h3]S1ege Br3aker MKI[/h3]
  • [p]Range reduced from 8 to 6[/p]
[h3]Styxi[/h3]
  • [p]Health increased from 140 to 150[/p]
[h3]Korrrgoth, Tyrant of Gor'Rakk[/h3]
  • [p]Health increased from 1200 to 1300[/p]
[h3]Leiliel's Vortex[/h3]
  • [p]Pull strength increased from 10 to 14[/p]
  • [p]Duration increased from 5 to 6 seconds[/p]
[h3]Stun Lancers[/h3]
  • [p]Now have Slitherbind (1)[/p]
[h3]Ravager alt perk 1 - Overpower[/h3]
  • [p]Now applies to any minions that cost 4 or more[/p]
[h3]Simulacrum[/h3]
  • [p]Cost reduced from 2 to 1 when not copying a minion[/p]
[h3]Karmic[/h3]
  • [p]Karmic Shield will always deal at least 40 damage[/p]
[p][/p]

2.20

Balance Changes
[p][/p][h3]R3KT[/h3]
  • [p]Shadow Dance perk cooldown reduced from 23 to 20 seconds[/p]
[h3]Valorian[/h3]
  • [p]Fervor perk cooldown starts from when the Fervent Warrior dies[/p]
  • [p]Holy Fire perk cooldown increases from 25 to 28 seconds[/p]
[h3]Caber Tosser[/h3]
  • [p]Caber damage increased from 150 to 200[/p]
[h3]HighMage Leiliel[/h3]
  • [p]Now has Marksmanship[/p]
[h3]Caged Powler[/h3]
  • [p]Delay before summoning reduced from 22 to 20 seconds[/p]
[h3]High Marshal Rystar[/h3]
  • [p]Legion reduced from 5 to 4[/p]
[h3]Sniper Scrat[/h3]
  • [p]Damage increased from 100 to 130[/p]
[h3]Sniper Squad[/h3]
  • [p]Damage increased from 100 to 130[/p]
[h3]Bounty Sniper[/h3]
  • [p]Damage increased from 100 to 130[/p]
[h3]Styxi[/h3]
  • [p]Damage increased from 100 to 130[/p]
[h3]Impatient Statue[/h3]
  • [p]If played impatiently, gets Divine Shield as well as Haste[/p]
[h3]Idol of Sacrifice[/h3]
  • [p]Duration increased from 40 to 60 seconds[/p]
[h3]Crossbow Club House[/h3]
  • [p]Summoned Crossbow Dudes spawns with Rush[/p]
[h3]Karmic[/h3]
  • [p]Total damage increased from 24 to 27[/p]
[h3]Fear Status Effect[/h3]
  • [p]Duration reduced from 5 to 4[/p]
[h3]Dragon Nest[/h3]
  • [p]When you cast a spell that costs 0-2: Summon 1 Flightless Dragon[/p]
  • [p]When you cast a spell that costs 3-4: Summon 2 Flightless Dragons[/p]
  • [p]When you cast a spell that costs 5 or more: Summon 2 Flightless Dragons with Rage[/p]
[h3]Infiltration[/h3]
  • [p]The summoned Plasma Marines spawns with Rush[/p]
[p][/p]
Bug Fixes
[p][/p]
  • [p]Idol of Sacrifice tooltip now correctly specifies Haste instead of Rage[/p]
  • [p]Call to Arms tooltip now correctly specifies that it only works on buildings under your command.[/p]
[p]
[/p]

