March 2021 Sitrep Now Available
Hello Everyone!
We hope everyone is enjoying the 1.8.7.2 patch! 1.8.7.2 was a community driven patch and we wanted to really take time to focus on areas where we could improve your gameplay the most. The feedback you have given us has been overwhelmingly positive and a lot of you have reported issues have been fixed. If you still encounter any major issues then please use the official Onward Discord or website support form to reach out.
We know hopping in and playing with other like minded players is what a lot of you are looking for. While you are waiting for the Friends and Party system we discussed in earlier Sitreps, we are providing some tools/guides to help better connect and play with people. Please check out the Community Center below for more info.
From The Devs’ Desk:
Now that 1.8.7.2 has been released we will be moving our focus to update 1.8.8 and security improvements. Those of you who have been keeping up with our Sitreps may recall 1.8.8’s main feature is a coding refactor, so while it will not contain a lot of new content the update will fix a lot of outstanding issues with the game, especially when it comes to lobbies and game mode specific problems.
We will have new content for you as well. Included in 1.8.8 will be a nighttime version of the Shooting Range. In addition, testing will soon be underway for another map: the redesigned version of Abandoned which will be released in both a day and a night setting. After Abandoned we will be releasing more maps to keep the content coming. You might even see some teasers of the maps coming soon: be on the lookout!
The ranking and friends/party systems are also in the works. These are much bigger projects that will be worked on over a longer period of time. We are setting a higher standard for new features we develop to make sure they meet your expectations while making sure that the increased amount of features in Onward will not impact the game’s future development where possible.
Community Center:
We often get asked how the Friends Filter works in multiplayer and how to best find your friends and their lobbies. Below we have laid out instructions for how/when to use the filter and how to more easily find your friends’ lobby.
A guide to find and play with your friends in Onward Multiplayer
If you and your friends are on the same platform
SteamVR
Make sure both you and your friend are friends on Steam
One person will need to start a Multiplayer Game
Choose “Show Friends Only” from the filter options in Onward Multiplayer Lobby listings, press apply
You should now see just your friends game in the lobby list
Oculus Home
Make sure you and your friend are both friends/on friends list in Oculus Home
One person will need to start a game and put a helmet on in the tent
Choose “Show Friends Only” from the filter options in Onward Multiplayer Lobby listings, press apply
You should now see just your friends game in the lobby list
Oculus Quest
Make sure you are both friends/on friends list through the Oculus app.
One person will need to start a game and put a helmet on in the tent
Choose “Show Friends Only” from the filter options in Onward Multiplayer Lobby listings, press apply
You should now see just your friends game in the lobby list
If you and your friends are NOT on the same platform
Make sure you DO NOT have “Show Friends Only” selected in the filters
One person will need to start a match and put a helmet on in the tent
Ask your friends what game mode they are going to be playing
Filter by that game mode and search through remaining lobbies for your friends game
Now that you can more easily find your friends, you can now jump in together and really start building those skills together and develop some team tactics. To assist you with this we will soon be providing you with aerial/top-down maps in the Media area on our website. Use these to formulate your best plan of attack, and use them wisely!
The map makers in the community have been working hard and have developed some new maps for you to play on. Show them some love and give them a test run. For more information about joining the custom maps community, join our Discord server Discord.gg/Onward.
From user KIRI : "Weapons Factory" is my first successful attempt at making a map. It has a nice mixture of close quarters and long range engagements, and is tailored to competitive play, receiving frequent map updates based on player feedback. I hope to see this map become popular with the league community, as I feel it has potential to be an extremely fun and balanced map.
From user MOTYSHIZ: A procedurally-generated map? In Onward? sb_procedural tries to offer a unique CQB experience that trains players' moment to moment adaptability. This map will have its layout re-shuffled on a semi-weekly basis. Even without the weekly re-shuffle, the spawns rotate between rounds to keep the layout feeling fairly random. New pieces will be added from time to time, and some weeks may feature some very experimental modifications.
Motyshiz (sb_procedural creator) would like to credit LeonMail for the initial idea.
From Doomblade187: Backstreets is an urban map with three long, interconnected lanes and plenty of places to hide. Evade your enemies in the hotel, or watch the streets from your rooftop perch. Just keep an eye out for the VIP. This map is inspired by the America's Army 3 map, Alley.
That wraps it up March here at DPI. Make sure to keep an eye out on social media for some Onward Easter eggs beginning in April.
