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Tropico 6 News

Tropico 6 hotfix for Update Seis “El Gato” (v. 6.1)



Fellow Tropicans!
The hotfix we are releasing today aims at many bugfixes, we could pinpoint together with the community.

Thank you for your ongoing support.


Vote El Presidente! Viva Tropico!

Bug Fixes
  • [Windows/Linux Only] [Housing] Fixed an issue where, when the workplaces of adults were far away from each other, Tropican families would decide to live in shacks instead of proper houses.
    • MacOs users will get improved housing, but it is not fully fixed like in the Windows/Linux version. Update will follow soon.
  • Fixed a crash that occurred during faction demands.
  • Fixed an issue where broken blueprints wouldn’t unlock
  • Fixed an issue where some players weren’t able to select Portuguese as their language

Tropico 6 Update Seis “El Gato” has been released



Fellow Tropicans!
The update we are releasing today for Tropico 6 features RTGaming’s community-designed map, additional customizations for El Presidente and his beloved palace, bug fixes, improvements and much more.

We’ve also addressed many issues and suggestions, raised by you, fellow Tropicans, El Presidente’s beloved community. For more details, please continue reading below.

We hope you enjoy the update. Thank you for your continued support.


Vote El Presidente! Viva Tropico!


New features/ content:
  • New Sandbox map has been added: ‘Ireland’ (YouTuber RT Gaming’s Community created map)
  • A colour blind mode has been added. (Accessible via options menu)
  • Possibility to add a Volcano has been added to the RMG options.
  • Added customization items for El Presidente:
    • Spiked helmet
    • Rasta cap
    • Mohawk
    • Monocle
  • Added customization items for El Presidente’s palace:
    • Run down walls
    • Barricaded Windows
  • New faction demands have been added.
  • A public transportation overlay for metro and bus stations has been added.
  • The residential occupancy overlay is now activated when constructing a residential building.


Community-requested features/improvements
  • Added Brazilian Portuguese localization to the game.
  • Option added to disable zoom during election speeches.
  • When creating a sandbox game, settings for the previously created sandbox map will be automatically selected, so it is no longer necessary to set up your favourite settings from scratch every time you start a new game.
  • Automatically activating overlays now show their title in the info panel (e.g. security overlay, when placing a police station)


Bug Fixes
  • Multiplayer: Fixed an issue where multiplayer save games converted into singleplayer save games, which then became unusable.
  • Multiplayer: Removed Caribbean Trade Pact Association as a Capitalist demand, because it is not available in multiplayer.
  • Multiplayer: The Transparency Pact is now working for the client.
  • Multiplayer: Fixed an issue where MacOS users could not access multiplayer, or became stuck.
  • Multiplayer: Fixed an issue where players could sometimes get stuck in loading screens.
  • Multiplayer: Loading a saved session will now show the correct era for all participating players.
  • Fixed an issue where Tropicans would not leave their shacks, even when proper housing is available nearby.
  • Fixed an issue where Tropicans switched between homes continuously.
  • Fixed an issue where ministers would wander off to find a better job.
  • Fixed an issue where foreign workers would not arrive, when there is only one worker in the dock.
  • Fixed an issue that could lead to Tropicans getting stuck during an era progression.
  • Garbage dumps now show a warning symbol, when they are full and need the “Fill Up” action.
  • Fixed misleading and incorrect descriptions in superpower interactions.
  • The security safety overlay is now shown during the placement of a security checkpoint.
  • Global tourist rating modifiers are now visible in the Almanac.
  • Selected construction sites will show the assigned workers with arrows.
  • Fixed residences applying an efficiency modifier twice to their housing quality after implementing an electrify upgrade.
  • It is no longer possible to place bus stops on the driveways of buildings (e.g. plastic factory).
  • Each space program special reward will now only be awarded once.
  • Fixed an issue where the rubble state was not shown anymore and buildings would change directly into construction sites.
  • The colonial fort now shows the influence radius of the “Arsenal” upgrade.
  • Fixed an issue where interaction with the broker was still possible during intellectuals’ escalation.
  • Fixed an issue where the “martial law” edict could result in no further elections.
  • There “free housing” edict does not affect tourist accommodation's required wealth anymore.
  • The “Flex Muscles” standing modifier is now applied to the militarist faction, not the religious faction.
  • Fixed an issue where the "Fire & Forget" quest cannot be completed after firing a worker.
  • Fixed an issue where the "Safety First" quest in the "Shackland" mission could not be completed.
  • Fixed description for the “Soft Hearted” trait.
  • Fixed an exploit related to communist ministers.
  • Fixed an exploit related to mine placing.
  • Fixed a bug where El Presidente could become stuck in front of his palace.
  • The "Praise Tropico" statue has been reworked.
  • Fixed an issue, where foliage was not being removed when placing roads.
  • Asus Aura notebooks now work properly with external Aura keyboards.
  • Fixed several UI and graphical issues in the customization menu.
  • Adjusted misleading text for the unlock conditions of the hologram decoration.
  • Fixed an issue where trees could randomly grow on streets and plantations.
  • Fixed several graphical glitches in the game (floating objects, broken textures, water tiles missing).
  • Fixed several crashes.
  • Childhood museum work mode “Raised by Lamas” did not affect factory ranches.

