Winter Onwardland Map Winners
We are wrapping up our A Winter Onwardland contest by announcing the winners for the map creation portion. The community submitted some really fun maps. Thank you to everyone who submitted entries. Lots of creative style throughout them all.
As a refresher: we are announcing winners in three categories today: cross-platform, PC and Quest! The overall winner will receive their choice of an RTX 3090 or an AMD 5950X processor with a high-end motherboard, whereas the best PC and Quest maps will be rewarded with the author’s choice of an RTX 3080 or an AMD 5900X with a high-end motherboard.
Without further ado, the winners are…..
Cross Platform
Sommet - Submitted by Weidz

What some of the judges had to say:
Tribly: Sommet is impressive from when you first spawn in the cable car looking out over the mountains, to sneaking around in the caves and back rooms. Everything felt hand crafted from the observatory at the top of the mountain, all the way down to the map on the tablet. From the museum, to the kitchen, the wine/cheese cellar, every area felt unique which makes learning the map and orienting yourself much easier.
Eritheis: I liked that the map had different distinct areas. All of them were interesting and made me want to explore to see what else could be found. Having the different areas being so different from each other made it easier to figure out where I was on the map too.
PCVR
Panda Towers - Submitted by Monorchid

What some of the judges had to say:
SyrinS0ng: This is a unique design style we haven’t seen yet. Set on the rooftops of a large building with skyscrapers all around you. You have to weave through different obstacles to find your enemies and need top communication to navigate though this map.
WH1SKEY: An enjoyable map that adds verticality to Onward. The battles that engage on this map make any angle action packed and really puts a player's tactics to the test.
Oculus Quest
Frostbite - Submitted by Evolution

What some of the judges had to say:
SyrinS0ng: As soon as I spawned in I felt immersed in the location. I could feel the cold fog around me. The rooms were great to explore and lots of area throughout to get some team tactics going.
KasperVld: I enjoyed the verticality in this map quite a lot: the fact that your opponents can be hiding behind any hill makes for a slower paced, nerve wrecking match. Never let your guard down, and always keep your gun pointing up.
Congratulations to the winners! All of the maps that were entered are available for you to download and play on. Go check them out! If you are interested in custom map building, check out our discord for more information and chat with fellow map makers.
Map Contest Entries available for Play:
Arctic / Arctic Night (PC & Quest) - Heclak
Ashes In The Snow (PC & Quest) - Stahr
Cerbere Landing (PC) - Justin
Dumpster Fire (PC & Quest) - 04
Hotham Day (Quest) - DaveSparhawk
Ice (PC & Quest) - Koiz
J-Street (PC) - GiantRobot
North Pole (PC) - WhiteFang
Trench - At Christmas (PC) - Winston
Wilderness (PC & Quest) - Monorchid
As a refresher: we are announcing winners in three categories today: cross-platform, PC and Quest! The overall winner will receive their choice of an RTX 3090 or an AMD 5950X processor with a high-end motherboard, whereas the best PC and Quest maps will be rewarded with the author’s choice of an RTX 3080 or an AMD 5900X with a high-end motherboard.
Without further ado, the winners are…..
Cross Platform
Sommet - Submitted by Weidz

What some of the judges had to say:
Tribly: Sommet is impressive from when you first spawn in the cable car looking out over the mountains, to sneaking around in the caves and back rooms. Everything felt hand crafted from the observatory at the top of the mountain, all the way down to the map on the tablet. From the museum, to the kitchen, the wine/cheese cellar, every area felt unique which makes learning the map and orienting yourself much easier.
Eritheis: I liked that the map had different distinct areas. All of them were interesting and made me want to explore to see what else could be found. Having the different areas being so different from each other made it easier to figure out where I was on the map too.
PCVR
Panda Towers - Submitted by Monorchid

What some of the judges had to say:
SyrinS0ng: This is a unique design style we haven’t seen yet. Set on the rooftops of a large building with skyscrapers all around you. You have to weave through different obstacles to find your enemies and need top communication to navigate though this map.
WH1SKEY: An enjoyable map that adds verticality to Onward. The battles that engage on this map make any angle action packed and really puts a player's tactics to the test.
Oculus Quest
Frostbite - Submitted by Evolution

What some of the judges had to say:
SyrinS0ng: As soon as I spawned in I felt immersed in the location. I could feel the cold fog around me. The rooms were great to explore and lots of area throughout to get some team tactics going.
KasperVld: I enjoyed the verticality in this map quite a lot: the fact that your opponents can be hiding behind any hill makes for a slower paced, nerve wrecking match. Never let your guard down, and always keep your gun pointing up.
Congratulations to the winners! All of the maps that were entered are available for you to download and play on. Go check them out! If you are interested in custom map building, check out our discord for more information and chat with fellow map makers.
Map Contest Entries available for Play:
Arctic / Arctic Night (PC & Quest) - Heclak
Ashes In The Snow (PC & Quest) - Stahr
Cerbere Landing (PC) - Justin
Dumpster Fire (PC & Quest) - 04
Hotham Day (Quest) - DaveSparhawk
Ice (PC & Quest) - Koiz
J-Street (PC) - GiantRobot
North Pole (PC) - WhiteFang
Trench - At Christmas (PC) - Winston
Wilderness (PC & Quest) - Monorchid