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2024.1 (Preview 8)

Dear captains,

There is a new patch ready for 2024.1 beta.

[h3]Localization:[/h3]
- Japanese localization update by かねのもうじゃ.
- Spanish localization update by Miguel Haakon.
- Italian localization update by BeeTLe BeTHLeHeM.

[h3]Missions:[/h3]
- Fix: It wasn't possible to surrender nor scuttle the boat at the end of the war. The button wasn't reacting to a click.
- Fix: It wasn't possible to destroy tanks at Haifa and complete the associated mission.
- Fix: Huts on the Hopen Island were disappearing after reloading a game state with them already present in the scene.
- Fix: Mission at Hopen Island wasn't translated and in some places, there were translation keywords visible.

[h3]Type II:[/h3]
- Fix: Engineers were frequently stopping work on Type IIA and Type IID U-boats when there was damaged equipment on the deck and the U-boat was submerged. They were trying to repair it, but couldn't get there.
- Fix: Some characters on deck weren't hiding into the U-boat during a dive.
- Fix: On Type IIA and IID, there was a small nav-mesh hidden in the conning tower. Characters could sometimes get snapped to it and weren't able to get out.
- Fix: Character repairing AA gun wasn't fully aligned with the deck.
- Fix: It sometimes wasn't possible to open hatch between the control room and conning tower on Type IIA and Type IID. There was a warning about pressure being too high on the opening side, even when that wasn't the case.
- Fix: One of the RPM dials in the conning tower wasn't working.

[h3]Torpedo calculator:[/h3]
- When torpedo calculator locks itself due to unsolvable inputs, a warning now appears in the UI that explains what happened and how to recover from this situation.
- Fix: Fixed several cases where calculator's inner simulation could break due to numerical errors. The calculator was behaving erratically when that happened. This fix should bring back TDC to normal also in game states that were affected by this problem.
- Fix: When target speed set on the calculator was very low or zero and the spread slider was adjusted on the torpedo launchers UI, target length on TDC was set to a correct value, but with negative sign.

[h3]Uboatopedia:[/h3]
- Updated Uboatopedia in English, German and Polish.

[h3]Ports:[/h3]
- Fix: Some guns in Aruba were in the water.
- Fix: Aesthetical fixes and improvements to Brunsbuttel.
- Fix: Corrected gun positions in Tunis.

[h3]UI:[/h3]
- Fix: Measurements in the periscope UI now enforce certain limits on values that are set. For example, it's no longer possible to input a distance below zero. Such values could break TDC in some cases.
- Fix: Changed "Course" label to "AOB" in torpedo calculator UI that appears, when there is a locked target.
- Fix: Measurements entered in the periscope UI were changing into different values, when the game was running with Nautical units.

[h3]Audio:[/h3]
- Fix: Audio effect of working diesel engines was sometimes audible even when diesel engines were disabled, after loading a game state.
- Fix: Audio effect of working diesel engines on Type IIA and Type IID U-boats wasn't played with varied speed, depending on the current RPM. It was only becoming quieter or louder, but the effect speed was remaining the same.

[h3]General:[/h3]
- Fix: After loading another game state in-game, submarine's hull no longer could be crushed by the pressure.
- Fix: After changing U-boat to another one, the new U-boat wasn't named as declared in an U-boat selector, but instead had the old name from the old U-boat.
- Fix: Fixed several errors that could appear in a log, but most likely didn't had any impact on the game.

Yours,
DWS