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Update: B129 Preview 23

Dear skippers,

Update B129 Preview 23 is now complete and ready to download on the public testing branch.

We are planning to release a stable version of B129 soon and continue further work on the stable branch. There may be still some more updates and fixes in the days ahead though!

If you are interested to find out what's new in this version, please take a look at the changelog below.

[h2]Changelog[/h2]
[h3]Modding:[/h3]
- Updated Unity modding template to work with the latest B129 releases. The project in the template now requires Unity 2019.4.29.
- Fix: After opening the Unity modding template, it was possible for the welcome window to be opened in a few copies.

[h3]Graphics:[/h3]
- Fix: A fog-like effect was appearing on the screen after zooming in the map view to the closest possible zoom level, while being away from the coast.
- Fix: Added ship name on Dale-class and War-class tanker hulls.
- Fix: Turm IV quadruple gun wasn't resetting correctly to a forward looking position.
- Regression fix: Rain was rendered under the water.

[h3]User interface:[/h3]
- Fix: Campaign setup preset buttons were slightly vibrating, if temporal anti-aliasing was enabled in the settings.
- Fix: Portraits could remain on the screen after moving to HQ view in rare circumstances.

[h3]Crew:[/h3]
- Crew returning from an external interaction now appears at varied positions on the deck rather than everyone at the same spot.
- Fix: Returning crew now appears in the control room rather than on the submerged deck, if u-boat dived.
- Fix: Unusual issue with crew members moving at the u-boat's bow and refusing to go anywhere else until La Rochelle was left.

[h3]Missions:[/h3]
- Added missing descriptions for a few remaining campaign missions.
- Fix: Patrols appearing during the campaign assignments could spawn directly near the player's ship, if console was used to skip some time.
- Fix: "Unknown object" and "Empty" objects were reported in a few places in UI during the weather station placement missions.
- Fix: The radio transmission from the weather station was transmitted for only 6 minutes. If player didn't receive it in that time, it wasn't possible to complete the mission.
- Fix: Journal entry after completing the Royal Oak sinking assignment wasn't correct.

[h3]Localization:[/h3]
- French localization update by FvJ and Placebo.
- German localization update by Ruby.

[h3]Optimizations:[/h3]
- Performance improvements for longer playthroughs.

[h3]Map:[/h3]
- Regression fix: If player ordered to plot a route to port, while moving and having enabled a time compression, the path could be plotted to some other location near the port instead.

Yours,
DWS