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Wildcard News

Wildcard @ LVL UP EXPO RECAP!

We had the most incredible time showing Wildcard to the world at LVL UP EXPO 2025! From interviews and panels to showmatches, new players, and even teasing upcoming character reveals, LVL UP was a wild time from start to finish. A huge thank you to everyone who joined us in person and in the livestreams on Thousands.tv, X, and YouTube - it was amazing to meet and interact with all of you!

LVL UP Panel


Wildcard Co-Founder Paul Bettner and Lead Designer Brad Weir were featured in a LVL UP Panel hosted by Jake Lucky at the PC stage on Saturday, April 26.

Check out the full interview with Jake and Paul on our YouTube channel! Stay tuned for Jake’s discussion with Brad!

Live Showmatch with Team Liquid


Our LVL UP Panel was followed by a live showmatch on the PC stage, with Team Liquid’s @bobqinXD and @Lourlo teaming up to take on community favorites @mrR0bertH0use and @Dragoonneth! We streamed all the action live on Thousands.TV - if you missed it, you can catch the recording here!

Playtesting


Players participated in Alpha Playtesting all weekend long at the Wildcard booth! Thank you to everyone who visited the booth and played with us. We loved introducing new players to the game – your feedback is truly invaluable! Can you spot yourself?

New Characters Teaser


We also teased the release of some new characters at the Wildcard booth! Stay tuned for more updates coming soon!

Check out our recaps here!
DAY 1 RECAP DAY 2 RECAP FULL LVL UP RECAP


Alpha 3 is Here!

ALPHA 3 IS HERE!
We are kicking off playtesting for Alpha 3 this weekend, while the team is at LVL UP, and have extended playtest hours to get more players into the game!

Extended Playtesting Hours for this Week:
4/25: 5pm - 11pm CST (April 25, 10:00 PM – April 26, 4:00 AM UTC)
4/26 11am- 6pm CST (April 26, 4:00 PM – 11:00 PM UTC)

PATCH NOTES

[h2]4.25 Update[/h2]

[h2]GENERAL[/h2]

  • Can now see champion abilities in the TAB/Select screen in-game
  • All dashes are immune to slows while dashing
    Players were experiencing getting double slowed, so using a dash to cleanse a slow was not working as intended.
  • All Ultimates are immune to slows while activating
    Since ultimates are no longer immune to damage, if a player is slowed while using an ultimate, it’s too hard of a counter to shut it down and KO the player.
  • Now immune when walking out of the dugout for 2 seconds
  • Can cast and use abilities once having left the dugout


[h2]WILDCARDS[/h2]

  • Changed from 5 → 3 in a deck
  • When a Wildcard is captured, a 90-second timer will start
  • If the timer runs out, the Wildcards are removed from the players
  • If a player is KO’d, the Wildcards are removed from them
  • If a player gets a KO, the timer is increased by 10 seconds
  • If a player picks up a new Wildcard, the timer resets to 90 seconds


[h2]CHAMPIONS[/h2]

[h3]Neva[/h3]

  • Fixed bug with her getting stuck
  • Fixed bug not being able to use Sidekick
  • Fixed bug with XO not returning to her


[h3]Hack Mechanic[/h3]

  • Hack no longer prevents summoning


[h3]Dash[/h3]

  • Now cleanses slows


[h3]Ultimate[/h3]

  • Now Hacks on activation
  • Increased movement speed from 600 → 900
  • Increased attack speed from 0.7 → 1


[h3]Ragna[/h3]
Sidekick

  • Changed from global → 50m


[h2]SUMMONS[/h2]

[h3]Vitadrop[/h3]

  • Lifelink healing changed from 50% → 100%


[h3]Broc[/h3]

  • Lifelink healing changed from 50% → 100%
  • Damage changed from 50 → 35


[h3]Buckshot[/h3]

  • Each consecutive hit increases the damage done to a maximum of 100 per shot
  • Starting damage is 40
  • Increased damage per shot is 20


[h3]Lumph[/h3]

  • Replaced instant Overheal with Overheal-over-time ability
  • Increased total overhealing done to 100 HP over 5 seconds


[h3]RB-IT[/h3]

  • Fixed a bug where dashing after being hit by RB-IT would not cleanse the Time Dilation