2.19

[p][/p][p][/p]
Balance Changes
[p][/p][h3]Cheese Date[/h3]
  • [p]Cycles through the available minions instead of choosing one at random[/p]
[h3]Rampant Growth[/h3]
  • [p]Healing per mushroom increased from 75 to 85[/p]
[h3]Mountain Gale[/h3]
  • [p]Healing increased from 150 to 180[/p]
[h3]Protocol 45.54.55-1N[/h3]
  • [p]Attack damage increased from 40 to 50[/p]
[h3]Trick Swap[/h3]
  • [p]Stun duration reduced from 4 to 3 seconds[/p]
[h3]M0nitor Gn4ts[/h3]
  • [p]Cost reduced from 3 to 2[/p]
  • [p]Amount of gn4ts summoned reduced from 3 to 2[/p]
[h3]Wardancers[/h3]
  • [p]Now summoned vertically instead of horizontally[/p]
[h3]Stun Lancers[/h3]
  • [p]Now summoned vertically instead of horizontally[/p]
[h3]High Marshal Rystar[/h3]
  • [p]Has Legion (5) instead of Legion (3)[/p]
[h3]Prime Sergeant Raddick[/h3]
  • [p]Range reduced from 6 to 4[/p]
  • [p]Movement speed increased from 5 to 7[/p]
[h3]Volco alt perk 3 - Endless Rage[/h3]
  • [p]No longer a single use card added to your deck[/p]
  • [p]Is now added to your deck every 30 seconds[/p]
  • [p]Mana gain reduced from 7 to 2[/p]
  • [p]Duration reduced from 10 to 5 seconds[/p]
[h3]Commander Azali[/h3]
  • [p]Now has Shield[/p]
[h3]Void Tear[/h3]
  • [p]Cost increased from 2 to 3[/p]
[h3]S1ege Br3aker MKI[/h3]
  • [p]Attack AoE increased from 1.5 to 2[/p]
[h3]Crystal Sentry[/h3]
  • [p]Attack cooldown increased from 1.4 to 1.5[/p]
[h3]The following cards has had their wildcards reduced to 1:[/h3]
  • [p]Arcane Barrage[/p]
  • [p]Windwalker Shi-Hou[/p]
  • [p]Stormy[/p]
  • [p]Shroomama Shumi[/p]
  • [p]Blue Golem[/p]
  • [p]Blastmancer[/p]

2.18

[p][/p][p][/p]
Balance Changes
[p][/p][h3]S1ege Br3aker MKI[/h3]
  • [p]Range increased from 6 to 8[/p]
[h3]Siege Imperator Ruby[/h3]
  • [p]Range reduced from 8 to 6[/p]
[h3]Resonating Blast Crystal[/h3]
  • [p]Master damage increased from 40 to 50[/p]
[h3]Blast Crystals[/h3]
  • [p]Master damage reduced from 60 to 40[/p]
[h3]Shield-Captain Avea[/h3]
  • [p]Now has Taunt[/p]
[h3]Protocol 45.54.55-1N[/h3]
  • [p]Arc Slash damage increased from 80 to 100[/p]
[h3]Healing Fireball[/h3]
  • [p]Healing increased from 350 to 400[/p]
[h3]Zealots of the Burning Fist[/h3]
  • [p]No longer restores 140 health when there is only one Zealot remaining[/p]
  • [p]Now sets holy fire to the ground when there is only one Zealot remaining[/p]
[h3]Chief Ice Breaker Bolf[/h3]
  • [p]Now also inflicts Slow with his first attack[/p]
[h3]Warrior[/h3]
  • [p]Attack speed buffed from 2.1 to 1.9[/p]
[h3]Frostfang Familiar[/h3]
  • [p]Cost increased from 2 to 3[/p]
  • [p]Now also grants Spirit[/p]
[h3]Combustion[/h3]
  • [p]Delay before exploding reduced from 2.5 to 2 seconds[/p]
  • [p]Master damage increased from 10 to 100[/p]
[h3]Wrecked Walker[/h3]
  • [p]Now starts damaged at 100 health[/p]
  • [p]Outlander Tech effects gives it 2 Gn4ts instead of 1[/p]
[h3]Cloud Cover[/h3]
  • [p]Delay before activating reduced to 0[/p]
[h3]Clear Skies[/h3]
  • [p]Cost reduced from 3 to 2[/p]
  • [p]Minion healing reduced from 250 to 125[/p]
[h3]Crossbow Guild[/h3]
  • [p]Duration reduced from 45 to 20 seconds[/p]
  • [p]Production delay reduced from 3.7 to 1.9[/p]
[h3]Spiritmancer[/h3]
  • [p]Damage increased from 4 to 6[/p][p][/p]
[h3]The following cards has had their wildcards reduced to 1:[/h3]
  • [p]Adventuring Party[/p]
  • [p]Gax the World Bomb[/p]
  • [p]Future Past[/p]
  • [p]Future Present[/p]
  • [p]Feng the Wanderer[/p]
  • [p]Walking Blind Date[/p]
  • [p]Simulacrum[/p]
[p][/p]
Bug Fixes
  • [p]A'zogs ability range indicator unintentionally locked the cursor to the edge of the range.[/p]
[p][/p]

