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2025.1 Patch 4

Dear captains,

There is a new patch available for version 2025.1.

Ships:
- Fix (regression of 2025.1): Enemy ships were sometimes firing their guns at an U-Boat remaining at a periscope depth.

Crew:
- Officers tasked with attacking other ships with any type of gun are now a bit more accurate, more often target the waterline and less often end up hitting the water.

Missions:
- If user disables UI with a hotkey during tutorial mission, the UI is automatically toggled back when tutorial progresses to the next phase.
- Fix (regression of 2025.1): The torpedoed ship in a tutorial mission #3 could already sink, when the tutorial was asking to attack it with a deck gun.
- Fix: Torpedoes launched at the first ship in a tutorial #3 could in rare cases eventually end up hitting the second merchant ship that was needed for this mission to complete.
- Fix: There could be a minor issue with the flow of a tutorial #3, if a game state was saved when a torpedo salvo was launched and the game state was reloaded without leaving the game.

Damage model:
- Various changes that make it a bit easier to sink ships on "Quick" sinking physics realism setting.
- Slightly lowered the threshold above which a ship is considered a total loss.

Graphics:
- Fix: The particle effect behind N-A1 ships propeller was having a UV issue.

General:
- It's now possible to change newly added realism settings in saves started before 2025.1, even if the game state is later saved on 2025.1 and loaded once again.

Yours,
DWS