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2024.1 (Preview 6)

Dear captains,

There is a new patch ready for the 2024.1 beta version.

Localization:
- French localization update by FvJ and Placebo.
- German localization update by Ruby.

Periscopes & TDC:
- Fix: Once player enters into manual control mode of any periscope or UZO, the officer that controls it stops to rotate periscope afterwards and keeps it pointed at the same bearing. This behaviour is reset once he leaves the station.
- Fix: It was often not possible to lock a clearly visible target. Please let us know, if this would be still happening in some weathers.
- Fix: Gyro angle dial on C/37 torpedo calculator had numbers arranged counterclockwise / mirrored horizontally.

UI:
- Fix: Since a few versions, there was missing realism setting during setting up a new campaign called "Mission types". This setting allows to select what kinds of missions will be offered by the command.
- Fix: Character role dropdown on character screen wasn't working.
- Fix: Positioning of telegraphs outside the screen is no longer possible. They also won't disappear after changing resolution to a lower one in any case.
- Fix: Lock arrows for distant targets were sometimes appearing below the target rather than above it, while using observation periscope on Type VII.

Uboatopedia:
- Added help links to several screens.
- Updated Uboatopedia in German and Polish.

Missions:
- Fix: It's now possible to use Type II gun to complete the mission at Hopen Island.
- Fix: It wasn't possible to complete mission by talking with the leading officer.

Type II:
- Increased fuel capacity of Type IID to give it historical range.
- Fix: It wasn't possible to upgrade batteries on Type IIA and Type IID. This fix requires starting a new game or changing the boat back and forth with another type.

Crew:
- Fix: Officers were often blocking, when they encountered a sailor on their path that was doing something, for example cleaning, sitting on a bunk etc.
- Fix: If U-boat was returning with wounded sailors from a mission and was welcomed by the orchestra, wounded sailors could appear among the crew that saluted to it. Once the cutscene ended, there were various issues with them.
- Fix: Crew members sometimes weren't going to rest on a bed, even when they were supposed to, for example when given an order.

General:
- When a silent run is ordered, ventilation is now automatically turned off by the crew. If it's enabled later on manually, it's not turned off again.
- Fix: It wasn't possible to enter into U-boat upgrade mode at the warehouse, if gameplay perspective setting was set to "FPP Only".
- Fix: In some cases, after loading a saved game state, saved in FPP, it wasn't possible to rotate the camera with mouse movements and there were some other issues too.
- Fix: It wasn't possible to start electric engines, if fuel tanks were empty.
- Fix: After changing U-boat to another type, the new U-boat's detection wasn't affected by weather factors.
- Fix: Fixes to a few errors spotted in the logs sent by the in-game bug reporting tool.

Yours,
DWS