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B128 Hotfix 3

Dear skippers,

A third hotfix for B128 is now ready. It fixes some of the most often reported issues thus far.

Warm thank you for the sent bug reports and for posting your feedback.

This update is fully compatible in regards of saved game states with the previous version.

Changelog


[h2]Technical changes:[/h2]
- Unity engine update from 2019.4.13f1 to 2019.4.15f1.

[h2]Sandbox:[/h2]
- NPC groups were often spawning too close, if player haven't detected them in any way before the meeting.
- Improvements to side-mission frequency and their targets. For example, when player returns from a patrol there is no longer a requirement for side-missions to be contained in the patrol target area.
- Fix: Side-missions couldn't be started in certain patrol squares due to a bug.

[h2]User interface:[/h2]
- Regression fix: Radio transmission notifications weren't appearing.

[h2]AI:[/h2]
- Improvements to NPC u-boat capture course computation.
- Fix: NPC u-boats were still attacking crates from sunk ships that were floating on the water.
- Fix: NPC u-boats could stop their engines for a very long time after the fight was over.

[h2]General:[/h2]
- Regression fix: Intended music was often not playing during medal award ceremony.

Yours,
DWS