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GTFO News

ALT://Rundown 6.0 Destination is out now!

Grab the Drekker INEX Drei Scattergun, an old community favorite, and gather your crew of prisoners - ALT://Rundown 6.0 Destination is here. This marks the end of the alternative rundown releases and brings the available expeditions to 71. More suffering than most teams will ever endure.



[h2]PATCH NOTES[/h2]
[h3]NEW FEATURES & CHANGES[/h3]
  • Added ALT://Rundown 6.0 Destination with 13 Expeditions
  • Removed the ://EXT label from the ALT R4-R6 Extension Expeditions
  • Changed names of BX, CX, & DX to AX, BX, & CX
  • Updated Player Ping System with new voice lines, icons, and ability to ping more items
  • Updated intro video

[h2]BUG FIXES[/h2]
  • Potentially fixed bug where sometimes when restoring from a checkpoint you may have an item stuck in your hands that you cannot drop
  • Fixed Mother and Tank colliders to be more accurate
  • Fixed Shotgun to fire forward instead of muzzle direction
  • Fixed bug where the Spear would consume stamina outside of combat
  • Fixed bug where if you die crouching, you’d be crouching on next expedition drop
  • Fixed bug where voice lines could play on expedition success/fail screen
  • Fixed bug where there could be “ghost” enemies if they are killed while spawning

[h2]WEAPON CHANGES[/h2]
Scattergun
  • Added Drekker INEX Drei Scattergun as returning weapon
  • Reduced hipfire radius

HEL Revolver
  • Slightly increased reload time

PDW
  • Slightly increased reload time

HEL Gun
  • Slightly increased chargeup Time

Bullpup Rifle
  • Removed “long reload” from description
  • Reduced reload time
  • Slightly increased damage

HEL Shotgun
  • Slightly increased shot delay

Precision Rifle
  • Increased clip size
  • Slightly increased damage

Heavy SMG
  • Increased clip size
  • Slightly increased damage

Rifle
  • Slightly reduced clip size
  • Reduced damage falloff range

Pistol
  • Slightly increased damage
  • Increased starting damage falloff range

SMG
  • Slightly increased damage
  • Increased clip size

High Caliber Pistol
  • Increased damage
  • Slightly reduced max ammo

HEL Auto Sentry (previously Auto Sentry)
  • Now is HEL and pierces one enemy
  • Significantly reduced max ammo

Spear
  • Players can now run while charging
  • Slightly increased light and charged precision multiplier

Bat
  • Slightly reduced Stagger Multiplier
  • Slightly increased charged stagger multiplier


Get new teammates - 33 % off on GTFO

In preparation for the upcoming release of ALT://Rundown 6.0 we are offering 33 % on GTFO so that you can ensure that your team is stacked and ready for the drop into The Complex. The release is this Thursday, the 14th of September at 13:00 CEST but the sale will be active until the 26th of September.



With the release of ALT://Rundown 6.0 there will be 71 expeditions for your team to suffer in, spanning from the beginner-friendly A tiers to the gut-clenching nightmares of the E tier. How far down the dark tunnels has your team gone?

[previewyoutube][/previewyoutube]

Get ready for the next drop - ALT://Rundown 6.0 releases next week

Prisoners, we have a date for our next release – ALT://Rundown 6.0 Destination will come out next Thursday, the 14th of September 13:00 CEST. This marks the end of the ALT Rundowns and will let players journey back into the horrors that were released when GTFO exited Early Access almost two years ago.

[previewyoutube][/previewyoutube]

GTFO PATCH NOTES - 2023-06-21

[h2]PATCH NOTES[/h2]

[h3]BUG FIXES[/h3]
  • Fixed bug where “Items required for scan” text stays red even when the item is in the scan (now for real).
  • Fixed bug where big pickup allocation wasn’t where wanted in R5A3
  • Removed unwanted spawners on exit room in R5A3
  • Reseeded a zone from Overload in R5A3
  • Removed duplicated log from R5D1
  • Removed locked terminal on R5C3
  • Adjusted HSU spawn probabilities in R5B1 Main layer
  • Adjusted artifact amount in R5B1 Secondary layer

GTFO PATCH NOTES - 2023-06-21

We just released a small patch to fix some of the things with last weeks release of ALT://Rundown 5.0 Rebirth.

[h2]PATCH NOTES[/h2]

[h3]BUG FIXES[/h3]
  • Fixed bug where “Items required for scan” text stays red even when the item is in the scan (now for real).
  • Fixed bug where big pickup allocation wasn’t where wanted in R5A3
  • Removed unwanted spawners on exit room in R5A3
  • Reseeded a zone from Overload in R5A3
  • Removed duplicated log from R5D1
  • Removed locked terminal on R5C3
  • Adjusted HSU spawn probabilities in R5B1 Main layer
  • Adjusted artifact amount in R5B1 Secondary layer