Keep calm and #WorshipElPrez Contest!



Keep calm and #WorshipElPrez! Tropicans, show us your love and devotion to your beloved leader and win a chance to be immortalized in Tropico 6 by being declared El Presidente's #1 citizen with an in-game Tropican named after you!

Send us your photos, drawings, screenshots or poems worshipping El Prez and showing that you are his biggest fan in the comments (on Facebook or Twitter) and win 1 of 5 ‘Tropican citizenships’.

Kalypso Media Facebook page:
German:
https://www.facebook.com/kalypsomediaDE/photos/a.233275053395582/2729381437118252/
International: https://www.facebook.com/KalypsoMediaInt/photos/a.421576081219566/2569644819746004/

World of Tropico Facebook page:
https://www.facebook.com/WorldOfTropico/photos/a.225768027628906/1123768417828858/

@El_Prez on Twitter:
https://twitter.com/El_Prez/status/1174978504762347522

Kalypso Media on Twitter
German: https://twitter.com/kalypsomedia/status/1174979008859185152
International: https://twitter.com/kalypsomediaINT/status/1174979008909455360

The competition closes on Sunday, Sept 29th 2019 at 11:59 PM (CET) and upon participating you agree to our terms and conditions:

https://www.kalypsomedia.com/terms-and-conditions

El Prez loves (pine)apple! Tropico 6 MacOS Steam Release Update



Fellow Tropicans!
Today, the glorious leader of our proud nation declared the MacOS version of the game to be officially released.

To celebrate the launch, Tropico 6 is available to purchase at its lowest price to date, with a 20% discount available until 9th July.

https://store.steampowered.com/app/492720/Tropico_6/

The Tropican Ministry of Accurate Information would like to inform everyone that no Llamas were harmed in the process.
Viva El Presidente! Viva Tropico!


Changelog
  • The Mac version of Tropico 6 has been officially released.
    • MacOS Beta-Branch players simply opt-out of the branch to get the full version.

Tropico 6 Update Cinco “El Gigante” has been released - incorporating community feedback




Fellow Tropicans!
The update we are releasing today for Tropico 6 features many bug fixes, improvements and much more. We’re addressing a lot of issues raised by community feedback – so much so, that we have received that we gave it the name “El Gigante"

Over 300 changes were made to the game, covering balancing adjustments and many bug and crash fixes.

We hope you enjoy the update. Thank you for your continued support.


Vote El Presidente! Viva Tropico!


