2024.1 (Preview 3)
Dear captains,
There is a new patch ready for the beta version of the game.
Localization:
- French localization update by FvJ and Placebo.
- Czech localization update by Spid3rCZ.
- Portuguese localization update by AlexShuma.
- Italian localization update by BeeTLe BeTHLeHeM.
Ports:
- Fix: All ports had too few defence guns in 1939.
- Fix: Norwegian, Canadian, USSR, Netherlands, Irish, Portuguese and Spanish ports didn't had any defence guns.
Missions:
- Fix: Side-mission about counting defence guns in a port now asks to find a lower number of AA guns.
Tutorial missions:
- Fix: It was possible to send crew onto the second merchant ship in tutorial #3 before the tutorial has asked for this and break the mission script.
- Fix: If a tutorial with a custom weather state was completed, and then another such tutorial was started right away, the custom weather from the next tutorial wasn't applied and there was no restrictions about the weather for its duration.
- Fix: Tutorial missions #2 and #3 weren't working when started from Marseille.
UI:
- Toolbar for switching between combat stations is no longer displayed for binoculars.
- A confirmation popup now appears, when player attempts to launch a salvo, before the gyro angle is set on the torpedoes.
- Fix: After clicking on a help button in the echosounder view, a wrong page of the manual was opened.
- Fix: It was possible to break the intro cutscene by pressing the keyboard shortcut for toggling a free cam mode.
- Fix: HQ task requirements were missing in the UI.
- Fix: Play as skipper mode is now correctly marked as experimental. Previously this suffix wasn't visible.
- Fix: Missing translation for the action displayed on the screen when looking at the torpedo launch lever from FPP.
Quality of life:
- Game is now paused when manual is opened.
Map:
- Fix: Circles drawn with a compass tool weren't visible, if motion blur was disabled and either FSR or DLSS were enabled in the graphics settings.
Graphics:
- Fix: Portraits could render completely white at night near ports.
Hydrophone:
- Fix: Keyboard shortcuts for increasing and decreasing volume were having reverse effect. It was possible to set the volume below 0% or above 100% with them. They were also too slow.
Type II:
- Fix: Compressor wasn't being automatically disabled by the crew after filling the compressed air tanks.
Yours,
DWS
There is a new patch ready for the beta version of the game.
Localization:
- French localization update by FvJ and Placebo.
- Czech localization update by Spid3rCZ.
- Portuguese localization update by AlexShuma.
- Italian localization update by BeeTLe BeTHLeHeM.
Ports:
- Fix: All ports had too few defence guns in 1939.
- Fix: Norwegian, Canadian, USSR, Netherlands, Irish, Portuguese and Spanish ports didn't had any defence guns.
Missions:
- Fix: Side-mission about counting defence guns in a port now asks to find a lower number of AA guns.
Tutorial missions:
- Fix: It was possible to send crew onto the second merchant ship in tutorial #3 before the tutorial has asked for this and break the mission script.
- Fix: If a tutorial with a custom weather state was completed, and then another such tutorial was started right away, the custom weather from the next tutorial wasn't applied and there was no restrictions about the weather for its duration.
- Fix: Tutorial missions #2 and #3 weren't working when started from Marseille.
UI:
- Toolbar for switching between combat stations is no longer displayed for binoculars.
- A confirmation popup now appears, when player attempts to launch a salvo, before the gyro angle is set on the torpedoes.
- Fix: After clicking on a help button in the echosounder view, a wrong page of the manual was opened.
- Fix: It was possible to break the intro cutscene by pressing the keyboard shortcut for toggling a free cam mode.
- Fix: HQ task requirements were missing in the UI.
- Fix: Play as skipper mode is now correctly marked as experimental. Previously this suffix wasn't visible.
- Fix: Missing translation for the action displayed on the screen when looking at the torpedo launch lever from FPP.
Quality of life:
- Game is now paused when manual is opened.
Map:
- Fix: Circles drawn with a compass tool weren't visible, if motion blur was disabled and either FSR or DLSS were enabled in the graphics settings.
Graphics:
- Fix: Portraits could render completely white at night near ports.
Hydrophone:
- Fix: Keyboard shortcuts for increasing and decreasing volume were having reverse effect. It was possible to set the volume below 0% or above 100% with them. They were also too slow.
Type II:
- Fix: Compressor wasn't being automatically disabled by the crew after filling the compressed air tanks.
Yours,
DWS