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Update: B129 Preview 8

Hello skippers,

There is a new update ready to download on the public testing branch. It fixes some of the most often reported issues from the last few days, but there are also other worthwhile additions present like the auto-save system. We hope that you will find it useful.

[h2]Changelog[/h2]
[h3]Crew management:[/h3]
- Regression fix: Crew could become stuck at the conning tower after participating in certain story sequences. This fix was designed to remove that issue also in the existing game states.
- Regression fix: Sailors weren't joining the officer at the deck gun, after performing certain steps.

[h3]Graphics:[/h3]
- Fix: Character textures could be atlassed in a wrong way in some cases after loading a game state. This was making the character look very unusual after moving the camera at a certain distance from him.
- Fix: Diesel exhaust was visible after loading a game state that was saved when the u-boat was docked at the port, but there was nobody working at the engines.

[h3]Localization:[/h3]
- Turkish localization update by tokyo.
- Fix: New torpedo names weren't translated in some parts of the UI.

[h3]User interface:[/h3]
- Added notification that informs that the currently received radio message was stopped to be transmitted at the source (for example after sinking the ship).

[h3]General:[/h3]
- Added auto-save feature.
- Fix: Restored partial compatibility with B128 version of TDC mod.
- Fix: Upgraded torpedo pistols are now researched at the start in all scenarios. They were intended to lack only in the future 1939 - 1940 scenarios.
- Regression fix: Torpedo wasn't disappearing after explosion, if player launched it manually without choosing a target.
- Fix: Various fixes to errors that we spotted in the user reports.

Yours,
DWS