[h3]Burnout[/h3]

  • Fire Trail duration decreased from 5 → 1 seconds
  • Fire Trail damage increased from 35 → 50


[h3]Skye[/h3]

  • Fixed to apply Overclocked all the time
  • Fixed to cleanse slows


[h3]Heartburn[/h3]

  • Increased fireball size (radius) by 50%
  • Increased fireball travel speed by 10%
  • Increased fireball damage 40 → 50
  • Fireball now correctly deals FIRE damage


[h2]GAMEPLAY EFFECTS[/h2]
The following effects no longer stack:

  • Overclocked won't stack
  • Enrage won't stack
  • Time Dilation won't stack


[h2]UI[/h2]

  • Deck building screen UI updated
  • Champion select screen UI updated


[h2]KNOWN ISSUES[/h2]

  • Goalie Health Bar
    On occasion, the goalie health bar will not reflect the damage the goalie has taken. It’s a HUD issue only — the goalie will take damage and be KO’d as expected.

  • End of Match Rewards
    The rewards UI shown at the end of a match can show +0 coins. Coins are being awarded as expected, and the coin count does update to reflect your actual rewards.

  • Challenges
    The Challenges UI may not update, even though your progress toward completing the challenge is being captured.


We can't wait to see you in the arena and get your feedback! We appreciate your help!

Alpha Playtesting Ramping Up!



Hey Wildcard fans!

We’re back with another exciting weekend of playtesting—more updates, improvements, and new ways to play. Patch notes are now live, so jump in and see what’s changed!

[h3]Weekly Alpha Playtest Schedule (Extended Hours):[/h3]
  • Fridays: 6PM – 12AM ET
  • Saturdays: 12PM – 7PM ET

These extended Friday/Saturday sessions will continue each week as we invite more players and keep fine-tuning the game. Keep an eye on your inbox and Steam notifications—invites are being sent regularly.

[h3]Need help getting started?[/h3]
Join the Wildcard community on Discord and open a support ticket. Tag @ShadyShiba or @RemyD if you need a hand.

We can’t wait to see you in the arena—thanks for helping us shape the future of Wildcard!

Alpha 2 is here!


Hey Wildcard fans!

We’re turning up the heat for our weekly playtests—more players are joining as we open the gates even wider. And that’s not all: Alpha 2 is rolling out with fresh updates, improvements, and surprises to discover.

Bem-vindos, jogadores do Brasil! We’re excited to welcome our growing community of Portuguese-speaking players to the Wildcard universe. Stay tuned for more ways to get involved!

Alpha 2 Playtest Server Schedule:
  • Friday @ 6pm ET (19h BRT)
  • Saturday @ 12pm ET (13h BRT)

These weekly Friday/Saturday playtests will continue as we expand access and invite more players each week. Still waiting on your invite? More are on the way—stay tuned to Steam and our community channels for future waves.

Don’t Forget:
Adding Wildcard to your Steam Wishlist is the best way to ensure you never miss an update!

To everyone hopping in—sejam bem-vindos! We can’t wait to see your strategies, hear your feedback, and keep building Wildcard together.

Quer entrar para a família Wildcard?
Join our Discord to meet the community or open a support ticket if you need a hand:

Another Batch of Players Join the Wildcard Closed Alpha!



Hey Wildcard fans!

Big news: The second wave of invites to the Wildcard Closed Alpha Playtest has just gone out! If you’ve been selected, check your Steam notifications—you’ll see access to add the Wildcard Playtest to your Steam library and jump in. You’ll also receive an email from Steam with more details.

Alpha 1 Playtest Server Schedule:
• Friday 3/21 @ 7pm ET (an hour after usual schedule)
• Saturday 3/22 @ 12pm ET

We’re keeping the cadence going—playtests will continue to run on Fridays (6pm ET) and Saturdays (12pm ET) as we roll out additional waves of invites and expand access each week.

Haven’t received your invite yet? Don’t worry, more are on the way! Make sure you’re following Wildcard here on Steam and in our community spaces to stay in the loop.

For everyone hopping in this weekend: welcome! We can’t wait to hear your feedback, see your strategies, and shape the future of Wildcard together.

Wanna join the Wild family? Got questions? Come hang with us in Discord!