2.17

[p][/p][h2]Balance Changes[/h2][p][/p][h3]Scrat Horde[/h3]
  • [p]Amount spawned increased from 8 to 10.[/p]
[h3]Resonating Construct[/h3]
  • [p]Mana freeze reduced from 3 to 2.[/p]
[h3]Harbinger[/h3]
  • [p]Range increased from 12 to 14.[/p]
[h3]Xiao Long[/h3]
  • [p]Now has Growthburst Shroom.[/p]
[h3]Battle Shi-Hou[/h3]
  • [p]Range to get his bonus attack speed increased from 5 to 6.[/p]
[h3]Priestess[/h3]
  • [p]Movement speed increased from 2 to 4.[/p]
[h3]Siege Imperator Ruby[/h3]
  • [p]Range increased from 6 to 8.[/p]
[h3]Prime Sergeant Raddick[/h3]
  • [p]Now has Mythic.[/p]
[h3]King Puff Perk: Mimic Magic[/h3]
  • [p]Can now copy buffs even if they have any buffs on them.[/p]
[h3]Daggerfall[/h3]
  • [p]Master damage reduced from 50 to 25[/p]
[h3]Chain Lightning [/h3]
  • [p]Master damage reduced from 100 to 50[/p]
[h3]Buff: Mana Surge[/h3]
  • [p]Attack speed bonus reduced from 33% to 25%[/p]
[h3]Shroomer[/h3]
  • [p]Damage reduced from 50 to 40[/p]
[h3]Ting Teng Tung[/h3]
  • [p]Health lost required to lose first monkey is now 50%[/p]
  • [p]Health lost required to lose second monkey is now 75% [/p]
[h3]Net Blaster[/h3]
  • [p]Attack rate buffed from 5 to 4.5[/p]
[h3]Jadespark Watchers[/h3]
  • [p]Now has Growthburst Shroom (2)[/p]
[h3]Ravager[/h3]
  • [p]Damage reduced from 10 to 8[/p]
  • [p]Attack rate buffed from 0.3 to 0.2[/p]
[h3]Protocol 45.54.55-1N[/h3]
  • [p]Damage reduced from 60 to 40[/p]
  • [p]Arc Slash cooldown reduced from 8 to 4 seconds[/p]
  • [p]Arc Slash damage reduced from 150 to 80[/p]
[h3]Spire Stag[/h3]
  • [p]Damage reduced from 35 to 30[/p]
[h3]Bladestar[/h3]
  • [p]Wildcards reduced from 3 to 1[/p]
[h3]Blind Date[/h3]
  • [p]Wildcards reduced from 3 to 1[/p]
[h3]Crystal Construct[/h3]
  • [p]Wildcards reduced from 3 to 1[/p]
[h3]Warrior[/h3]
  • [p]Wildcards reduced from 3 to 1[/p]
[h3]Arcane Ring[/h3]
  • [p]Wildcards reduced to from 2 to 1[/p]
[p][/p][h2]Bug Fixes[/h2]
  • [p]Tooltip for Tronveir's Wind Stone now displays the correct damage value.[/p]
  • [p]A'zogs ability now has a range indicator.[/p]
[p][/p]