Spring has sprung, but Stay Frosty!
We hope everyone is enjoying the 1.8.7.2 patch! 1.8.7.2 was a community driven patch and we wanted to really take time to focus on areas where we could improve your gameplay the most. The feedback you have given us has been overwhelmingly positive and a lot of you have reported issues have been fixed. If you still encounter any major issues then please use the official Onward Discord or website support form to reach out.
We know hopping in and playing with other like minded players is what a lot of you are looking for. While you are waiting for the Friends and Party system we discussed in earlier Sitreps, we are providing some tools/guides to help better connect and play with people. Please check out the Community Center below for more info.
From The Devs’ Desk:
Now that 1.8.7.2 has been released we will be moving our focus to update 1.8.8 and security improvements. Those of you who have been keeping up with our Sitreps may recall 1.8.8’s main feature is a coding refactor, so while it will not contain a lot of new content the update will fix a lot of outstanding issues with the game, especially when it comes to lobbies and game mode specific problems.
We will have new content for you as well. Included in 1.8.8 will be a nighttime version of the Shooting Range. In addition, testing will soon be underway for another map: the redesigned version of Abandoned which will be released in both a day and a night setting. After Abandoned we will be releasing more maps to keep the content coming. You might even see some teasers of the maps coming soon: be on the lookout!
The ranking and friends/party systems are also in the works. These are much bigger projects that will be worked on over a longer period of time. We are setting a higher standard for new features we develop to make sure they meet your expectations while making sure that the increased amount of features in Onward will not impact the game’s future development where possible.
Community Center:
We often get asked how the Friends Filter works in multiplayer and how to best find your friends and their lobbies. Below we have laid out instructions for how/when to use the filter and how to more easily find your friends’ lobby.
A guide to find and play with your friends in Onward Multiplayer
If you and your friends are on the same platform
SteamVR
Make sure both you and your friend are friends on Steam
One person will need to start a Multiplayer Game
Choose “Show Friends Only” from the filter options in Onward Multiplayer Lobby listings, press apply
You should now see just your friends game in the lobby list
Oculus Home
Make sure you and your friend are both friends/on friends list in Oculus Home
One person will need to start a game and put a helmet on in the tent
Choose “Show Friends Only” from the filter options in Onward Multiplayer Lobby listings, press apply
You should now see just your friends game in the lobby list
Oculus Quest
Make sure you are both friends/on friends list through the Oculus app.
One person will need to start a game and put a helmet on in the tent
Choose “Show Friends Only” from the filter options in Onward Multiplayer Lobby listings, press apply
You should now see just your friends game in the lobby list
If you and your friends are NOT on the same platform
Make sure you DO NOT have “Show Friends Only” selected in the filters
One person will need to start a match and put a helmet on in the tent
Ask your friends what game mode they are going to be playing
Filter by that game mode and search through remaining lobbies for your friends game
Now that you can more easily find your friends, you can now jump in together and really start building those skills together and develop some team tactics. To assist you with this we will soon be providing you with aerial/top-down maps in the Media area on our website. Use these to formulate your best plan of attack, and use them wisely!
The map makers in the community have been working hard and have developed some new maps for you to play on. Show them some love and give them a test run. For more information about joining the custom maps community, join our Discord server Discord.gg/Onward.
From user KIRI : "Weapons Factory" is my first successful attempt at making a map. It has a nice mixture of close quarters and long range engagements, and is tailored to competitive play, receiving frequent map updates based on player feedback. I hope to see this map become popular with the league community, as I feel it has potential to be an extremely fun and balanced map.
From user MOTYSHIZ: A procedurally-generated map? In Onward? sb_procedural tries to offer a unique CQB experience that trains players' moment to moment adaptability. This map will have its layout re-shuffled on a semi-weekly basis. Even without the weekly re-shuffle, the spawns rotate between rounds to keep the layout feeling fairly random. New pieces will be added from time to time, and some weeks may feature some very experimental modifications.
Motyshiz (sb_procedural creator) would like to credit LeonMail for the initial idea.
From Doomblade187: Backstreets is an urban map with three long, interconnected lanes and plenty of places to hide. Evade your enemies in the hotel, or watch the streets from your rooftop perch. Just keep an eye out for the VIP. This map is inspired by the America's Army 3 map, Alley.
That wraps it up March here at DPI. Make sure to keep an eye out on social media for some Onward Easter eggs beginning in April.
Spring has sprung, but Stay Frosty!