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DevDiary THE BUS | Road to Release #7 | EARLY ACCESS



The first episode of Road to Release after the launch of Early Access.
Gil and Fabian look back on the release and thank you for the incredible feedback! We also talk about Fernbus Simulator and its coming update.
https://www.youtube.com/watch?v=VkqM9p3YwQU

Mockup For The Upcoming Free Play Menu



We not only work on the game itself, but also on the exteriour ːsteamhappyː

Here is a little preview of the The Bus mock-up for the free play menue with a feature that is sure to please one or the other. We plan what you can see here for the next update.
(mockup means, it is a preliminary model which gives you a good impression of the final one)

The Bus - Update 1.1



After the successful start of The Bus in Early Access, we collected your feedback and tackled the most serious problems regarding the game start, crashes and stability as quickly as possible and already implemented a few improvements and fixed small to medium-sized bugs that you suggested and reported.

We are particularly pleased that so many of you are using the ability to send feedback directly from within the game. So we can collect your tickets in the same place as our own tickets.

The next update is of course already in development and will soon be available again as a beta update so that you can test it extensively before it is finally released.

And below you will find the entire changelog with all changes in detail.

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Changelog 0.5.40521 EA
  • Compatibility with Windows 7 and DirectX improved
  • Fixed some crashes caused by the in-game editors
  • Fixed some navigation errors
  • Added option to disable the action camera (Options\Game\General\Show action camera)
  • Improved some menus in screen resolutions of 4:3, 5:4 and 16:10
  • The field of view (FOV) can now be increased to 120 using the sliders
  • With TrackIR active the mouse cursor can now be used
  • Fixed blurry texture resolution of the small trucks
  • Operating plan menu added, changes in the in-game editors can be reset here for the time being
  • Passenger can now pay with more variety of hard money when buying tickets
  • Fixed typo "Stehlplätzr" (=Standing room)
  • Replaced billboards of Quadriga (Brandenburg Gate) and Viktoria (Victory Column) with actual 3d models
  • Replaced the statue on the street "Unter den Linden" with a more appropriate horseman statue
  • Updated model of Brandenburg Gate
  • Fixed localization errors
  • Added missing localization strings
  • Passengers now walk up to the curbstone when their bus line approaches the stop
  • Cigarette ATM physics fixed, should no longer fall on its own for no reason
  • Radio now stops correctly when stopped and closed
  • Passengers now wait for the doors to fully open before disembarking
  • Public Feedback Reporter optimized
  • Added off state to observation monitor
  • Miscellaneous graphic fixes

The Bus - Update 1.1 BETA



We just released our first beta update for The Bus!
One week after the start of the early access, we gathered, thanks to our community, lots and lots of feedback and bug reports. We were not able to implement everything right now, but we've got your suggestions on our list. You can see the complete changelog below:

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Please create backup copies of your savegame files before switching to EA BETA Update 1. Savegames may not be compatible with the new version of the game.
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ATTENTION: This is a BETA update. Technical problems, instability of the game as well as bugs during gameplay can be possible.
How to install the beta version of the update?
Quite easily:
In your Library, you click with the right mouse button on the entry of the "The Bus"
In the drop-menu, you click on the entry "Properties"
In the window "The Bus - Properties" you select the tab "BETAS"
In the field "Select the beta you would like to opt into:" select the entry "beta-"
Now you can close the window and the beta version of the update should download right away
After downloading the update you can start The Bus via the "PLAY" button
In the main menu should now be the corresponding version number of the beta version of the update and you can test the update


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Changelog 0.5.40451 EA
  • Compatibility with Windows 7 and DirectX improved
  • Fixed some crashes caused by the in-game editors
  • Fixed some navigation errors
  • Added option to disable the action camera (Options\Game\General\Show action camera)
  • Some menus in screen resolutions of 4:3, 5:4 and 16:10 improved
  • The field of view (FOV) can now be increased to 120 using the sliders
  • With TrackIR active the mouse cursor can now be used
  • Fixed blurry texture resolution of the small trucks
  • Operating plan menu added, changes in the in-game editors can be reset here for the time being
  • Passenger can now pay with more variety of hard money when buying tickets
  • Fixed typo "Stehlplätzr" (=Standing room)
  • Replaced billboards of Quadriga (Brandenburg Gate) and Viktoria (Victory Column) with actual 3d models
  • Replaced statue on Unter den Linden with horseman statue
  • Updated model of Brandenburg Gate
  • Graphical bug fixes
  • Fixed localization errors
  • Added missing locations


Changelog 0.5.40521 EA
  • Fixed passengers blocking entry when the player continued driving but did not completed the passenger’s ticket sale*
  • Fixed a typo in the German localisation of the menus*
  • Passengers now walk up to the curbstone when their bus line approaches the stop
  • ATM physics fixed
  • Added license plates for parking cars
  • Radio now stops correctly when stopped and closed
  • Passengers now wait for the doors to fully open before disembarking
  • Public Feedback Reporter optimized
  • Added off state to observation monitor
  • Miscellaneous graphic fixes


* An error that only occurred during the BETA test of this update

The Bus lets you drive round a simulated Berlin now

As the sort of virtual tourist who plays American Truck Simulator largely for sightseeing, I am well up for the early access launch of The Bus yesterday. The bus-driving sim boasts of being set in a 1:1 scale version of Berlin, a city I've never visited but heard a lot about. So please be patient, passengers, as we go on a necessary detour around my collection of Google Maps pins. Roadworks, you know. Swans nesting in the traffic lights, or something. Two handymen crossing the street holding a large pane of glass. The road burst. Valid reasons. Shh.


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