B129 Dev Diary #5: Prize rules and inspections
Dear skippers,
We prepared a fifth dev diary during the work on B129. This time we describe prize rules, merchant ship inspections, ship scuttling and new types of goods. Take a look!
[previewyoutube][/previewyoutube]
[h2]Transcription[/h2]
Welcome to the fifth UBOAT dev log video for the upcoming update 129. This time we will discuss upgrades related to the enemy shipping.
[h3]Prize rules[/h3]
Since this update, neutral ships that are headed at the blockaded enemy ports now become a valid prize for your u-boat. Also, enemy merchant ships without escort may occasionally use a neutral flag as a disguise.
If you will manage to sink such less obvious targets, you will be well rewarded by the high command, but beware, because if the ship turns out to be involved in a neutral trade, your actions may lead to a humanitarian crisis or at the very least a diplomatic incident.

[h3]Inspections[/h3]
To find out if a ship is a valid target, you will be able to send your team to inspect it. Once there, your officers may talk with the captain and search the cargo hold. Keep your eyes open because if unexpected danger appears during the inspection your crew may become stranded.

It's also going to be possible to send a team to abandoned ships. Your crew can then search the compartments and if you have an skilled engineer, you can save torpedoes by sinking it with explosives.

[h3]New goods[/h3]
Lastly, since this update, enemy vessels will transport a much more varied cargo like iron ore, lumber, rubber and in rare cases even gold. The routes on which these goods will be shipped are historically accurate.

That's all that what we wanted to share in today's video. You will hear more from us next week about this update's estimated release date as well as upgrades in our team. Stay safe and see you soon!
Happy Easter!
Yours,
DWS
We prepared a fifth dev diary during the work on B129. This time we describe prize rules, merchant ship inspections, ship scuttling and new types of goods. Take a look!
[previewyoutube][/previewyoutube]
[h2]Transcription[/h2]
Welcome to the fifth UBOAT dev log video for the upcoming update 129. This time we will discuss upgrades related to the enemy shipping.
[h3]Prize rules[/h3]
Since this update, neutral ships that are headed at the blockaded enemy ports now become a valid prize for your u-boat. Also, enemy merchant ships without escort may occasionally use a neutral flag as a disguise.
If you will manage to sink such less obvious targets, you will be well rewarded by the high command, but beware, because if the ship turns out to be involved in a neutral trade, your actions may lead to a humanitarian crisis or at the very least a diplomatic incident.

[h3]Inspections[/h3]
To find out if a ship is a valid target, you will be able to send your team to inspect it. Once there, your officers may talk with the captain and search the cargo hold. Keep your eyes open because if unexpected danger appears during the inspection your crew may become stranded.

It's also going to be possible to send a team to abandoned ships. Your crew can then search the compartments and if you have an skilled engineer, you can save torpedoes by sinking it with explosives.

[h3]New goods[/h3]
Lastly, since this update, enemy vessels will transport a much more varied cargo like iron ore, lumber, rubber and in rare cases even gold. The routes on which these goods will be shipped are historically accurate.

That's all that what we wanted to share in today's video. You will hear more from us next week about this update's estimated release date as well as upgrades in our team. Stay safe and see you soon!
Happy Easter!
Yours,
DWS