No rest for the wicked! Patch B122 ready at the branch Unstable

Hello Kriegsmarine,
We just release the biggest patch so far with lots of changes and already have a new one for you to test. We hope you'll enjoy it and leave some feedback!
Improvements
- It's now possible to add custom music to the game. Please read README file in "(GAME_FOLDER)\UBOAT_Data\StreamingAssets\Packages\custom-music" to learn where to place your music files.
- Various modding improvements for summer's modding SDK introduction. Added support for raw audio and texture files and support for data sheet overrides in mods.
Fixes
- Pausing or disabling time compression on the map was causing random camera movement.
- Sink ship objectives were sometimes duplicated.
- Increased fuel usage to achieve historical range only with some bonuses from an engineer working at the engines and/or leader at the navigator's station. It was very hard to run out of fuel on B121.
- Vacation could be bought without sufficient funds and cause the budget to dive below zero.
- Faster completion bonus of HQ tasks from a vacation (like Eagle's Nest) wasn't applied to tasks that were started before a vacation.
- Vacation notification had missing localizations.
- Reputation points count label in reputation purchases screen was often displaying a wrong value.
- Added sound effect for reputation purchases.
Talk to you soon!
Yours,
Deep Water Studio