2024.1 (Preview 11)
Dear captains,
There is a new patch ready for 2024.1 beta.
[h3]Localization:[/h3]
- Japanese localization update by かねのもうじゃ.
- Italian localization update by BeeTLe BeTHLeHeM.
- French localization update by FvJ and Placebo.
- Russian localization update by Hard.
- Spanish localization update by Miguel Haakon.
[h3]UI:[/h3]
- Fix: UI tools with custom position were permanently moving after switching between certain views or pressing ALT in FPP mode.
- Fix: Chronometer tool didn't had its position saved and was in the default position after restart.
- Fix: Torpedo depth and salvo spread sliders in the launchers UI were changing value each time this UI was reopened.
- Fix: Character portraits could disappear after opening map, if resolution to UI scale proportion was too low, and they weren't appearing back when there was again space for them.
- Fix: Bearing in the hydrophone tooltip was having a reserve sign.
[h3]Play as skipper:[/h3]
- Fix: Section view orders mode wasn't activated correctly after toggling the pause, when scroll view modes setting was turned off in the settings.
[h3]Crew:[/h3]
- Fix: Survivors and guests on board could receive serious wounds and then be hospitalized on land like crew members.
[h3]Graphics:[/h3]
- Fix: Distant smoke usually wasn't visible in the scene.
[h3]Uboatopedia:[/h3]
- Updated Uboatopedia in English and German.
- Added shortcuts to Uboatopedia in the storage and galley UI.
[h3]Ports:[/h3]
- Fix: Added description for Capetown.
[h3]General:[/h3]
- Fix: Adjusted range of all U-boat types to be close to the historical range when not charging the batteries.
- Fix: Possible fix for the lack of food in the storage after starting a new campaign. This fix is unconfirmed yet due to this issue happening rarely and randomly.
- Fix: It was possible to place on the deck cargo boxes floating on the sea, even when being submerged, after selecting an officer and clicking on the cargo box directly.
Yours,
DWS
There is a new patch ready for 2024.1 beta.
[h3]Localization:[/h3]
- Japanese localization update by かねのもうじゃ.
- Italian localization update by BeeTLe BeTHLeHeM.
- French localization update by FvJ and Placebo.
- Russian localization update by Hard.
- Spanish localization update by Miguel Haakon.
[h3]UI:[/h3]
- Fix: UI tools with custom position were permanently moving after switching between certain views or pressing ALT in FPP mode.
- Fix: Chronometer tool didn't had its position saved and was in the default position after restart.
- Fix: Torpedo depth and salvo spread sliders in the launchers UI were changing value each time this UI was reopened.
- Fix: Character portraits could disappear after opening map, if resolution to UI scale proportion was too low, and they weren't appearing back when there was again space for them.
- Fix: Bearing in the hydrophone tooltip was having a reserve sign.
[h3]Play as skipper:[/h3]
- Fix: Section view orders mode wasn't activated correctly after toggling the pause, when scroll view modes setting was turned off in the settings.
[h3]Crew:[/h3]
- Fix: Survivors and guests on board could receive serious wounds and then be hospitalized on land like crew members.
[h3]Graphics:[/h3]
- Fix: Distant smoke usually wasn't visible in the scene.
[h3]Uboatopedia:[/h3]
- Updated Uboatopedia in English and German.
- Added shortcuts to Uboatopedia in the storage and galley UI.
[h3]Ports:[/h3]
- Fix: Added description for Capetown.
[h3]General:[/h3]
- Fix: Adjusted range of all U-boat types to be close to the historical range when not charging the batteries.
- Fix: Possible fix for the lack of food in the storage after starting a new campaign. This fix is unconfirmed yet due to this issue happening rarely and randomly.
- Fix: It was possible to place on the deck cargo boxes floating on the sea, even when being submerged, after selecting an officer and clicking on the cargo box directly.
Yours,
DWS