Balancing:
  • Tourist accommodations will now generate profits in a similar way like residential buildings. This will overall increase profits generated from having tourists on Tropico.
  • Meteor Shower disaster: Reduced the negative effect when chosing the option to deny refugees.
  • Reduced efficiency from the “Pollination Parcel” upgrade of Hydroponic Plantations.
  • Made the Ancient Ruins cheaper and buffed all work modes to make it a more efficient and desirable building.
  • Reduced the upkeep of TV Stations.
  • Adjusted the income generated by media buildings set to special work modes.
  • “Lose Load Limit” work mode in the Teamster’s Office can now lose up to 10% of the cargo.
  • Made balancing changes to the work modes of the Childhood Museum:
    • Reduced the impact on faction standing and superpower relations.
    • Reduced impact on the efficiency of other buildings.
    • Increased impact on the efficiency of High Schools and Colleges.
  • Raised the adult age threshold for Tropicans in World Wars to 18 years.
  • Pollution now reduces the beauty of an area slightly less.
  • Increased radius of the Teleferic Upgrade “Audio Tour Guide”.
  • If residential buildings are located in areas with high pollution levels, Tropicans resting there will now get a penalty to their healthcare happiness.
  • Expelling a superpower from an Embassy will not have an effect on the superpower standing.
  • Inviting/Expelling a superpower now has a cooldown.
Player Feedback
  • Electric Substations will now display their effect radius.
  • Added a missing effect radius for Hydroponic Plantations with the “Pollination Parcel” upgrade.
  • The Fun Quality overlay shows correct values for tourist accommodations now.
  • The vicinity radius for an Embassy will now be shown to the player, when clicking on the building. This should make demands easier that ask players to construct a specific building near an Embassy.
  • The Palace, Aircraft Carrier, Guard Tower and Watch Tower now display a value for their military strength.
  • Looped raids now properly appear in the raid queue.
Bug Fixes
  • Fixed the average happiness of Tropicans not getting updated correctly after loading a savegame. This caused differences in the Approval/Support ratings after loading a savegame.
  • Fixed a demand by the Conservatives that required players to research “Contraception Ban” and level up “Good old Days”.
  • Fixed a bug that lead to Offshore Offices still producing a profit even if the superpower had been expelled.
  • The pirate outfit for El Presidente will get unlocked correctly now.
  • The “Multi Culture” work mode of plantations now also gets correctly applied to pre-built plantations.
  • “Advanced Boat Services” now also correctly influences the speed of freighters.
  • Fixed a rare issue that caused quests to appear twice.
  • Fixed protests disappearing too quickly.
  • Residential buildings now properly show the budget modifier for housing quality on the efficiency tab.
  • The “Light Bulb Ban” Edict now correctly displays its activation cost.
  • Fixed the housing quality of Conventillos getting reset after loading a savegame.
  • Upgrading Guard Towers now counts towards quests progress for a Militarists demand asking to have a certain number of Watch Towers.
  • Fixed Tropicans and Tourists getting stuck at an Airport with a Metro upgrade.
  • Fixed Tropicans getting stuck at a Metro.
  • Tropicans will no longer wait at a Bus Stop if the Bus Garage was destroyed.
  • Soil degradation will now correctly affect the efficiency of Ranches.
  • Soil degradation will now correctly reduce the efficiency of Plantations over time.
  • The “Way of the Red Pill” work mode of the Asylum works correctly now.
  • The crime safety bonus for religious buildings gained by the “Theocracy” constitution option now works correctly.
  • Fixed pathfinding issues that were caused by the Teleferic Station.
  • Fixed Tropicans getting stuck after loading a savegame.
  • Fixed empty shacks popping up.
  • Freighters will no longer arrive at Docks without workers.
  • Almanac: Home slots are now counted correctly as the number of available households and not only as available buildings.
  • Almanac: Fixed Tropicans that have a home being listed as “homeless”.
  • Almanac: Fixed prisoners being listed as “homeless”.
  • Almanac: Tourist Rating modifiers are now displayed correctly.
  • Oil deposits on the sea will now only be shown on the overlay from Cold War onwards.
  • Fixed the “Fracking Posts” upgrade from Oil Wells.
  • Fixed construction worker walking on water.
  • Workers of Coconuts Harvesters and Logging Camps will not continue to work and waste resources if the building’s outstock is full.
  • Fixed the collision boxes for the Airport and the Factory Ranch.
  • Fixed the constitution option “Energy Efficiency” not applying the correct decrease in energy consumption.
  • The propaganda effects of multiple media buildings of the same type will no longer accumulate.
  • Fixed issues with the Waste Treatment Plant and the Garbage Dump.
  • Fixed building not getting highlighted correctly when they are inside of another building’s vicinity radius.
  • Fixed the constitution option “State Controlled Media” not working correctly.
  • Fixed an issue that caused the game to not apply the correct fullscreen resolution.
  • Fixed visual artefacts on the ocean that could appear when loading a savegame from a drought or an active Nuclear Testing edict.
  • Fixed Tropicans getting stuck after a bridge was demolished.
  • Fixed issues with the achievement “Knight to Little Duck”.
  • Fixed an issue in Battle Royal mission that caused newsfeed messages of destroyed building to be displayed repeatedly.
  • Military units will no longer be shown as “idle” during warfare.
  • The budget of military buildings will now correctly affect the military strength of units.
  • Fixed a potential progress blocker in the Bureaucrazy mission that prevented the “Electrify All” quest to get completed.
  • Fixed a potential progress blocker in the Speakeasy mission that prevented Prisoners getting counted towards quest progress.
  • Right-clicking on a completed task will no longer cause players to miss out on a reward.
  • Repairing a World Wonder will no longer spawn the radio message.
  • Fixed the “Urban Development” edict not expiring after loading a savegame.
  • Fixed several visual issues for military units.
  • Fixed several animation issues.
  • Fixed several crashing issues.
Improvements
  • Added new variations for Parks and Squares.
  • Added a new decoration object: Space Memorial.
  • Added 4 new traits for El Presidente.
  • Made improvements to the gamepad controls.
  • The game now pauses gameplay and audio playback when minimized (except during multiplayer matches).
  • Improved RMG landscape generation.