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Wrapping up 2020 with some horrifying GTFO in-game stats!

(Please vote for GTFO as "The Best Game You Suck At" at the Steam Awards 2020)!

December 9th, 2019, we released GTFO as Early Access, so it's been in the hands of our (fantastic) community for about one year. During this first year, Santonian Industries collected data on how the Prisoners are doing down in the Complex. And to wrap up 2020, they're opening up their data vault!

You might remember we released a short trailer with some of it a couple of weeks ago. If not, you can watch it here.

Now let's dig into some statistics.

As you know, if you're playing GTFO, it uses a Rundown concept where the game is regularly updated with new expeditions (maps, scenarios, enemies, etc.). In 2020, we released three Rundowns – Infection, The Vessel, and Contact. That means we've delivered you 35 challenging expeditions.

Below is how many of you completed all expeditions of each Rundown. Remember, this is very challenging – all expeditions of the Rundown.

Rundown 001 (The one GTFO launched with):
0.514%

Rundown Infection:
< 0.1% (you remember R2E1? Yeah, you're not alone…)

Rundown The Vessel:
0.324%

Rundown Contact:
< 0.1% (still live, so these numbers can improve!)

Reading these, it's important to remember how fun our community seems to have working together, and dying together, in GTFO. By the number of times you're trying to tackle every challenge we're throwing at you – you seem to enjoy it. And keep trying, that feeling when you finally nail a GTFO expedition together with your friends is what the game is about.

  • 91.8% of all expedition attempts fail. Meaning, in 8.2% of your attempts, you get that feeling we wrote about just above. Isn't it worth it?
  • 15,481,694 medical kits have been applied to a team member. Keep caring for each other down there!
  • You typed "help" in the terminal 624,415 times. Well, we didn't imprison you for your hacking skills…
  • We wrote about it above. We need to talk about R2E11.4% of you attempting that expedition came back alive.
  • Total death toll? No less than 12,113,262 Prisoners died together down in the Complex 2020.
  • One in 10 000. That's how many of you have completed all expeditions of all Rundowns. Who are you? We're insanely impressed, but also… quite scared. The man behind this post has worked with GTFO for five years and not even close to those skills.
  • 210 000 of you! Our Discord grew to a whopping 210 000 friendly community members. If you're still not a member, join us here!
  • We're global! We now have players in 168 countries playing GTFO together.
  • GTFO's recent review score on Steam: over 90%. Since launching match-making and making other updates to GTFO during the year, our recent review score has increased to over 90%. Thanks for everyone reviewing and giving us feedback!


We hope you found the above stats interesting. Either you're one of the 0.X%:ers, else we hope you found motivation for future expeditions. Because we're just getting started, we will keep throwing new Rundowns and expeditions at you during 2021 – and other exciting features. Stay tuned! And again, thanks for your support.

Psst… if you haven´t already, please vote for GTFO as “The Best Game You Suck At” at the Steam Awards 2020. We think the above stats talk for themselves, right? 😊 Thanks!

Oh, GTFO will be 20% off until January 5th. Tell your friends!

Happy New Year! Stay safe.

Best,
10 Chambers

GTFO PATCH NOTES - 2020-12-27

PATCH NOTES


[h2]Rundown 004 / Contact://EXTENDED[/h2]

  • Fix for not allowing weapon switching at anytime when using melee weapon.
  • Fix for multiple cheese-spots.

GTFO is nominated for "The Best Game You Suck At" at the Steam Awards 2020!!

First, we want to thank all of you, our (and the best) community, for nominating GTFO as "The Best Game You Suck At" at the Steam Awards 2020! Without you, we wouldn't now be listed as one of the nominees in that category – that almost seems made for GTFO, right?

The category description is: "This is the game that rewards persistence and is not for the faint of heart. It's the toughest game we've ever loved."

How fitting is that?! Thanks, Valve!

We didn't dare to dream that we would even get nominated, but we are with your help. Now, wouldn't it be cool if we could win the whole thing together?
Let us prove to the world that GTFO is indeed the most hardcore challenge you can get in PC gaming today. Vote for GTFO! (Button above)

P.S. To celebrate, we will have GTFO 20% off during the Steam Christmas Sale, so if you still have a friend that doesn't know he/she will probably suck at GTFO, now is a great time to get into it!

GTFO PATCH NOTES - 2020-12-18

PATCH NOTES


[h2]Rundown 004 / Contact://EXTENDED[/h2]

  • Fix for not being able to interrupt melee charge up with the shove action.
  • Added proper sentry gun name to loadout on success screen.
  • Fix for being able to initiate hacking interactions through doors.
  • Fix for a cheese-spot in E1.

GTFO PATCH NOTES - 2020-12-17

PATCH NOTES


[h2]Rundown 004 / Contact://EXTENDED[/h2]

  • Fix for player model disappearing in the end of the elevator ride.
  • Fix for old aim toggle bug where you would stop aiming as soon as a teammate switched weapons.
  • Fix for issue where you could not use the melee-shove button (C) while sprinting.
  • You can now switch weapons while hacking again.
  • Fixes for being able to cancel a burst with jump and sprint.
  • Fix for not being able to switch from melee while holding/charging melee.
  • Fix for melee not being canceled properly when starting to climb a ladder.
  • Environment fix for stuck spot on A3.
  • Added option in Voice Chat settings for disabling playing a sound on Push To Talk.
  • Fixed map panning when map is opened if movement keys are held down movement keys need to be released and pressed again for panning to begin.
  • Fix for door blades visible in the environment after opened on certain places.