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Modding Beta Branch - Tropico 6

Modding Beta Branch Tropico 6




Dear Tropicans,

Exciting News!!
After a few weeks of carefully curating and raising the garden gnomes, the Tropican Ministry of World Domination and Garden Plots (The TM of WoDoGaP) is finally ready to release a modding beta to the public. This means:

Get ready for an enhanced gaming experience, as we introduce the functionality to use existing mods through the Steam Beta Branch. Our talented binary magicians have worked tirelessly to make this possible, and we can't wait for you to try it out!

PLEASE KEEP IN MIND: This does NOT mean, that you can create mods on Steam or via Steam Workshop. For now, you will only be able to download and use existing mods via the Mod.io interface and the Mod.io website for your gameplay when using the Steam Beta Branch.
To find out how to access the modkit itself or create mods, please head over to our discord for more information.
https://discord.com/channels/389784935738900481/1095731739999084665

[h3]Here's what you need to know:[/h3]
  • Accessing the Steam Beta:
  • Right-click on Tropico 6 in your Steam library.
  • Select "Properties."
  • Click on the "Beta" tab.
  • Choose "Modding Beta" from the drop-down list.
  • Wait for the download to finish.


[h3]How to Use Mod.io for Playing Mods created by our most talented Tropicans:[/h3]
  • In the game, open the options menu.
  • Navigate to the "Gameplay" tab and click on "Enable Mods."
  • Navigate to the "Extras" tab and click on "Mods."
  • Click on mod.io to get access to the mod.io overlay
  • Click on your profile in the top right corner or subscribe to any mod you like.
  • You'll be asked to create a mod.io account or log in with an existing one.
  • Browse the mod.io mod browser and subscribe to your favorite mods.
  • Once done, click on "Back," and the game will prompt you to restart.
  • Subscribed mods will appear in the mods menu after being downloaded and installed automatically.
  • There you can also disable mods and even change the loading order.
  • You can uninstall mods in the mod.io overlay.


[h3]Important Notes:[/h3]
Multiplayer requires all players to have the same mods and load order.
We recommend starting new games when using new mods and only loading save games with the mods you had before. Mod.io provides helpful guidance, so please pay attention to any warnings about missing mods.

[h3]Why Mod.io:[/h3]
Mod.io is a game-changer that allows us to bring modding to multiple platforms on PC, expanding our userbase and offering you even more exciting mods to play. Its full integration provides a seamless experience, just like what you're used to from other modding distributions.

[h3]Are You Interested in Modding Yourself?[/h3]
Join our thriving Discord community at discord.gg/kalypsomedia, where you'll find the "Tropico 6 Modding Beta" section. This is your gateway to everything you need to know about downloading the modkit and getting started on your own modding journey!


[h3]Your fellow Tropicans at The TM of WoDoGaP[/h3]



[h3]What is Mod.io:[/h3]
mod.io is the leading user-generated content (UGC) solution for game studios and publishers, available on 11 game systems and stores. Since launching in 2018, mod.io has delivered over three-quarters-of-a-billion downloads of over two million pieces of user-generated content. Live in more than 170 games, official UGC support is enabled across PC, PlayStation, Xbox, Nintendo Switch, mobile, and VR.

Tropico 6 - An Update on Modding

Tropico 6 - An Update on Modding


Dear Tropicans,

after a bit of silence, we have an update for you regarding our Tropico 6 modding plans.

We’ve been busy behind the scenes improving the modkit based on feedback from our modding workshop, and now we are ready for the next step: (You might have already seen it - ) the mod kit is now publicly available - free to download and try.

We have also opened up the modding workshop area of our Discord server, so you can access the download link for the modkit, any information shared during the workshop and have discussions with fellow modders. You can join our discord server via discord.gg/kalypsomedia.

Please note: You do not have to own Tropico 6 in order to use the mod kit. For now you can use this to create mods, but the functionality to use existing mods, is not yet implemented into the game as we are currently still working on this and discussing some details.

