Updated top set of editor tabs (Map Editor, Voxel Editor, etc.) to wrap onto multiple rows instead of needing to scroll through them on lower resolutions
Darkened background of center editor area to help differentiate it from the top-level editor tabs
Improved palette importing to handle PNG images with colors across multiple rows (instead of requiring all colors to be on a single row)
Added base editor UI for the Stats Editor (no functionality yet)
Added placeholder sections for Encounter Areas and Spawn Areas to the Combat Editor (no functionality yet)
Fixed issue with the duplication of custom properties when copying and pasting properties between entities in the Map Editor
Fixed issue with the camera improperly moving in free mode and first-person mode when using Shift + A or Shift + Ctrl + A to adjust the grid in the Map Editor
Fixed issue where Properties tab would not be cleared when going from the UI Editor to the Dialogue Editor (with no dialogues opened)
Fixed issue where Properties tab would not be cleared when switching from an editor with properties displayed to the Documentation tab