Sitrep for January 2021
Hello Everyone!
Happy 2021! We are stepping into a new year and have a lot of opportunities and things to look forward to. Onward keeps moving…. well… ONWARD! This month’s Sitrep is a little lighter on development updates than usual due to the holiday season, but we still have some news to share.
Earlier this month we released Update 1.8.7. We have received lots of feedback from the community, we are listening to it all and we hear you. We are happy that you are enjoying the audio improvements and the updated Snowpeak map. With all improvements come some bugs and rest assured, we will be addressing things in 1.8.8.
1.8.8 will be coming out a little quicker than our usual patch releases as a maintenance release to address some ongoing issues and make some adjustments from 1.8.7 based on community feedback. Fixes that will be addressed include significantly reducing the occurrence of broken lobbies, which often cause issues such as voice chat issues, lobby lockups, rounds not assigning points correctly. Additional Audio improvements based around voice chat are also in the works. Fixing an issue allowing players to sometimes see through smoke emitted by smoke grenades and a fix for the infamous “jiggle peek” are on our provisional list as well. We also continue to work on a couple of large new features which are due to release over the next couple of months. Be on the lookout for more details as the patches get closer.
Downpour Interactive continues to grow as a company and we have been adding to the team to keep up with the game design, improvements, and the future of the game. You have already been introduced to our new Community Manager Korine (SyrinSong) earlier this month, and now we would also like to introduce a new Programmer, Ben, and Level Designer, Joe who many of you may know under his nickname Snooper Fax. They have been a great addition to the team here at DPI. We would also like to announce some changes to people you know and have interacted with in the community. Daan (MrDeath) will shift his focus from Community Management over to level design and Kasper (KasperVld) will be taking up the role of Producer while still keeping an eye on community tasks and supporting Korine where needed.
We have wrapped up our Community Contest and judging for the custom maps has begun! We will be announcing the winners in the upcoming weeks. If you missed the announcements for the Fan Art and Video winners, check out our social media accounts.
In addition, for our community we have posted a new Support area to our website with an FAQ section to help with common questions that people may have about playing or any suggestions/reports that need to be sent to us.
To stay up to date on the latest news between Sitreps, make sure to follow our social media accounts and join the Official Onward discord.
Stay Frosty!
Happy 2021! We are stepping into a new year and have a lot of opportunities and things to look forward to. Onward keeps moving…. well… ONWARD! This month’s Sitrep is a little lighter on development updates than usual due to the holiday season, but we still have some news to share.
Earlier this month we released Update 1.8.7. We have received lots of feedback from the community, we are listening to it all and we hear you. We are happy that you are enjoying the audio improvements and the updated Snowpeak map. With all improvements come some bugs and rest assured, we will be addressing things in 1.8.8.
1.8.8 will be coming out a little quicker than our usual patch releases as a maintenance release to address some ongoing issues and make some adjustments from 1.8.7 based on community feedback. Fixes that will be addressed include significantly reducing the occurrence of broken lobbies, which often cause issues such as voice chat issues, lobby lockups, rounds not assigning points correctly. Additional Audio improvements based around voice chat are also in the works. Fixing an issue allowing players to sometimes see through smoke emitted by smoke grenades and a fix for the infamous “jiggle peek” are on our provisional list as well. We also continue to work on a couple of large new features which are due to release over the next couple of months. Be on the lookout for more details as the patches get closer.
Downpour Interactive continues to grow as a company and we have been adding to the team to keep up with the game design, improvements, and the future of the game. You have already been introduced to our new Community Manager Korine (SyrinSong) earlier this month, and now we would also like to introduce a new Programmer, Ben, and Level Designer, Joe who many of you may know under his nickname Snooper Fax. They have been a great addition to the team here at DPI. We would also like to announce some changes to people you know and have interacted with in the community. Daan (MrDeath) will shift his focus from Community Management over to level design and Kasper (KasperVld) will be taking up the role of Producer while still keeping an eye on community tasks and supporting Korine where needed.
We have wrapped up our Community Contest and judging for the custom maps has begun! We will be announcing the winners in the upcoming weeks. If you missed the announcements for the Fan Art and Video winners, check out our social media accounts.
In addition, for our community we have posted a new Support area to our website with an FAQ section to help with common questions that people may have about playing or any suggestions/reports that need to be sent to us.
To stay up to date on the latest news between Sitreps, make sure to follow our social media accounts and join the Official Onward discord.
Stay Frosty!