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Pengame News

Fresh gameplay trailer

[p]Hey all! How are you doing? Good? Good is good.[/p][p][/p][p]We have been busy.[/p][p]We have made a new, short, action packed trailer for Pengame - it showcases combat gameplay (which we recently juiced up with some tasty effects).[/p][p][/p][p]As a side note we will be attending some events before the end of the year. We will drop an announcement about all of them, keep an eye out, if you want to meet us, and try out the game in person.[/p][p][/p][previewyoutube][/previewyoutube][p][/p]

Development resurrection

[p][/p][p]Hello everyone![/p][p]It has been a while...[/p][p][/p][p]We appreciate everyone who stuck around following Pengame, even if you just forgot to press unfollow.[/p][p][/p][p]So, news, without any fluff:[/p][p]We decided to finish Pengame.[/p][p]We've done a lot of renovating, reanimating, recalculating and reimagining already this past year (that's when we picked up the project from the development limbo it has been banished to). We kept quiet until we were sure that this time we are on a sure path to the finish line.[/p][p][/p][p]But we shall be quiet no more![/p][p][/p][p]You may have noticed, that our steam page got a nice makeover, including up-to-date screenshots, and a new trailer. If you haven't noticed, I kindly invite you to go and check it out! The new artwork is still warm, got that nice fresh ink smell to it.[/p][p][/p][p]Again, thank you for all who stuck around and kept Pengame on their wishlists - you all clearly have the patience of a particularly chill saint.[/p][p][/p][p]Cheers,[/p][p]Chris & the Rogue Relay team[/p][p][/p][p][/p][h2]A minor update on the steam discussion board[/h2][p]We have moved the old steam discussions into an archived forum - wanted to clean up things for this fresh start, but didn't want to delete them or lock them either for full transparency.[/p]