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FREE Zealous Inferno DLC Saving Jadespark Jungle out now!

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SAVING JADESPARK JUNGLE - OUT NOW!

Ardera, High Inquisitor of the zealous Order of The Burning Fist, is carving a path of death and destruction through Jadespark Jungle, seemingly searching for something. The Zen-Chi must stave off Ardera’s crusade on their home and save Jadespark Jungle!

Featuring 10 Brand new cards, a new Adventure, a new Legendary Arena, and more!

Read all about the new expansion on the update site, or just jump right into the game!

Cheers from BetaDwarf!

New Expansion - Saving Jadespark Jungle - v1.10

Minion Masters!

The once-peaceful remote jungles of Jadespark of the Southern Jungles has come under attack by Empyrean forces. Lead by High Inquisitor Ardera, the Burning Fist are leaving a trail of destruction in their wake in their search for a dark secret.

New Adventure - Saving Jadespark Jungle


Team up with the Zen-Chi and help defend their home from the insidious High Inquisitor Ardera as you uncover her true schemes!

  • Brand New Story - Tying mechanics closer to the story than ever before, build your troupe of cards from the ground up and take on the Burning Fist!
  • Build your deck as you go. Start with a Master-specific deck and with each victory, you get a choice of cards to add to your deck.
  • 6 unique masters, with new champions and old favourites lending their strength to the jungle!
  • Powerful relics and treasures to empower your deck as you play, with some brand new ones made just for this Adventure!
  • Rewards - Across all the chapters you’ll earn tokens, xp, exclusive avatars and even a Legendary card!
    Completing hard mode awards an exclusive rare and supreme avatar.
  • Price - Chapter 1 is free, with Chapters 2 & 3 costing 1400 rubies as a package, or 1000 individually. You can play owned chapters as much as you want.


Also featuring 10 New Cards:


New Mechanic: Growthburst Shrooms
When you draw a card with the new Growthburst Shroom keyword, a Mushroom will spawn at a random point in your arena. When a Zen-Chi Minion walks over it, they’ll gain a powerful 25% Health and Damage buff.

New Mechanic: Holy Fire
An AoE holy flame that heals allied minions and damages enemy minions over time for 100 Health.

  • This Expansion will last until May
  • 10 new cards have been released!
  • Two new skins have been released - Settsu of the Burning Fist and Apex Ravager
  • A brand new Legendary Arena has been released - Jadespark Jungle


Balance

Arcane Ring
  • Damage 20 > 25 (Total Damage 160 > 200)


Black Hole
  • Duration 6 > 1.5
  • Minions will keep their original target from before they are affected by Black Hole
  • Developer Comments
  • Black Hole's change comes about as a response to the card simply being far too versatile for its intended usage. Black Hole has consistently been one of the most powerful cards in the game, and a lot of the meta has been defined by the potential to completely shut down a lot of counters. We didn't want to move it back to 3 mana due to the fact that the card massively underperformed the last time we made the nerf, so we opted for this change where the ability to dodge certain spells is still very much possible in the hands of a skilled player, but it no longer can completely shut down everything.


Bridge Shrine
  • Health increased 300 > 350


Caber Tosser
  • Damage increased 80 > 90


Crossbow Guild
  • Health increased 400 > 450


High-Mage Leiliel
  • Damage increased 35 > 40
  • Attack Speed decreased 1.7 > 2.0
  • Now has the AoE attack of Crystal Arcanist


Leiliel’s Vortex
  • Mana Freeze 2 > 1
  • Damage 100 > 80


Lord-Sentinel Thelec
  • Damage 70 > 55


Morgrul the Swarmer King
  • Health decreased 240 > 225
  • Attack Speed increased 1.5 > 1.1
  • Damage decreased 35 > 25 (Overall DPS is only slightly lowered)
  • Developer Comments
  • This minor nerf is primarily to consolidate Morgrul’s stats with Elite Swarmer.


Red Golem
  • Reworked: Now summons a Blue Golem. If you have 50% or less life, summon a Red Golem instead.
  • Red Golem has 50% more HP and Damage than Blue Golem
  • Developer Comments
  • Red Golem's change is a product of us trying to consolidate how we handle minion scaling in general to try and make it more consistent, and less volatile. We also feel the card has been very underplayed for quite a while, so we're hoping this change might also affect it in that area.


Spawn of Fury
  • Damage & Health Reduction increased 25% > 33%
  • Developer Comments
  • Spawn of Fury has been largely dominant, so we believe a nerf to the stats of the units it produces should help keep it in line.


Swarmer Totem
  • Production Speed increased 7 > 6


Wall
  • Health increased 600 > 700


Woodsman
  • Damage increased 80 > 90


Misc
  • The Max Health indication has been changed when a unit’s health is buffed (i.e. Spirit) to make it easier to understand how much the card has been buffed.
  • Some Buff names have been changed to shorter versions, or terms that are more indicative of their effect (Energized > Mana Surge, Enraged > Rage, etc.)
  • A lot of cards have had their descriptions changed to better separate Flavour from Mechanics.
  • Mayhems now appear in the carousel when they are available.
  • Updated unit formations for 3 and 5 count minion cards.


