Added "group" keyword to syntax highlighting logic for script code
Added Sarah's space ranger characters (with idle and walk animations) to the Asset Library
Updated variable expression fields of visual script nodes (e.g. "value" field of Set Global Property function) to use script syntax highlighting
Fixed issue where "Put Player" and "Put Entity" functions were not waiting until the player/entity placement was complete before progressing the script
Fixed issue where nested localized text within a localized dialogue was not being properly translated
Fixed issue with player character's XP not being kept when changing models using the "Set Entity Model" function
Fixed issue with characters not properly leveling up if receiving enough XP to level up multiple levels at once
Fixed issue where the light source cube was not being hidden in the Voxel Editor when capturing a preview thumbnail or character portrait
Fixed a timing issue related to the scripting functions for adding/removing items and modifying navigation paths