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The Bus – Update 3.3 EA is now available

[p]Hello everyone,[/p][p][/p][p]Update 3.3 EA is now available. With this update, we’ve upgraded The Bus to Unreal Engine 5.6. This includes a new lighting setup, a new sky and weather system, an air pressure system for vehicles, and a complete rework of snow. We’ve also implemented general performance improvements and expanded the driving physics: vehicle friction is now influenced by the road surface and weather.[/p][p][/p][p]You can find all changes in detail in the full changelog below.[/p][p][/p][p]We’re also getting closer to release: The Bus launches on March 26, 2026 for PC, PlayStation 5, and Xbox Series X|S. Pre-orders are already available, and Xbox Series X|S pre-orders begin on March 4.[/p][p][/p][p][/p][p][/p][h2]Changelog 0.25.93060 EA[/h2]
  • [p]Updated: Unreal Engine to version 5.6[/p]
  • [p]Updated: FSR and DLSS[/p]
  • [p]Added: New sky and weather system[/p]
  • [p]Added: Snow across the entire map[/p]
  • [p]Added: Air pressure system for vehicles[/p]
  • [p]Added: Vehicle friction is now influenced by road surface and weather[/p]
  • [p]Fixed: Characters no longer teleport to 0,0[/p]
  • [p]Fixed: Characters no longer disappear after crossing traffic lights[/p]
  • [p]Fixed: Multi-display is now correctly activated via the pop-up when applying the setting[/p]
  • [p]Fixed: Rare crash when joining a server[/p]
  • [p]Fixed: Bushes no longer appear with green leaves in winter[/p]
  • [p]Fixed: The game now actually restarts when prompted[/p]
  • [p]Added: The game now waits for shader compilation when loading into the world[/p]
  • [p]Fixed: AI vehicles are reset if they flip over[/p]
  • [p]Fixed: Driver window sound in the VDL Citea LLE[/p]
  • [p]Fixed: Gear issues in the Galaxis Urban bus[/p]
  • [p]Fixed: Radio initializes correctly again for some players[/p]
  • [p]Fixed: Photo Mode fixes[/p]
  • [p]Fixed: AI wipers in multiplayer[/p]
  • [p]Fixed: Bug when displaying seat interactions[/p]
  • [p]Fixed: Folding seats in multiplayer[/p]
  • [p]Fixed: Warnings now disappear correctly on the multi-display[/p]
  • [p]Fixed: Driver visibility when re-joining a server[/p]
  • [p]Fixed: Doors no longer open in Arcade Mode when not at a bus stop[/p]
  • [p]Added: Missing buttons so tours can drive multiple lines[/p]
  • [p]Fixed: ATRON focus issues[/p]
  • [p]Adjusted: Reduced vehicle data transfer while driving in multiplayer[/p]
  • [p]Fixed: Multiplayer vehicle desynchronization[/p]
  • [p]Fixed: Construction site sounds were not muffled inside the vehicle[/p]
  • [p]Adjusted: Rattling sounds[/p]
  • [p]Fixed: Passengers did not adjust their walking speed in queues[/p]
  • [p]Fixed: Occasional crashes[/p]
  • [p]Adjusted: Prevented auto-assign for hidden keybinds[/p]
  • [p]Fixed: Keybind “Open All” now works even without door release enabled[/p]
  • [p]Added: Delay after assigning the first button to prevent double inputs[/p]
  • [p]Added: New option for software-based force feedback[/p]
  • [p]Fixed: Pedestrians and passengers were walking on the road[/p]
  • [p]Updated: DLSS[/p]
  • [p]Fixed: AI vehicle routing (pathing)[/p]
  • [p]Fixed: Level art fixes[/p]
  • [p]Optimized: Performance optimizations*[/p]
[p]*The impact of the performance optimizations may vary depending on your system, including hardware, installed software, and background processes.[/p][hr][/hr][p]Note: After updating, the first load may take longer because the game waits for shader compilation when loading into the world.[/p]

The Bus – DevLog 8: More Fixes and Optimizations

[p]Hello everyone,[/p][p]after our last patch, we received a lot of feedback from the community again. Thank you for that.[/p][p][/p][p]We reviewed your feedback, investigated additional issues, and implemented fixes. These and more improvements will be available with the next update for The Bus. As always, we are only sharing some details here.[/p][p][/p][p][/p][p][/p][h2]Autosave and passengers[/h2][p]In certain situations, after loading an autosave, passengers could still be visible in the cabin even though they should have left the bus at the last stop. At the same time, the interior mirror from the driver’s perspective showed an empty bus.[/p][p]This has been fixed.[/p][p][/p][h2]Weather after reloading a save[/h2][p]If the game was exited during snowy weather, it could happen that rain was active when loading the same save again.[/p][p]Weather is now saved and loaded correctly.[/p][p][/p][h2]HUD chat highlight[/h2][p]After hiding the chat in the HUD, the highlight could sometimes remain visible even though the chat was no longer shown.[/p][p]The highlight is now removed when the chat is disabled.[/p][p][/p][h2]ATRON subtotals after autosave[/h2][p]After loading an autosaved game, the ATRON “Subtotals” could show 0 tickets sold even though tickets had been sold before.[/p][p]Sales numbers are now carried over and displayed correctly.[/p][p][/p][h2]AI bus improvements[/h2][p]In certain situations, AI buses did not detect obstacles such as street lamps correctly or ignored right of way rules.[/p][p]Logic and collision issues have been fixed.[/p][p][/p][h2]Galaxis Urban: front door boarding[/h2][p]With the Galaxis Urban, passengers sometimes did not board through the front door.[/p][p]This has been fixed.[/p][p][/p][hr][/hr][p][/p][p]Please continue to report issues directly in the game via F1. Our in-game report tool helps us track down and fix issues.[/p][p]Thanks for your support and your continued feedback.[/p]