Bugs
  • Fixed High-Mage Leiliel not reducing damage from a minion that is dead - Thanks SoSiskodemon!
  • Fixed the copy produced by Spawn of Fury having full health.
  • Fixed an issue where you could not see your teammate’s hologram in 2v2.
  • Fixed an issue where Gax could target Drone Buzzers.
  • Fixed Nyrvir being pushed around by Leiliel’s Vortex.
  • Fixed being able to use skins you don’t own.
  • Fixed Gambler’s Ball odds being incorrect.
  • Fixed Troubadour’s music still playing after being removed via Glenn’s Brew.
  • Fixed Frenzied owls from Frostfeather Flyby not attacking units - Thanks SoSiskodemon!


Cheers from BetaDwarf!

Incoming Developer Stream!

Minion Masters!

Saving Jadespark Jungle Developer Livestream




Looking for some real-time previews of in-game Jadespark Jungle content? The BetaDwarf Developer Stream is the place to be! On Thursday the 27th of February at 1900 UTC, join Community Manager That Sprite as we guide you through all of the new Battle Pass Expansion content. Here's what you can expect to see on the stream:

  • Reveals of upcoming Balance Changes in Version 1.10
  • Gameplay of all the previously announced cards
  • Exclusive reveal of the new 10 Mana Legendary card - Jahun, Keeper of Jadespark
  • A small showcase of our new Adventure
  • Discussion of other patch features


Tune in here at our Twitch Stream to catch the action live, engage with the community, and ask us questions!

Sinobii's XBOX SHOWDOWN #6




To support our XBOX friends in the community, TEAM MANA FRENZY is proud to host a large-scale Minion Masters Organized Play opportunity that will be run on XBOX!

PRIZES for this event include a $200 cash prize pool and the extremely rare Dynasty MORELLIA Skin!

This event will be held Sunday, February 23, 2020. Space may be limited, so be sure to register in advance!

Stream and matches start around 12 Noon EST, be sure to check in early to avoid losing your slot.

If you're an XBOX Player and you'd like to learn more details and register to participate in this event, sign up to play at:
https://www.toornament.com/en_GB/tournaments/3226163098131259392/information

We look forward to seeing you... at The Battleground!

-Sinobii
TEAM MANA FRENZY


Cheers from BetaDwarf!

Hotfixes Updates

Minion Masters!

Our approach to Hotfixing


The latest hotfix we released just today regarding gameplay bug fixes and an adjustment to the balance of Legionnaires is part of a re-evaluation of how we doing patching. We're always looking for ways to improve, especially when you provide us with all the excellent feedback about the state of the game. In particular, we're examining how we maintain a smooth production with the regular updates, and whether they could be more frequent, or if smaller in-between actions like this are more appropriate.

We can't make any promises about this at the moment - But we still feel it's important to communicate with you about the internal thoughts at BetaDwarf. Thanks for all of your patience.

Changes to Ardent Aegis

In the interests of being as transparent as possible with new card reveals, we'd like to talk about some changes we've made to Ardent Aegis behind the scenes since the reveal of the card. Typically cards continue to be balance tested behind the scenes after their reveal, and we're now trying to make a conscious effort to incorporate the feedback we receive from the community when particular cards are shown off as well. As such, we've made the following adjustments to the card, which will be reflected on our Update Site with today's reveals:

  • Mana Cost 3 > 4
  • Summons 2 Crossbow Dudes instead of 1
  • Defensive Spell; Can only be cast in your arena
  • Units summoned have no Summoning Sickness
  • Delay 4 > 5


Have you been keeping up with our latest Expansion reveals? We've shown off six brand new cards, two awesome skins, and a new Legendary arena so far - And we're not even close to done yet. Tomorrow, we'll be revealing Smite and Shen's Shock Stick, as well as announcing the imminent return of an old friend. Make sure to check it out and get hyped for Saving Jadespark Jungle!

TCL C-Sar's Challenge 5


The fine people at The Challenger League are hosting another 2v2 Tournament this weekend! The tournament is a Double-elimination format that will be livestreamed at their twitch channel, with competitors fighting for real money. There'll be plenty of giveaways throughout the competition from the staff, so stop by for your chance to win a wide variety of prizes.

Make sure to check the tournament out for their high quality coverage. Or if you'd like something a little more relaxed, why not check out their new Podcast? The first episode of the TCL Podcast aired this Tuesday with Westlin & MrSquid, so check it out and give them some feedback!

Cheers from BetaDwarf!

Version 1.9 Hotfix 13/02/2020

Masters! We're deploying a hotfix to address some gameplay issues, as well to revert the buff that Legionnaires received in Update 1.9.

We decided to revert this change as it is clear that it proved to be a far bigger buff than intended. We're looking for other changes to the card but haven't found the perfect solution yet, and we want to make sure we take our time so we don't break it again.

Here are the changes in this Hotfix:

[h3]Balance[/h3]
Legionnaires
  • No longer has an Empyrean Army buff.

[h3]Bugs[/h3]
  • Fixed Guardian reducing the damage of other Guardians.
  • Fixed Arcane Golem having more HP than it should have when duplicated via Spawn of Fury.


The version for this hotfix is 1.9.38223. For Xbox users, it's 1.9.38262.

Cheers from BetaDwarf!