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2024.1 (Preview 16)

Dear captains,

There is a new patch ready for 2024.1 beta.

[h3]Localization:[/h3]
- Russian localization update by Hard.
- German localization update by Ruby.

[h3]Torpedo fire systems:[/h3]
- It's no longer possible to leave a torpedo calculator manual mode with a mouse wheel, when the cursor is over a calculator. This allows to use a mouse wheel for the purpose of adjusting the dials.
- Added a warning system to the tooltip of a torpedo launch lever that explains many common mistakes and how to fix them before firing. This tooltip now also contains information about the current setup for a quick reference. This change may take some time to propagate into all languages.
- Calibrated sensitivity of various dials to mouse wheel to make it possible to set the value with more precision.
- Fix: Torpedo launch lever was in some cases launching torpedoes with a speed of 30 knots and 3 meters of depth, ignoring the settings from the UI.
- Fix: There was a small discrepancy of up to 0.25 knot between the torpedo speeds used in calculations by the calculator and the actual torpedo speeds in the game. This could make the solutions slightly off. This discrepancy will remain for already owned torpedoes in the old game states, but everything should be correct for the new ones.
- Fix: Parallax knob and torpedo speed knob could sometimes be displayed in a wrong state after loading a saved game state, different than the actual value set in the calculator and displayed in the tooltip. This problem was going away after switching the value on them at least once.
- Fix: Mentioned knobs also weren't instantly reacting to clicks when the game was paused and they could make an impression that they don't function.

[h3]UI:[/h3]
- Fix: When requesting a flotilla change, it was possible to get the same option on a list twice.
- Fix: Compass tool had the same keyboard shortcut as the shortcut for switching to orbiting view. It's now changed from 'F3' to 'G'.

[h3]Ports:[/h3]
- Fix: Aesthetical fixes to Copenhagen and Brunsbuttel.

[h3]Crew:[/h3]
- Fix: After switching U-boat to another type at the warehouse, command station benefits were stopping to work even when there were officers present at it. This problem will remain in old game states until the U-boat is changed at least once.

[h3]Graphics:[/h3]
- Fix: Most likely fixed the issue with random textures overlayed over officer portraits. We didn't had good reproduction steps for this problem and will appreciate confirmation from the community.
- Fix: After entering torpedo calculator manual mode with enabled pause, the officer that was using it was visible and was occluding the view for about a second.

[h3]General:[/h3]
- Fix: Danish flag wasn't displayed correctly.
- Fix: After loading a saved game state, part of the periscope tube could be not displayed, if it was extended fully up and not manned by an officer.
- Fix: After talking with the leading officer right after starting a new campaign, there was wrong music played in the background.

Yours,
DWS