The Bus | Beta Patch 0.25.93060 EA Now Available

[p][/p][p][/p][p]Before switching to the beta version, please back up your save files, as they may not be compatible with the current live version.[/p][p]Important note: This is a beta version that is still in testing. Technical issues or instability may occur. Please also check your installed mods to ensure they are compatible with the current beta.[/p][p]We appreciate your feedback and bug reports. They help us improve The Bus.[/p][p][/p][h2]How to install the beta version:[/h2]
  1. [p]Open your Steam Library and right-click on The Bus.[/p]
  2. [p]Select Properties.[/p]
  3. [p]Go to the Betas tab.[/p]
  4. [p]Under Beta Participation, select beta – Public Beta.[/p]
  5. [p]Close the window. The download will start automatically.[/p]
  6. [p]Once the download is complete, you can start The Bus via Play.[/p]
[p][/p][h2]Changelog 0.25.93060 EA[/h2]
  • [p]Fixed: Force feedback not working on many wheels[/p]
  • [p]Added: New option to use software-based force feedback[/p]
  • [p]Fixed: Pedestrians and passengers walking on the street[/p]
  • [p]Updated: DLSS[/p]
  • [p]Fixed: AI vehicle pathing[/p]
  • [p]Level Art Fixes[/p]
  • [p]Performance Optimizations*[/p]
[p]*The impact of performance optimizations may vary depending on your system, including hardware, installed software, and background processes.[/p]

The Bus – DevLog 7: A Look at the Next Fixes

[p]Hello everyone,[/p][p]since the last update, we’ve been working on many small and larger improvements for The Bus. Some of these fixes are already done internally and will go live with the next update.[/p][p][/p][p][/p][p][/p][h3]What we’ve already fixed[/h3][p][/p][p]Here’s a small selection of the fixes currently in progress:[/p]
  • [p]Passengers no longer refuse to board the bus[/p]
  • [p]Streetlights no longer fall over[/p]
  • [p]Passengers no longer fail to use the front door[/p]
  • [p]Incorrect units were shown for certain stats in the profile[/p]
  • [p]Pedestrians were appearing in the middle of the road[/p]
  • [p]Arrival times were identical at every stop[/p]
  • [p]Mileage was not being counted correctly[/p]
[p][/p][h3]What we’re also working on right now[/h3][p][/p][p]We’re also actively working on force feedback, as it hasn’t been functioning correctly since the last update. Our goal is to get it back to the expected behavior and further improve support for a wide range of steering wheels.[/p][p]These are just a few examples. We’ll publish the full changelog together with the next update, as usual.[/p][p][/p][h3]Your feedback really helps[/h3][p][/p][p]If you encounter any additional issues, please report them directly in-game via F1 using the Report Tool so our developers receive all relevant information in the right format.[/p][p][/p][p]Thanks for helping us improve The Bus with your feedback.[/p]

The Bus | Beta Patch 0.25.92792 EA Now Available

[p][/p][p][/p][p]Before switching to the beta version, please back up your save files, as they may not be compatible with the current live version.[/p][p]Important note: This is a beta version that is still in testing. Technical issues or instability may occur. Please also check your installed mods to ensure they are compatible with the current beta.[/p][p]We appreciate your feedback and bug reports. They help us improve The Bus.[/p][p][/p][h2]How to install the beta version:[/h2]
  1. [p]Open your Steam Library and right-click on The Bus.[/p]
  2. [p]Select Properties.[/p]
  3. [p]Go to the Betas tab.[/p]
  4. [p]Under Beta Participation, select beta – Public Beta.[/p]
  5. [p]Close the window. The download will start automatically.[/p]
  6. [p]Once the download is complete, you can start The Bus via Play.[/p]
[p][/p][h2]Changelog 0.25.92792 EA[/h2]
  • [p]Fixed: Only 1/3rd of the distance traveled was tracked[/p]
  • [p]Fixed: Missing ground in 2 places[/p]
  • [p]Adjusted: Prevent auto-assign to hidden keybinds[/p]
  • [p]Fixed: Savegames would not appear[/p]
  • [p]Fixed: UI for timetables[/p]
  • [p]Fixed: Non-interactable buttons in the timetable menu[/p]
  • [p]Adjusted: Updated force feedback to be compatible with more wheels[/p]
  • [p]Fixed: Open All keybind now works even when door clearance is not set[/p]
  • [p]Fixed: Hinge protection not deactivating in multiplayer[/p]
  • [p]Added: Delay after assigning the first button to fix double inputs[/p]
  • [p]Level Art Fixes[/p]
  • [p]Performance Optimizations*[/p]
[p]*The impact of performance optimizations may vary depending on your system, including hardware, installed software, and background processes.[/p]