More details will follow as we move forward. Stay tuned.

A new Tropico 6 Live Stream on Thursday

[h3]Tropico 6 a new live stream on Thursday[/h3]
June 22nd at 7pm CEST / 6pm BST / 10 am PDT / 1pm EDT 🕖

[h3]Tropicans, are you ready for the Summer?[/h3]

This Thursday Patrick and a special guest decided to enjoy the summer on the island of Tropico.
They looking forward to a relaxing vacation but lets see what El Prez thinks about that.
El Prez will keep them busy.


You can either watch it directly on Steam or via Kalypso_live on YouTube! 👀



https://store.steampowered.com/app/492720/Tropico_6/

Modding Workshop - El Presidente announces Modding Edict!

El Presidente announces Modding Edict! - News for a select group of Tropicans


Dear Tropicans,

The Tropican Ministry of World Domination and Garden Plots (short: The TM of WoDoGaP) is spilling the beans for you, our Community.

The Ministry of Development and Binary Magic is working closely with the new TM of WoDoGaP and are looking for Tropicans who feel capable of assisting El Presidente in making Tropico the greatest nation there has ever been.

El Presidente has decided to approve official modding support and YOU can be one of the first to actually create an El Presidente approved Tropico 6 Mod and let your imagination run wild.

Our Tropico 6 Team is currently planning to start an exclusive workshop with the ‘Operation Garden Gnome' Modding Workshop. For this, we want to recruit a small group of Binary Magicians who have some previous experience with modding, programming or asset creation, to participate in our workshop and try the ‘Operation Garden Gnome' Tools firsthand.
Please keep in mind, that you would be working with the actual developer tools and not an editor. In this test run, you will receive access to our in-development toolkit prior to its official launch, as well as an exclusive closed section of our Discord hub with videos and direct support from our dev and our CM team.

When is all of this happening and how do I participate?

If you would like to participate, please apply via email to [email protected] with a link to 1-3 examples of your previous modding work along with your Discord tag, so we can invite you to the server and grant you access to the exclusive area for the workshop as well as the toolkit.

Applications will close on the 18th of April, so if you want to take part in this next step for Tropico 6, please make sure to drop us an email before that day.

The workshop will officially kick off on April 26th.

We know that modding is something the community really wishes for, and we see how much value it adds to a game; be that by allowing the community to express themselves creatively or feel involved in expanding the games they love.

We want to support the community with our ‘Operation Garden Gnome’ in taking the first steps with our modding tools, and to provide the opportunity to create the Tropico you want. To honor the Binary Magicians who put a lot of time and effort into creating mods for the community, we will be spotlighting your awesome mods on our channels and giving the modders special discord roles as badges of honor for their hard work.

Sincerely yours,
The Tropican Ministry of Development and Binary Magic and The Tropican Ministry of World Domination and Garden Plots

Update 20 - Hotfix #1

Update 20 – Hotfix #1


With Hotfix 1 on Steam, Microsoft Store (and other PC platforms), PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S, we have now fixed some issues occurring with Update 20 in Tropico 6, such as all Tropicans turning male when loading a savegame after Update 20.
We are also still working on the other reported issues.

Please stay tuned.

  • Fixed an issue, where all citizens became male after loading the game.
    (Please note: Savegames which are affected by this issue cannot be restored to their original state and will start with an all-male population. However, women will be able to immigrate to Tropico again. Newly created savegames as well as older ones from before Update 20 are not affected, so please use an old savegame or start a new one.)
  • Fixed an issue, where special citizens disappeared in the Almanac and criminal roles became hidden after loading the game.
  • Added sound when selecting the Eternal Flame.
  • [Festival] Fixed the “Customer Service” edict sometimes not being applied correctly.
  • [Lobbyistico] Fixed a quest that did not accept the Eternal Flame as objective.